Paler the Dungeon (0, 0, D) a +7 chain mail (0, 1, D) the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). (0, 2, D) a +3 glaive of freezing (0, 3, D) a +5 longbow of draining (0, 7, D) 2 scrolls of enchant armour (0, 8, D) 9 gold pieces a +0 flail a +0 leather armour a +0 dire flail a +0 arbalest a +0 chain mail (0, 9, D) a +0 long sword a +2 robe of willpower (0, 10, D) a +0 dagger a +2 robe of willpower an orc corpse (0, 12, D) a +0 scimitar a +5 plate armour of ponderousness (0, 32, D) a +0 spear (1, 0, D) a +0 cloak of willpower (1, 1, D) a +2 hat (1, 2, D) the +3 demon whip "Yvead" {pain, *Noise Fly rElec Will+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rElec: It insulates you from electricity. Will+: It increases your willpower. (1, 3, D) a +3 lajatang of speed (1, 6, D) 2 scrolls of enchant weapon (1, 8, D) a +0 dagger a +0 robe an orc corpse (1, 9, D) a +0 scimitar a +0 chain mail an orc corpse (1, 10, D) a +0 flail a +0 chain mail a ring of wizardry a ring of wizardry a +3 ring of slaying a +6 ring of protection a +3 ring of strength a +3 ring of dexterity an orc corpse (1, 13, D) the felid corpse of Paler (1, 14, D) 11 gold pieces a +1 battleaxe of freezing a +0 plate armour (1, 41, D) a +0 spear (2, 0, D) +6 storm dragon scales (2, 1, D) a +0 pair of gloves of strength (2, 2, D) a +3 heavy battleaxe (2, 8, D) a +0 war axe a +1 orcbow of flaming a +0 plate armour a ring of magical power (2, 14, D) a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 chain mail an orc corpse (2, 27, D) 10 stones (2, 40, D) the felid skeleton of Paler (3, 0, D) +6 storm dragon scales (3, 1, D) a +6 double sword (3, 2, D) a +6 giant spiked club (3, 6, D) a +0 glaive a +1 chain mail of resonance an orc corpse (3, 8, D) a +0 battleaxe a +0 plate armour (3, 14, D) a +0 dire flail a +0 chain mail a +0 dagger a +2 robe of fire resistance a +2 ring mail of poison resistance (3, 15, D) a +0 long sword a +0 plate armour of command a scroll of revelation (3, 16, D) a +0 great sword a +0 chain mail a +0 long sword 3 boomerangs a +0 chain mail a +0 robe (3, 34, D) a quokka corpse (skeletalised by now) a quokka corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (3, 40, D) a +0 heavy spear a +1 scale mail of cold resistance (4, -2, D) a +1 sling of draining (4, 4, D) a +0 long sword a +0 leather armour (4, 6, D) a +0 broad axe a +0 robe an orc corpse (4, 10, D) a staff of conjuration (4, 14, D) 11 gold pieces a +0 great mace a +1 chain mail of cold resistance a +0 dire flail a +0 plate armour (4, 15, D) a +0 dagger a +0 robe a scroll of identify an orc corpse (4, 16, D) 15 gold pieces a +0 trident a +0 plate armour (4, 17, D) 13 gold pieces a +0 long sword a +0 chain mail a +1 heavy flail a +0 plate armour an orc corpse (4, 18, D) 5 gold pieces a +0 dagger a +1 robe of willpower a +2 halberd of protection 3 boomerangs a +0 plate armour (4, 32, D) a jackal corpse (skeletalised by now) (5, -2, D) a +1 spectral quarterstaff (5, 4, D) a +0 bardiche a +0 plate armour an orc corpse (5, 9, D) a +3 war axe of electrocution (5, 10, D) a +1 morningstar of holy wrath (5, 14, D) a +0 sling of flaming (5, 15, D) a staff of conjuration (5, 16, D) 10 gold pieces a +0 mace a +0 plate armour an orc corpse (5, 17, D) a +0 mace a +0 arbalest a +0 chain mail a +3 heavy quarterstaff an orc corpse (5, 18, D) a +0 long sword of protection a +0 robe a +0 leather armour an orc corpse (5, 19, D) a parchment of Airstrike (5, 20, D) a scroll of blinking (5, 27, D) a +2 quarterstaff a +2 trident (5, 33, D) a jackal skeleton the felid skeleton of Paler (6, 9, D) the +11 whip of Feral Forgiveness {elec, rC+ Str+4} rC+: It protects you from cold. Str+4: It affects your strength (+4). (6, 14, D) a +0 dagger a +0 robe a potion of enlightenment an orc corpse (6, 15, D) a +0 dagger a +0 robe a +1 helmet of sniping (6, 16, D) a silver rune of Zot a scroll of acquirement (6, 17, D) a +0 dagger a +0 robe a staff of conjuration an orc corpse (6, 18, D) a +0 scimitar a +0 robe a +3 scale mail of cold resistance (6, 19, D) a potion of might (6, 20, D) 4 gold pieces (6, 27, D) a +2 falchion a +2 dagger (6, 30, D) a ball python skeleton (6, 31, D) a jackal skeleton (6, 32, D) a +0 short sword 2 stones (7, -2, D) a +0 ring mail (7, 14, D) an amulet of wildshape (7, 15, D) a +1 ring mail of willpower (7, 16, D) a parchment of Nazja's Percussive Tempering (7, 17, D) a manual of Armour (7, 18, D) the earth staff "Herowk" {rCorr Stlth+ Earth} [staff of earth] rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. (7, 19, D) a +0 rapier (7, 20, D) 17 gold pieces (7, 27, D) a +2 mace a +2 hand axe (8, -2, D) a scroll of enchant weapon (8, 14, D) a +0 leather armour (8, 