Paler the Dungeon (0, 12, D) a +0 ring mail a +1 spear of flaming (0, 13, D) a +0 flail a +0 club a gnoll skeleton (0, 14, D) a +0 club a +0 whip a gnoll skeleton (2, 4, D) 10 stones (2, 17, D) a +0 club (3, 12, D) a +0 whip 5 stones a kobold skeleton (3, 17, D) the felid skeleton of Paler (3, 22, D) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (4, 9, D) a ball python skeleton a quokka skeleton (4, 23, D) a +0 dagger a +0 robe (5, 4, D) a +2 mace a +2 hand axe (5, 12, D) a jackal corpse (skeletalised by now) (5, 22, D) an iguana corpse (skeletalised by now) (6, 4, D) a +2 falchion of electrocution a +2 dagger (6, 7, D) a hobgoblin skeleton (6, 14, D) the felid corpse of Paler (skeletalised by now) (6, 15, D) a +0 dagger an orc corpse (skeletalised by now) (6, 23, D) a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (7, 4, D) a +2 quarterstaff a +2 trident (8, 9, D) a +1 heavy trident (8, 10, D) a +1 heavy hand axe (8, 11, D) a +2 long sword of flaming (8, 12, D) a +2 plate armour (8, 17, D) a frilled lizard skeleton (8, 19, D) an adder skeleton (8, 21, D) a +0 giant spiked club a +0 giant spiked club (8, 23, D) a +0 spear (9, 9, D) a +1 heavy mace (9, 10, D) a +0 quarterstaff of protection (9, 11, D) a +1 dagger of draining (9, 12, D) a +3 ring mail (10, 6, D) a hobgoblin skeleton (17, 19, D) a +0 helmet a protean talisman (17, 20, D) a +0 helmet a blade talisman (17, 21, D) a +2 halberd of protection (17, 22, D) a +2 morningstar of venom (17, 23, D) a +1 heavy broad axe (18, 19, D) a +0 barding a maw talisman (18, 20, D) a +0 helmet the protean talisman of Himed {Harm rC+ rN+} [protean talisman] Harm: It increases damage dealt and taken. rC+: It protects you from cold. rN+: It protects you from negative energy. (18, 21, D) a +2 heavy scimitar (18, 22, D) a +4 quarterstaff of speed (18, 23, D) a +2 rapier of distortion (19, 7, D) a warg corpse (22, 11, D) the felid corpse of Paler