Paler the Dungeon (0, 0, D) a +6 ring of evasion a +6 ring of dexterity a +6 ring of strength a +3 ring of slaying (1, -1, D) a +6 ring of dexterity (2, 15, D) the +5 quarterstaff of Urgency {spect, rF+ rC+ SInv} rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. a +0 robe a staff of conjuration a +0 leather armour a +0 war axe a +0 war axe a +3 war axe a +3 ring mail a ghoul skeleton (2, 25, D) 10 stones (2, 29, D) a +3 scale mail (2, 30, D) a +1 dagger of draining (2, 31, D) a +3 heavy trident (2, 32, D) a +2 hand axe of freezing (3, -1, D) a +3 demon trident of pain (3, 0, D) a +6 demon trident (3, 15, D) a +0 glaive a +0 ring mail a +0 long sword a +2 demon whip of electrocution a +0 robe a +0 halberd the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. (3, 16, D) a +2 flail of protection a +0 robe a +0 halberd a ghoul skeleton (3, 29, D) a +2 plate armour (3, 30, D) a +1 heavy mace (3, 31, D) a +0 quarterstaff of protection (3, 32, D) a +1 long sword of flaming (3, 42, D) a +0 whip a gnoll skeleton (4, -1, D) a +6 glaive (4, 0, D) a +0 antimagic triple crossbow (4, 15, D) a +3 heavy mace the +7 scimitar "Yroed" {heavy, rF- rCorr Dex+3} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). a +0 robe a +1 mace of draining a +0 robe a +0 robe (4, 16, D) a +0 short sword a +0 vampiric scimitar a +0 robe a +0 short sword +0 ice dragon scales (4, 17, D) a +0 dire flail (4, 18, D) a +0 glaive a +0 leather armour (5, -1, D) the +5 longbow "Imp's Demise" {holy, rPois rC+ Int+2 Dex-5} rPois: It protects you from poison. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). (5, 0, D) the +0 triple crossbow "Etyaqeom" {penet, Dex+7} Dex+7: It affects your dexterity (+7). (5, 13, D) a +0 short sword (5, 15, D) a +0 scimitar a +1 glaive of venom a staff of conjuration (5, 16, D) a +0 robe (5, 25, D) a +2 quarterstaff a +2 trident (6, -1, D) a +6 partisan (6, 0, D) +7 fire dragon scales (6, 7, D) a +0 short sword a +0 robe (6, 13, D) a staff of earth (6, 16, D) a +0 club (6, 17, D) a +0 mace (6, 25, D) a +2 falchion a +2 dagger (6, 29, D) a rat skeleton (7, -1, D) a +4 chain mail of fire resistance (7, 0, D) a +7 chain mail (7, 25, D) a +2 mace a +2 hand axe (7, 31, D) a +0 trident a +0 leather armour an orc skeleton (7, 33, D) a +0 dagger a +0 club (8, -4, D) 2 scrolls of enchant armour (8, -1, D) a +7 chain mail (8, 0, D) +5 acid dragon scales (8, 11, D) a scroll of enchant armour (9, -3, D) 2 scrolls of enchant armour (9, -1, D) a +0 cloak of stealth (9, 0, D) a +4 chain mail of willpower (9, 5, D) a +0 dagger a +0 chain mail (9, 8, D) a +0 robe (9, 13, D) an inkwell talisman (9, 15, D) a scroll of enchant weapon (9, 18, D) a staff of air (9, 27, D) a +2 dagger of freezing a kobold skeleton (10, 8, D) 2 poisoned darts (16, 21, D) the felid corpse of Paler (skeletalised by now) (17, 6, D) a +3 whip of holy wrath a +0 robe (17, 40, D) a +5 ring mail a maw talisman (17, 41, D) a +0 pair of boots a maw talisman (17, 42, D) a +2 halberd of venom (17, 43, D) a +2 morningstar of protection (17, 44, D) a +2 scimitar of flaming (18, 40, D) a +0 pair of gloves a blade talisman (18, 41, D) a +5 ring mail a maw talisman (18, 42, D) a +4 quarterstaff of speed (18, 43, D) a +2 rapier of holy wrath (18, 44, D) a +2 war axe of freezing (21, 8, D) a +4 shortbow