Paler the Dungeon (2, 4, D) 10 stones (2, 9, D) a +0 heavy flail (2, 10, D) a +1 long sword of flaming (2, 11, D) a +2 dagger of venom (2, 12, D) a +3 ring mail (3, 9, D) a +1 heavy trident (3, 10, D) a +0 heavy hand axe (3, 11, D) a +0 quarterstaff of speed (3, 12, D) a +3 ring mail (5, 4, D) a +2 falchion a +2 dagger (6, 4, D) a +2 mace a +2 hand axe (6, 13, D) a +0 dagger (6, 14, D) an iguana corpse (skeletalised by now) (7, 4, D) a +2 quarterstaff a +2 trident (7, 8, D) a bat skeleton (7, 10, D) a frilled lizard corpse (skeletalised by now) (8, 13, D) a +0 dagger (8, 14, D) a +0 club a goblin corpse (skeletalised by now) (9, 6, D) a +0 club (9, 21, D) a +0 dagger an orc skeleton (10, 20, D) a +0 short sword a +0 scale mail an orc skeleton (10, 21, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +1 flail of holy wrath a +0 chain mail an orc skeleton an orc skeleton (17, 19, D) a +4 chain mail a blade talisman (17, 20, D) a +4 scale mail a protean talisman (17, 21, D) a +2 heavy morningstar (17, 22, D) a +4 quarterstaff of speed (17, 23, D) a +2 rapier of electrocution (18, -5, D) a parchment of Cause Fear (18, 19, D) a +4 chain mail a blade talisman (18, 20, D) a +4 scale mail a maw talisman (18, 21, D) a +2 scimitar of holy wrath (18, 22, D) a +1 broad axe of freezing (18, 23, D) a +2 halberd of protection (20, -9, D) a dream sheep corpse (22, -7, D) a staff of conjuration (23, -6, D) the ring of Uddie {rC+ rCorr Str+2 Dex+6} [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). (unseen) (24, -5, D) the +0 cloak of Usewam {rElec Str+4 Dex-3} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). (27, 6, D) a ring of flight a ring of protection from fire (31, 12, D) the felid skeleton of Paler (35, 17, D) a +2 heavy spear (36, -1, D) a +2 robe of willpower (36, 0, D) a +2 robe of fire resistance (36, 2, D) a staff of alchemy (36, 17, D) the felid skeleton of Paler (42, -3, D) the felid corpse of Paler (46, -16, D) a +0 great sword of flaming (47, -16, D) a +0 cloak (48, -9, D) the felid skeleton of Paler (49, -15, D) an alligator skeleton (50, 21, D) a staff of fire (51, 20, D) 3 javelins (53, 11, D) a +0 ring mail (53, 12, D) 3 poisoned darts (53, 13, D) a +0 long sword (53, 20, D) 2 scrolls of enchant weapon (53, 21, D) 2 scrolls of enchant weapon (53, 23, D) 2 scrolls of enchant weapon (54, 13, D) a +0 leather armour (54, 14, D) a +0 short sword (54, 21, D) 2 scrolls of enchant weapon (55, -13, D) the +7 great mace of the Muttering Gods {freeze, +Blink rC+ rN+ Dex-4} +Blink: It lets you blink. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). (55, -12, D) a +7 executioner's axe of electrocution (55, -10, D) quicksilver dragon scales (55, -9, D) a +12 plate armour (56, -13, D) a +9 battleaxe of freezing (56, -12, D) a +7 triple crossbow of flaming (56, -10, D) a +4 pair of boots (56, -9, D) +4 acid dragon scales (57, -13, D) the +7 great sword "Ypiral" {holy, Str+3} Str+3: It affects your strength (+3). (57, -12, D) the +5 bardiche of Sodet {reap, +Blink Str+3} +Blink: It lets you blink. Str+3: It affects your strength (+3). (57, -10, D) a +2 helmet of intelligence (57, -9, D) a +12 plate armour (58, -13, D) a +9 heavy great mace (58, -12, D) the +7 executioner's axe of the Ornamental God {holy, rPois rF+ Int+3} rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (58, -10, D) a +4 pair of boots (58, -9, D) the +8 plate armour of Magic {Stlth+} Stlth+: It makes you more stealthy. (59, -9, D) the ring of Dithmenos's Hope {rElec MP+9 Dex+5} [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Dex+5: It affects your dexterity (+5). the ring of Recklessness {rN+ MP+9 Int+5} [ring of magical power] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Int+5: It affects your intelligence (+5). the ring of Vorogh {rF+ AC+4 Str+2} [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). the ring of Ahoufyh {rElec Int+6} [ring of intelligence] rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). an amulet of regeneration a +3 ring of strength a +3 ring of dexterity the ring "Ruaxosoh" {rPois rC+ MP-10 Int+7} [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. MP-10: It affects your magic capacity (-10). Int+7: It affects your intelligence (+7). (59, -3, D) the felid skeleton of Paler (63, -15, D) a +2 trident of protection (68, -16, D) a +0 broad axe a +0 broad axe a +0 scale mail (68, -15, D) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (68, -6, D) a +0 battleaxe (69, -16, D) a +0 war axe a +0 scale mail a +0 buckler of positive energy a tengu corpse (skeletalised by now) (69, -15, D) a +0 battleaxe (69, -7, D) a +0 robe (69, -3, D) a +0 hand axe (71, -7, D) a +0 flail (71, -6, D) a +0 hand axe a +0 leather armour (72, -11, D) a +0 flail of protection (72, -10, D) a +0 scimitar a +0 leather armour a human skeleton (72, -7, D) a +0 hand axe a +0 leather armour (72, -6, D) a +0 war axe a +0 leather armour