Paler the Dungeon (0, 0, D) a +0 dire flail (0, 4, D) a +0 robe (1, 0, D) a +1 falchion of holy wrath a +0 robe a +2 glaive of venom (1, 1, D) a +0 trident a +0 robe a +0 short sword a +0 leather armour (1, 2, D) a +0 short sword the +6 glaive of Proximity {antimagic, rElec} rElec: It insulates you from electricity. (2, -3, D) a +0 mace a +6 ring of intelligence (2, -1, D) a +6 ring of intelligence a ring of wizardry the amulet of Vehumet's Outrage {Dissipate rC- Int+5} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). (2, 3, D) a +0 flail a +0 scimitar (2, 16, D) 10 stones (2, 25, D) a quokka corpse (skeletalised by now) (3, -4, D) a +0 broad axe an amulet of regeneration (3, -3, D) a +0 mace a +0 robe of positive energy (3, -2, D) an amulet of regeneration (3, -1, D) a +4 ring of slaying a +7 chain mail (3, 2, D) a +0 short sword a +0 leather armour (3, 3, D) a +0 war axe a +0 robe a +0 dire flail (3, 4, D) a +0 short sword a +2 long sword of holy wrath (3, 6, D) a staff of air (3, 7, D) 3 flux baubles (4, -3, D) a +7 chain mail (4, -2, D) a +7 chain mail (4, -1, D) a +0 pair of gloves of dexterity (4, 2, D) a +0 robe (4, 3, D) a +0 flail 6 poisoned darts a +0 flail a +0 scimitar (4, 4, D) a +0 chain mail (4, 7, D) the +2 orcbow "Raacoito" {drain, rC++ rCorr Dex-2 Stlth+} rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. (5, -3, D) a +0 tower shield of protection (5, -2, D) a +7 plate armour (5, -1, D) a +3 tower shield of reflection (5, 4, D) a hive talisman (5, 5, D) a +0 hand axe (5, 16, D) a +2 mace a +2 hand axe (5, 22, D) a hobgoblin skeleton (6, -3, D) a +0 vampiric executioner's axe (6, -2, D) a +3 triple sword (6, -1, D) a +9 broad axe (6, 2, D) the necromancy staff of Sif Muna's Delight {rN+ Str+8 Necro} [staff of necromancy] rN+: It protects you from negative energy. Str+8: It affects your strength (+8). Necro: It increases the power of your Necromancy spells. (6, 4, D) the +5 war axe of the Hidden Vale {holy, rPois Will+ rCorr} rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (6, 6, D) a +1 pair of boots of flying a +4 ring of protection a ring of flight a +6 ring of strength a ring of resist corrosion (6, 9, D) a +0 dagger (6, 16, D) a +2 quarterstaff a +2 trident (6, 20, D) a rat skeleton (6, 22, D) a rat skeleton (7, -2, D) the +3 double sword of Disembowelment {antimagic, rF+ rC- Dex+3} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). (7, -1, D) a +3 demon trident of venom (7, 6, D) a parchment of Teleport Other (7, 7, D) a staff of alchemy (7, 16, D) a +1 dagger a +2 falchion (8, -1, D) a +6 great mace (8, 20, D) a +2 plate armour (8, 21, D) a +1 heavy mace (8, 22, D) a +0 dagger of draining (8, 23, D) a +2 quarterstaff of speed (9, 3, D) a +0 dagger (9, 20, D) a +3 scale mail (9, 21, D) a +3 heavy trident (9, 22, D) a +1 long sword of flaming (9, 23, D) a +1 hand axe of freezing (12, -8, D) a +0 short sword a +0 leather armour (13, -10, D) a staff of necromancy (14, -2, D) a +0 war axe a +0 war axe a +0 scale mail (16, 7, D) a staff of earth (17, 6, D) a staff of fire (17, 31, D) a serpent talisman (17, 32, D) a blade talisman (17, 33, D) a +0 robe a +4 quarterstaff of speed (17, 34, D) a +2 heavy war axe (17, 35, D) a +2 dagger (18, 31, D) a serpent talisman (18, 32, D) a +0 helmet a serpent talisman (18, 33, D) a +2 halberd of venom (18, 34, D) a +2 scimitar of holy wrath (18, 35, D) a +2 heavy dire flail (21, 6, D) a +2 demon blade of freezing (22, -5, D) a yak skeleton (22, 9, D) a staff of alchemy (23, 8, D) a +0 ring mail (23, 12, D) a +2 antimagic hand axe a +0 animal skin a spriggan corpse (skeletalised by now) (24, 7, D) a +0 robe of positive energy (26, 7, D) a staff of cold (28, -9, D) a +0 great mace a +0 arbalest a +4 plate armour of willpower (28, 7, D) a +0 robe (30, -10, D) a +0 robe (30, -5, D) a +0 helmet (31, -10, D) the +3 great sword "Zukhlaah" {antimagic, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (31, -4, D) a +0 plate armour (33, 29, D) a +0 war axe a +0 short sword a +0 plate armour an orc skeleton (34, 30, D) a +0 war axe (35, 9, D) a death yak skeleton (35, 29, D) a +0 flail a +0 leather armour a +0 ring mail (35, 30, D) a +0 mace (36, 10, D) a +6 ring of strength (36, 11, D) an ugly thing skeleton (36, 12, D) a staff of conjuration (36, 13, D) the +5 partisan of Wuwah {flame, rPois rF++ Will+} rPois: It protects you from poison. rF++: It greatly protects you from fire. Will+: It increases your willpower. (36, 14, D) a staff of cold (37, -4, D) a +0 cloak (37, 11, D) a +2 vampiric partisan (37, 12, D) a parchment of Gloom (37, 13, D) a +2 robe (37, 14, D) a +3 ring of strength (45, 12, D) a +2 rapier of draining (45, 13, D) a +3 demon blade (45, 14, D) a +3 vampiric demon blade (45, 16, D) a +5 quick blade (45, 17, D) a +3 demon whip of venom (45, 18, D) the +7 mace "Howub" {spect, rElec rF- rC+} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. (46, -2, D) a +0 dagger a +0 robe (46, 12, D) a +3 great sword (46, 14, D) a +3 great mace (46, 16, D) a +3 rapier of electrocution (46, 18, D) a +3 giant spiked club (47, 12, D) a +3 double sword (47, 13, D) a +3 arbalest (47, 14, D) a +5 dire flail (47, 16, D) a +3 double sword (47, 17, D) a +5 broad axe (47, 18, D) a +5 dire flail (48, -4, D) a +0 dagger a +0 longbow a +0 leather armour an elf skeleton (49, 12, D) a +1 heavy falchion (49, 13, D) a +9 broad axe (49, 14, D) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (49, 15, D) a +2 antimagic glaive (49, 17, D) a +2 long sword of flaming a +0 chain mail a +0 kite shield (50, -4, D) a +0 flail of flaming a +0 longbow a +0 robe (50, 32, D) a +6 heavy trident (50, 35, D) a ring of positive energy a +3 ring of intelligence (51, 17, D) a +3 great sword of holy wrath a +0 chain mail a human skeleton (52, 1, D) a +2 vampiric glaive a +0 ring mail (53, 1, D) a +0 robe a fenstrider witch skeleton (53, 6, D) a +0 war axe a +0 animal skin a spriggan skeleton (53, 24, D) a +0 scale mail (54, 0, D) a +0 dagger a +0 robe an elf skeleton (54, 2, D) a +0 demon trident a +0 plate armour (54, 26, D) a +0 spear (55, -2, D) a +0 hand axe a +0 animal skin (55, 1, D) a salamander skeleton (58, -3, D) a +0 troll leather armour a deep troll corpse (skeletalised by now) (59, -3, D) a deep troll corpse (skeletalised by now) (59, -2, D) a +0 troll leather armour a deep troll corpse (skeletalised by now) (60, 2, D) a +0 cloak (61, 1, D) a +0 battleaxe of freezing a frost giant skeleton (63, -4, D) the ring "Laugupn" {rElec rN+ EV+5 Int+2} [ring of evasion] rElec: It insulates you from electricity. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). a ring of wizardry a +5 ring of evasion the ring "Tiloeh" {*Slow rPois rF+ Wiz Slay+3} [ring of wizardry] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a ring of see invisible the ring of Accord {Fly Str+4} [ring of flight] Fly: It grants you flight. Str+4: It affects your strength (+4). the ring "Wummihif" {rF+ AC+4} [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). the ring "Xolociys" {rF+ AC+4 Int+4} [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). (64, 1, D) a +2 battleaxe of freezing a frost giant skeleton (65, 2, D) a +0 long sword a +0 ring mail (68, 12, D) a +2 plate armour of poison resistance (68, 13, D) a +0 ring mail of cold resistance (68, 14, D) the +5 chain mail of Vlad {Death, rN+ Int+6 Slay-3} rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (68, 15, D) a +4 plate armour of resonance (70, 12, D) +4 fire dragon scales (70, 13, D) a +6 chain mail (70, 14, D) +2 swamp dragon scales (70, 16, D) +4 fire dragon scales (70, 17, D) a +4 plate armour of fire resistance (71, -4, D) the +7 triple crossbow of the Interlopers {penet, rElec rC- rN+ Stlth+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (71, -3, D) the +7 demon whip of the Priest {elec, Will+ Dex+5} Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). (71, -2, D) the +5 executioner's axe of Xyssuc {spect, SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (71, -1, D) a +9 demon whip of electrocution (71, 3, D) +10 golden dragon scales (71, 4, D) a +4 helmet (71, 5, D) a +8 plate armour of cold resistance (71, 6, D) +2 acid dragon scales (71, 12, D) +4 fire dragon scales (71, 14, D) a +1 tower shield (71, 16, D) a +4 scale mail (71, 18, D) a +6 chain mail (72, -4, D) a +9 great sword of holy wrath (72, -3, D) a +9 great sword of holy wrath (72, -2, D) the +9 demon blade "Saruweas" {venom, rF+ Int+4} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). (72, -1, D) a +9 great sword of electrocution (72, 1, D) the amulet "Mekhiezyo" {Faith Will+ Str-4 Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. (72, 3, D) +9 swamp dragon scales (72, 4, D) a +2 cloak of corrosion resistance (72, 5, D) a +12 plate armour (72, 6, D) a +5 tower shield (72, 12, D) +4 fire dragon scales (72, 13, D) +4 ice dragon scales (72, 14, D) +3 storm dragon scales (72, 16, D) a +1 tower shield (72, 17, D) a +7 scale mail (72, 18, D) +3 storm dragon scales