of flaming (22, 18, D) a +0 dagger (23, 8, D) a +0 vampiric trident (23, 15, D) a potion of moonshine (24, -4, D) a +1 scimitar of electrocution (25, -4, D) a +2 robe (26, -4, D) the +4 scale mail "Ighe" {*Corrode Will+ Str+3 Stlth+} *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (28, -4, D) a staff of alchemy (28, 16, D) a +5 scimitar of freezing (30, 1, D) the felid skeleton of Paler (31, -2, D) a staff of fire (33, 11, D) a +3 vampiric falchion a +0 robe (35, 18, D) a +0 dagger a stone a +0 short sword 5 poisoned darts the felid skeleton of Paler a kobold skeleton (36, 21, D) the cold staff of Exquisite Torment {rC+ Int+2 Ice} [staff of cold] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Ice: It increases the power of your Ice spells. (36, 23, D) a +3 ring of strength a +3 ring of intelligence a potion of invisibility (37, 5, D) an amulet of guardian spirit a ring of protection from fire a ring of protection from cold a +6 ring of dexterity a +6 ring of strength (37, 21, D) the fire staff "Wipp" {rElec rF+ Fire Ice} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (39, 34, D) a ring of positive energy a ring of protection from fire (42, 33, D) 2 scrolls of enchant armour (45, 21, D) a +1 executioner's axe (45, 22, D) a +3 glaive (45, 28, D) a +3 great mace (45, 29, D) a +3 great mace (45, 36, D) a dream sheep skeleton a dream sheep skeleton a dream sheep skeleton (45, 37, D) a dream sheep skeleton (46, 21, D) a +5 dire flail (46, 22, D) a +3 lajatang (46, 28, D) a +5 partisan of venom (46, 29, D) a +5 broad axe (47, 6, D) a harpy skeleton (48, 12, D) the felid skeleton of Paler (48, 21, D) a +5 broad axe (48, 22, D) a +5 broad axe (48, 28, D) a +3 great sword (48, 29, D) a +0 scimitar of draining (49, 21, D) a +3 great sword (49, 22, D) a +5 quick blade (49, 28, D) a +3 longbow (49, 29, D) a +3 longbow (51, 21, D) the +0 bardiche of Sosaxos {spect, *Slow rElec rC++ Dex+3} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). (52, 21, D) a +6 great mace (52, 32, D) the earth staff of Quantum Leap {Necro Earth} [staff of earth] Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (52, 43, D) a +0 leather armour (52, 44, D) a +0 spear (53, 21, D) a +1 hand axe of electrocution (53, 32, D) a +0 quarterstaff (53, 33, D) a +4 orcbow of flaming (54, 21, D) a +3 halberd of venom (54, 34, D) the +9 falchion of Ytwie {pain, Will- Str+3 Int+6 SInv} Will-: It decreases your willpower. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. (60, 25, D) the felid corpse of Paler (skeletalised by now) (60, 26, D) a +0 shortbow a +0 scimitar a naga corpse (skeletalised by now) (63, 21, D) a +2 robe of positive energy (64, 21, D) a +2 barding (65, 21, D) a +2 pair of gloves of fire (66, 21, D) a +4 ring mail of cold resistance (68, 21, D) a +7 scale mail (68, 22, D) a +5 plate armour (68, 28, D) a +5 plate armour (68, 29, D) a +7 scale mail (69, 21, D) +3 storm dragon scales (69, 22, D) a +1 pair of gloves (69, 28, D) +4 fire dragon scales (69, 29, D) +2 golden dragon scales (71, 21, D) a +1 cloak (71, 22, D) +3 storm dragon scales (71, 28, D) a +1 pair of gloves (71, 29, D) a +6 chain mail (72, 21, D) a +2 cloak of poison resistance (72, 22, D) a +3 ring mail of poison resistance (72, 28, D) a +5 plate armour (72, 29, D) +2 golden dragon scales