Paler the Dungeon (2, 4, D) 10 stones (2, 20, D) a +0 vampiric short sword 4 poisoned darts a kobold skeleton (3, 19, D) the felid skeleton of Paler an adder skeleton (5, 4, D) a +2 quarterstaff a +2 trident (5, 11, D) a ball python skeleton (5, 15, D) a jackal skeleton (6, 4, D) a +2 mace a +2 hand axe (6, 8, D) a hobgoblin skeleton (6, 14, D) a jackal skeleton (6, 15, D) a +0 whip (7, 4, D) a +2 falchion a +2 dagger (8, 8, D) a +3 chain mail (8, 9, D) a +0 heavy flail (8, 10, D) a +2 heavy hand axe (8, 11, D) a +2 quarterstaff of protection (9, 8, D) a +3 chain mail (9, 9, D) a +0 heavy trident (9, 10, D) a +1 dagger of venom (9, 11, D) a +2 long sword of holy wrath (17, 19, D) a +0 barding a protean talisman (17, 20, D) a +4 chain mail a protean talisman (17, 21, D) a +2 war axe of freezing (17, 22, D) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (17, 23, D) a +2 scimitar of flaming (18, 19, D) a +0 pair of boots a maw talisman (18, 20, D) a +4 chain mail a blade talisman (18, 21, D) a +2 halberd of protection (18, 22, D) a +2 rapier of distortion (18, 23, D) a +4 quarterstaff of speed (22, 19, D) the felid skeleton of Paler (25, 19, D) a +0 whip a +0 robe (30, 13, D) the felid corpse of Paler (33, 18, D) a +0 club a +0 ring mail the felid skeleton of Paler