Paler the Dungeon [Shop] Ilirchi's Assorted Antiques a scroll of fear (64 gold) a wand of flame (1) (11 gold) a wand of polymorph (2) (44 gold) a +1 leather armour of cold resistance (224 gold) a +2 scale mail of willpower (336 gold) a condenser vane (640 gold) a lightning rod (4/4) (640 gold) [Shop] Mohiudgh's Antique Armour Emporium a +0 pair of boots of rampaging (264 gold) a +3 scale mail of fire resistance (598 gold) the +4 plate armour of Pieddoc {rC++} (1437 gold) rC++: It greatly protects you from cold. a +2 robe of positive energy (342 gold) the +4 ring mail of Watoigei {Rampage Dex+5} (954 gold) Rampage: It bestows one free step when moving towards enemies. Dex+5: It affects your dexterity (+5). a +0 plate armour of cold resistance (575 gold) a +4 plate armour of command (1035 gold) a +2 robe of cold resistance (411 gold) [Shop] Vymp's Assorted Antiques the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (2464 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. a +4 war axe of electrocution (736 gold) a potion of resistance (240 gold) a phantom mirror (960 gold) a scroll of blinking (228 gold) the +2 chain mail "Rawne" {rC+ Dex+5 Slay+2} (1173 gold) rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +1 chain mail of resonance (432 gold) a potion of curing (72 gold) [Shop] Gymiskuic's Armour Boutique (Shop contents are unknown) [Shop] Rohafew's Distillery a potion of moonshine (unknown) (23 gold) a potion of enlightenment (unknown) (116 gold) a potion of moonshine (unknown) (23 gold) a potion of enlightenment (unknown) (116 gold) a potion of moonshine (unknown) (23 gold) a potion of lignification (unknown) (70 gold) [Shop] Hipnopeh's Distillery a potion of enlightenment (unknown) (189 gold) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 leather armour a +0 club (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (33, 7, D) 27 gold pieces (35, 0, D) 4 potions of haste (36, 0, D) a +2 battleaxe of venom (unseen) (36, 1, D) a +2 helmet of light (37, 0, D) the +8 quarterstaff of Faol {drain, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. (unseen) (37, 1, D) 31 gold pieces the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. (37, 2, D) 25 gold pieces (38, 0, D) an amulet of magic regeneration (38, 1, D) the +1 robe of Hadjma {rC++ Int-2 Dex+2} rC++: It greatly protects you from cold. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). (unseen) (38, 2, D) 26 gold pieces (38, 3, D) 25 gold pieces (39, 0, D) a +3 rapier of speed (unseen) (39, 1, D) a parchment of Awaken Armour (39, 3, D) 12 gold pieces (40, 0, D) a book of Spontaneous Combustion (40, 1, D) a sack of spiders (41, 0, D) a +2 flail of protection (unseen) (41, 1, D) a +0 scale mail of positive energy (unseen) (41, 3, D) 31 gold pieces (41, 11, D) 42 gold pieces (42, 0, D) a phial of floods (42, 1, D) a +2 morningstar of protection (unseen) (42, 2, D) 26 gold pieces (42, 4, D) 32 gold pieces (42, 11, D) 42 gold pieces (43, 4, D) 54 gold pieces (still there?) a +1 partisan of draining (still there?) a +0 plate armour (still there?) (43, 11, D) 42 gold pieces (44, 0, D) 37 gold pieces (44, 4, D) a +2 great sword of flaming a +0 chain mail (44, 11, D) 12 gold pieces (45, 0, D) 25 gold pieces (45, 9, D) 31 gold pieces (47, 12, D) a +6 ring of strength (49, 0, D) a +0 falchion of protection (49, 1, D) a staff of conjuration (49, 12, D) the +5 plate armour "Etukh" {Ponderous, Dex+3} Dex+3: It affects your dexterity (+3). (49, 24, D) a ring of magical power an amulet of magic regeneration (49, 36, D) a staff of necromancy (49, 37, D) a +0 vampiric scimitar (50, 0, D) a +2 demon blade of venom (50, 1, D) a staff of necromancy (50, 12, D) a +2 dagger of pain (50, 13, D) a +0 hand axe of flaming (50, 24, D) a +0 rapier (50, 36, D) a staff of cold (50, 37, D) a scarf of shadows (51, 1, D) a staff of conjuration (51, 3, D) 5 large rocks (51, 4, D) a +1 battleaxe of freezing (51, 12, D) a staff of earth (51, 13, D) a +0 heavy spear (51, 16, D) a +4 heavy demon whip a +0 plate armour (51, 18, D) a +3 broad axe a +0 chain mail a +1 battleaxe a +0 chain mail (51, 25, D) a +4 dire flail of protection (51, 28, D) a +0 spear a +0 trident (51, 36, D) a +4 ring of slaying (51, 37, D) a +5 long sword of electrocution (52, 0, D) a staff of conjuration (52, 2, D) a +0 great mace