Paler the Dungeon (0, 11, D) a +0 rapier a +0 leather armour the elf skeleton of Duvessa (0, 12, D) a +0 whip a stone a +0 dagger a +0 robe the human skeleton of Prince Ribbit (2, 4, D) 10 stones (2, 13, D) a quokka skeleton (3, 12, D) a quokka skeleton (4, 9, D) a bat skeleton (5, 4, D) a +2 quarterstaff a +2 trident (6, 4, D) a +2 falchion (6, 7, D) a +0 dagger (7, 4, D) a +1 dagger a +2 mace a +2 hand axe (8, 8, D) a +2 plate armour (8, 9, D) a +0 robe a +2 heavy hand axe (8, 10, D) a +1 mace of protection (8, 14, D) a +0 dagger a +0 leather armour (9, 9, D) a +0 quarterstaff of protection (9, 10, D) a +1 long sword of holy wrath (9, 11, D) a +0 heavy trident (9, 12, D) a +2 dagger (16, -5, D) a +3 chain mail of fire resistance (17, 19, D) a +3 scale mail a protean talisman (17, 20, D) a +4 chain mail a protean talisman (17, 21, D) a +2 dagger of electrocution (17, 22, D) a +1 heavy broad axe (17, 23, D) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). (18, -5, D) a +3 flail of holy wrath (18, 19, D) a serpent talisman (18, 20, D) a serpent talisman (18, 21, D) a +2 heavy dire flail (18, 22, D) a +0 lajatang (18, 23, D) a +2 vampiric halberd (21, -4, D) the +4 ring mail of the Pits of Slime {MP+4} MP+4: It affects your magic capacity (+4). (22, -3, D) a +3 long sword of pain (23, -6, D) a +2 chain mail of poison resistance (33, -13, D) a +0 halberd a naga skeleton (34, -12, D) a +0 hand axe (36, 0, D) the fire staff of Ewnaw {rF+ Int+3 Dex-3 Stlth+ Hexes Fire} [staff of fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. (36, 2, D) a +3 ring of dexterity a +2 plate armour of fire resistance (37, 0, D) a +0 hat of willpower (37, 1, D) a +0 heavy war axe (43, 12, D) a +0 leather armour (44, 11, D) a ring of positive energy (45, 0, D) a +3 giant spiked club (45, 1, D) a +3 arbalest (45, 6, D) a +2 rapier of draining (45, 8, D) a +3 double sword of flaming (46, 0, D) a +3 great mace (46, 1, D) a +5 dire flail (46, 7, D) a +3 glaive (46, 8, D) a +3 demon whip of flaming (47, 11, D) a ring of willpower a ring of willpower (48, 0, D) a +5 quick blade (48, 1, D) a +3 lajatang (48, 7, D) a +3 demon whip (48, 8, D) a +3 arbalest (49, 0, D) a +5 broad axe (49, 1, D) a +3 giant spiked club (49, 7, D) a +3 double sword (49, 8, D) a +3 battleaxe (51, 0, D) a +1 heavy sling (52, 0, D) a +0 dagger of draining (53, 0, D) a +6 partisan (54, 0, D) the +1 quarterstaff of Compassion {flame, rElec} rElec: It insulates you from electricity. (54, 11, D) the +7 rapier "Mudaocluo" {heavy, *Slow Will+ Int+3 Dex+5} *Slow: It may slow you when you take damage. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). (54, 12, D) a +0 robe (63, 0, D) a +7 chain mail (64, 0, D) a +1 robe of willpower (65, 0, D) a +2 plate armour of willpower (66, 0, D) the +1 ring mail "Musoaw" {*Silence Str+4 Int+2} *Silence: It may silence you when you take damage. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). (68, 0, D) a +6 chain mail (68, 1, D) a +0 leather armour (68, 7, D) +4 fire dragon scales (68, 8, D) a +6 chain mail (69, 0, D) a +5 plate armour (69, 1, D) a +4 chain mail (69, 7, D) a +0 scale mail (69, 8, D) a +0 robe (71, 0, D) a +6 chain mail (71, 1, D) a +5 plate armour (71, 2, D) a +0 helmet (71, 7, D) a +6 chain mail (71, 8, D) +2 golden dragon scales (72, 1, D) +3 storm dragon scales (72, 7, D) a +6 chain mail (72, 8, D) +4 fire dragon scales (74, -1, D) a +1 dagger of protection a +0 robe of willpower a kobold corpse (skeletalised by now)