Paler the Dungeon (2, 4, D) 10 stones (2, 12, D) a +2 dagger a +0 dagger of electrocution a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (3, 12, D) a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, 9, D) a quokka corpse (skeletalised by now) (4, 12, D) a jackal corpse (skeletalised by now) (5, 4, D) a +2 mace a +2 hand axe (6, 4, D) a +2 falchion (6, 8, D) a frilled lizard skeleton a hobgoblin skeleton (7, 4, D) a +2 quarterstaff a +2 trident (8, 9, D) a +2 dagger of electrocution (8, 10, D) a +2 quarterstaff of protection (8, 11, D) a +2 hand axe of freezing (8, 12, D) a +3 chain mail (9, 3, D) a +1 dagger (9, 9, D) a +0 heavy flail (9, 10, D) a +2 long sword of flaming (9, 11, D) a +0 heavy trident (9, 12, D) a +3 chain mail (15, 21, D) a +0 robe (17, 19, D) a blade talisman (17, 20, D) a +4 chain mail a serpent talisman (17, 21, D) a +2 morningstar of protection (17, 22, D) a +2 rapier of electrocution (17, 23, D) a +1 broad axe of freezing (18, 19, D) a +3 plate armour a maw talisman (18, 20, D) a +4 chain mail a maw talisman (18, 21, D) a +4 quarterstaff of speed (18, 22, D) a +2 scimitar of flaming (18, 23, D) a +2 halberd of protection (50, 19, D) a +0 ring mail (51, 19, D) a +0 leather armour (51, 21, D) 2 poisoned darts (52, 20, D) a +3 ring of strength (53, 19, D) the +4 long sword of Tenacity {venom, +Blink rF- rN+} +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. (54, 19, D) a parchment of Ensorcelled Hibernation (54, 21, D) the +1 chain mail of the Lair of Beasts {rElec Str+3 Int+2} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2).