Paler Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (8, -6, D:1) a +0 dagger a kobold skeleton (9, 8, D:1) a +0 robe (10, 24, D:1) 4 stones (17, -1, D:1) a +0 leather armour (17, 4, D:1) a ball python skeleton (18, -2, D:1) a +0 ring mail (18, 16, D:1) a +0 hand axe of electrocution (24, -7, D:1) 6 stones (25, 11, D:1) a hobgoblin skeleton (26, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 21, D:1) a +0 ring mail (30, 17, D:1) a +0 mace of protection (37, 2, D:1) a +0 quarterstaff (43, -5, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 stones (17, 13, D:2) a ball python skeleton (19, 13, D:2) a +0 buckler (20, 25, D:2) 5 javelins (21, 20, D:2) a +0 club a goblin skeleton (25, 13, D:2) a +0 robe (25, 24, D:2) a ring of ice (26, 22, D:2) a quokka skeleton (29, 7, D:2) a hobgoblin corpse (skeletalised by now) (33, 38, D:2) a +0 short sword (34, 41, D:2) an adder skeleton (41, 28, D:2) a +0 club (42, 26, D:2) a +0 sling a +0 dagger (43, 13, D:2) a +0 hammer (49, 11, D:2) a potion of moonshine