a +0 giant spiked club (52, 3, D) a +0 giant club a +0 giant club (52, 4, D) 3 large rocks a +0 great sword of flaming (52, 18, D) a +0 heavy long sword a +0 chain mail (52, 19, D) a +3 demon trident of flaming a +0 chain mail a +2 glaive a +0 chain mail (52, 24, D) the +6 hand axe "Wuadag" {reap, *Noise rF+ Int+4} *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). (52, 27, D) a +0 trident a +3 plate armour of willpower (52, 28, D) a +0 spear a javelin a +0 leather armour (52, 29, D) a +0 trident (52, 36, D) a staff of fire (unseen) (52, 37, D) a +1 short sword of freezing (52, 38, D) a +1 pair of gloves of hurling (53, 0, D) a ring of wizardry (53, 2, D) a +0 giant club (53, 3, D) 4 large rocks (53, 12, D) a +5 great sword a +0 plate armour a +3 whip of electrocution (53, 25, D) a +1 battleaxe of pain (53, 28, D) a +0 spear of flaming 3 javelins a +0 leather armour (53, 29, D) a +0 rapier of venom a +0 robe (53, 36, D) a staff of fire (unseen) (53, 37, D) the +6 hand axe "Myr Ojuk" {flame, rF+} rF+: It protects you from fire. (unseen) (54, 2, D) a +1 great sword of flaming 4 large rocks (54, 5, D) a +0 giant spiked club a +0 dire flail (54, 13, D) a +1 dagger of venom (54, 25, D) a staff of air (54, 27, D) a +1 morningstar of protection a +0 robe (54, 36, D) a +1 flail of holy wrath (unseen) (55, 0, D) a +1 scimitar of freezing (59, 36, D) a +3 halberd of protection (59, 37, D) a +4 hand axe of freezing (60, 36, D) the +6 ring mail of Dithmenos's Regard {Int+8 Slay-5} Int+8: It affects your intelligence (+8). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (60, 37, D) a +0 leather armour of fire resistance (61, 0, D) a +2 robe (61, 10, D) a +2 glaive of pain (61, 16, D) a granite talisman (61, 26, D) a +0 spear (61, 32, D) an amulet of dissipation a +6 ring of intelligence an amulet of alchemy (61, 36, D) the +4 chain mail of Tortelloni {rElec rF+ Dex-4 SInv} rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (61, 37, D) a +0 pair of boots of stealth (62, 0, D) a staff of fire (62, 3, D) a +0 short sword a +0 robe a +0 buckler (62, 10, D) a +3 glaive of freezing (62, 11, D) a staff of fire (62, 16, D) a +4 falchion of freezing (62, 17, D) the +5 scale mail "Elisoyhi" {rPois} rPois: It protects you from poison. (62, 28, D) a +0 halberd (62, 29, D) the +1 scimitar "Mitesonn" {freeze, rF+} rF+: It protects you from fire. a +0 robe (62, 36, D) the +3 whip of the Median {freeze, rC++} rC++: It greatly protects you from cold. (62, 37, D) a +0 quarterstaff of speed (62, 41, D) a +3 dagger a +0 robe (63, 27, D) a staff of alchemy (63, 29, D) a +0 trident a +0 glaive a +0 robe (63, 36, D) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (63, 41, D) a +3 scimitar a +0 robe (64, 16, D) a +1 scale mail of willpower (64, 17, D) a staff of cold (64, 27, D) a +0 shortbow of flaming (65, 20, D) a +6 ring of intelligence (67, 0, D) the +7 rapier of the Nexus {pain, Dex+8} Dex+8: It affects your dexterity (+8). (unseen) (68, 0, D) a +0 battleaxe of electrocution (69, 0, D) a +2 sling of flaming (unseen) (69, 20, D) a +0 orcbow a +2 morningstar of protection a +2 trident of distortion (70, 8, D) a ring of resist corrosion (70, 9, D) a ring of flight (71, 17, D) a staff of necromancy (71, 21, D) a +0 shortbow (71, 26, D) a +0 heavy mace (71, 27, D) a +0 war axe (71, 29, D) a +2 spectral quarterstaff a +0 plate armour (71, 31, D) a +0 dire flail a +0 chain mail (71, 37, D) +0 ice dragon scales (72, 9, D) a staff of earth (72, 10, D) a +4 dagger of electrocution (72, 26, D) a +0 mace (72, 27, D) a +0 flail (72, 29, D) a +2 flail of protection a boomerang a +0 long sword a +0 chain mail (72, 36, D) the cold staff of Dibb {rC+ Str+3 Int-4 Dex+3 Ice} [staff of cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. (72, 37, D) a +2 flail of holy wrath (73, 1, D) the +2 mace of Indignation {pain, Will- Str+5} Will-: It decreases your willpower. Str+5: It affects your strength (+5). (73, 16, D) a +1 glaive of protection (73, 26, D) a +0 chain mail of resonance (unseen) (73, 28, D) a +2 glaive of freezing a +0 chain mail (73, 29, D) a +0 dagger a +0 robe (73, 37, D) an amulet of wildshape the ring of Lell {rF+ rN+ Will- Str+3 Dex+3} [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a +6 ring of strength a ring of poison resistance +5 golden dragon scales