15, D) a scroll of fog (8, 16, D) a scroll of enchant weapon (8, 17, D) a +0 war axe of flaming (8, 18, D) 13 gold pieces (8, 19, D) a +2 mace of draining (8, 20, D) a +0 leather armour (8, 32, D) a +1 dagger of venom (8, 33, D) a +1 heavy trident (8, 34, D) a +2 hand axe of freezing (8, 35, D) a +3 scale mail (8, 41, D) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (9, 29, D) a +0 dagger (9, 32, D) a +1 quarterstaff of speed (9, 33, D) a +2 long sword of flaming (9, 34, D) a +2 flail of protection (9, 35, D) a +3 scale mail (17, 42, D) a +0 cloak a serpent talisman (17, 43, D) a +4 chain mail a serpent talisman (17, 44, D) the +2 rapier of Mayhem {drain, Will+} Will+: It increases your willpower. (17, 45, D) a +2 halberd of protection (17, 46, D) a +4 quarterstaff of speed (18, 18, D) a +0 club (18, 42, D) a +0 cloak a maw talisman (18, 43, D) a +0 pair of boots a protean talisman (18, 44, D) a +2 heavy war axe (18, 45, D) a +2 scimitar of flaming (18, 46, D) a +2 dire flail of protection (19, 9, D) a +0 quarterstaff a +0 robe a spriggan skeleton (21, 8, D) a +0 hand axe (21, 10, D) the felid skeleton of Paler (21, 17, D) a parchment of Tukima's Dance (22, 16, D) 4 boomerangs (22, 20, D) the fire staff "Wetunn" {^Contam rF+ rN++ Dex+4 Fire} [staff of fire] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. (23, 17, D) a staff of necromancy (24, 18, D) a +0 scimitar of holy wrath (26, 18, D) a +0 troll leather armour a staff of earth a deep troll skeleton (26, 20, D) a hippogriff skeleton (27, 29, D) a ring of positive energy a ring of protection from cold the ring "Digij" {Fly Int+3} [ring of flight] Fly: It grants you flight. Int+3: It affects your intelligence (+3). (28, 3, D) a +0 long sword of flaming a +0 robe an elf skeleton (28, 18, D) a +2 vampiric halberd (31, 17, D) the felid skeleton of Paler (34, 16, D) a +0 robe (34, 23, D) +0 fire dragon scales a +0 troll leather armour a fire dragon skeleton a deep troll skeleton (34, 25, D) a +0 dagger a +0 longbow a +0 leather armour (36, 23, D) the earth staff of Due Proportion {rF- Str+4 Stlth+ Fire Earth} [staff of earth] rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. (36, 24, D) a +1 plate armour of resonance (37, 22, D) a +2 orcbow of draining (37, 24, D) a +0 sling of flaming (37, 25, D) the +9 demon trident "Yxzot" {venom, ^Fragile Str+7 Int+2} ^Fragile: It will be destroyed if unequipped. Str+7: It affects your strength (+7). Int+2: It affects your intelligence (+2). (41, 44, D) a +0 dagger a +0 robe (45, 23, D) a +2 hand axe of electrocution (45, 24, D) a +2 vampiric rapier (45, 30, D) a +5 dire flail (45, 31, D) a +3 sling of electrocution (46, 23, D) a +5 partisan (46, 24, D) a +5 quick blade of electrocution (46, 30, D) a +3 vampiric battleaxe (46, 31, D) a +3 double sword (47, 30, D) a +5 quick blade (47, 31, D) a +3 battleaxe (48, 30, D) a +3 giant spiked club (48, 31, D) a +3 great sword of flaming (50, 30, D) the +3 dagger of the Blue God {drain, rN+ Str+8} rN+: It protects you from negative energy. Str+8: It affects your strength (+8). (50, 31, D) the +5 executioner's axe of Valiance {freeze, rCorr Dex+5} rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). (51, 30, D) a +5 dagger of electrocution (51, 31, D) a +6 double sword (52, 23, D) a +3 demon blade of freezing (52, 24, D) a +5 partisan (52, 34, D) 2 scrolls of enchant armour (52, 43, D) a +0 spear (52, 44, D) a +0 chain mail (52, 45, D) a +0 whip (53, 23, D) a +3 battleaxe of freezing (53, 24, D) a +3 battleaxe (54, 34, D) 2 scrolls of enchant armour (54, 44, D) a potion of moonshine (58, 22, D) a +0 great mace a +0 chain mail a +0 bardiche a +0 chain mail (59, 21, D) a +0 battleaxe a +0 chain mail an orc skeleton (61, 21, D) a +1 great mace of protection a +0 chain mail (64, 23, D) a +4 ring mail (64, 24, D) a +1 pair of boots (65, 23, D) a +5 plate armour (65, 24, D) a +1 cloak (66, 30, D) the +0 hat "Vesupugh" {Rampage Str+2} Rampage: It bestows one free step when moving towards enemies. Str+2: It affects your strength (+2). (66, 31, D) the +1 pair of boots "Kesiorajy" {-Tele Harm Dex+3 Earth} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. (67, 30, D) the +1 plate armour of Spite {rElec rC++ Will- Regen+} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. (67, 31, D) a +4 chain mail of ponderousness (69, 30, D) a +3 leather armour of poison resistance (69, 31, D) a +1 barding (70, 30, D) a +7 scale mail (70, 31, D) a +0 leather armour (71, 23, D) a +1 helmet (71, 24, D) +4 fire dragon scales (71, 30, D) +3 shadow dragon scales (71, 31, D) a +7 scale mail (72, 23, D) a +2 robe (72, 24, D) a +1 tower shield (72, 30, D) a +5 plate armour (72, 31, D) +2 golden dragon scales