Paler the Dungeon (2, 4, D) 10 stones (2, 8, D) a +3 chain mail of death (2, 9, D) a +0 heavy trident (2, 10, D) a +1 heavy hand axe (2, 11, D) a +0 quarterstaff of protection (3, 8, D) a +3 chain mail (3, 9, D) a +0 long sword of holy wrath (3, 10, D) a +0 heavy mace (3, 11, D) a +2 dagger (5, 4, D) a +2 falchion (6, 4, D) a +1 dagger a +2 mace a +2 hand axe (6, 13, D) a +0 dagger (7, 4, D) a +2 quarterstaff a +2 trident (7, 8, D) a quokka skeleton (7, 13, D) a +0 short sword (8, 10, D) a +0 spear (8, 13, D) a rat corpse (skeletalised by now) (16, -5, D) a +4 demon trident of freezing (16, -1, D) the +6 war axe "Qoho" {spect, +Blink Int+3} +Blink: It lets you blink. Int+3: It affects your intelligence (+3). a +0 robe (17, -4, D) +0 steam dragon scales a steam dragon skeleton (17, 19, D) a +0 pair of boots a maw talisman (17, 20, D) a +4 chain mail the maw talisman "Alebbuk" {Str+2 Dex+3} [maw talisman] Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (17, 21, D) a +2 dire flail of protection (17, 22, D) a +2 scimitar of flaming (17, 23, D) a +0 lajatang (18, -5, D) a +0 leather armour a raiju skeleton (18, -3, D) a death yak skeleton (18, 19, D) the protean talisman of the Unbroken {rN+ MP+8} [protean talisman] rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). (18, 20, D) a +0 robe a serpent talisman (18, 21, D) a +2 halberd of protection (18, 22, D) a +1 dagger of venom (18, 23, D) a +1 broad axe of flaming (19, -6, D) a +0 mace (20, -5, D) a +1 robe (21, -13, D) a +0 long sword a +0 robe (21, -6, D) a +0 leather armour (21, -4, D) a +0 short sword (23, -6, D) a +0 heavy quarterstaff (23, -4, D) a +0 dagger (24, -5, D) a +0 trident (42, 12, D) a +0 mace (43, 11, D) a +0 mace (45, 0, D) a +5 quick blade (45, 1, D) a +5 partisan (45, 7, D) a +3 great sword (45, 8, D) a +5 broad axe (46, 0, D) a +3 longbow (46, 1, D) a +2 arbalest of freezing (46, 7, D) a +1 dire flail of protection (46, 8, D) a +3 glaive (46, 11, D) a +0 ring mail (47, 7, D) a +3 double sword (47, 8, D) a +3 battleaxe (48, 7, D) a +1 vampiric hand axe (48, 8, D) a +3 double sword (50, 7, D) a +0 arbalest of draining (50, 8, D) a +4 heavy halberd (51, 7, D) the +7 quarterstaff "Yxtybbosh" {vamp, Str+3} Str+3: It affects your strength (+3). (51, 8, D) the +11 hand axe "Xannuxki" {antimagic, rN+++ Str+3 Dex-4 SInv} rN+++: It renders you almost immune to negative energy. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (52, 0, D) a +0 rapier of holy wrath (52, 1, D) a +3 lajatang (52, 12, D) 2 javelins (52, 22, D) a ring of poison resistance a ring of protection from cold (53, 0, D) a +5 partisan (53, 1, D) a +5 broad axe (53, 12, D) a +1 short sword of electrocution (64, 0, D) a +0 leather armour (64, 1, D) +2 swamp dragon scales (65, 0, D) a +1 plate armour of poison resistance (66, 7, D) a +4 plate armour of fire resistance (66, 8, D) a +0 pair of boots (67, 7, D) the +1 scale mail of Kathenotheism {rF++ MP+10 Int+3 Stlth-} rF++: It greatly protects you from fire. MP+10: It affects your magic capacity (+10). Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (67, 8, D) a +0 ring mail of willpower (69, 8, D) a +4 ring mail (70, 7, D) a +1 pair of gloves (70, 8, D) a +5 plate armour (71, 1, D) a +7 scale mail (71, 7, D) a +6 chain mail (71, 8, D) a +4 chain mail a +7 scale mail (72, 0, D) a +7 scale mail (72, 1, D) +2 acid dragon scales (72, 7, D) a +1 cloak