Paler the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 triple crossbow a +5 longbow a +5 orcbow a +5 shortbow a +5 arbalest a +2 sling {Miranda} (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {mutate, ^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (12, 0, D) a +0 sling {Manelesi} (59, 17, D) a +3 scimitar of flaming (59, 37, D) a scroll of brand weapon (60, 37, D) a +1 long sword of protection (unseen) (61, 8, D) a ring of magical power (61, 11, D) a staff of fire (61, 42, D) 189 gold pieces (62, 0, D) a staff of earth (62, 1, D) a +0 chain mail of fire resistance (62, 9, D) a +0 scale mail of fire resistance (62, 16, D) a +2 falchion of flaming (62, 17, D) a +0 long sword of holy wrath (62, 27, D) a +2 robe of willpower (62, 30, D) a +0 dagger the +3 scale mail of Muttered Phrases {rC+ Str+3 Int+2} rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (62, 31, D) a +0 flail a +0 hand axe of flaming a +0 scale mail an amulet of regeneration (63, 8, D) a staff of necromancy (unseen) (63, 16, D) a +3 leather armour of positive energy (63, 17, D) a ring of magical power (63, 26, D) a +0 dagger (63, 28, D) a +0 halberd a +0 chain mail (63, 31, D) a +0 club a +0 leather armour a +0 long sword a +0 plate armour the ring "Lasug" {Fly rF- Will+ rCorr Stlth+} [ring of willpower] Fly: It grants you flight. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a staff of earth a +0 robe a +0 mace a +0 chain mail (63, 37, D) a +1 leather armour of poison resistance (unseen) (64, 16, D) the ring of Morudyda {^Drain rC+ Str-5 Dex+8} [ring of protection from cold] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Str-5: It affects your strength (-5). Dex+8: It affects your dexterity (+8). (64, 17, D) a +2 mace of distortion (67, 0, D) the +8 great sword of Mutilation {drain, rF- rCorr Dex+6} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). (67, 4, D) a +0 long sword a +0 robe (68, 0, D) the +5 flail "Qammih" {heavy, rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). (unseen) (69, 0, D) a +0 leather armour (69, 36, D) a staff of necromancy (unseen) (70, 5, D) a +0 short sword a +0 robe (70, 8, D) a +2 great sword of flaming (70, 9, D) a staff of earth (70, 37, D) a +2 broad axe of electrocution (71, 8, D) a +3 leather armour of poison resistance (71, 21, D) a +0 trident (71, 26, D) a +3 shortbow of draining (71, 27, D) a staff of cold (71, 31, D) a +0 trident (71, 41, D) a +3 heavy spear a +0 robe (72, 8, D) +5 shadow dragon scales a staff of cold (72, 16, D) a +4 scale mail of willpower (72, 17, D) a +3 halberd of venom (unseen) (72, 26, D) a +2 sling of freezing (72, 27, D) a +0 flail (72, 37, D) a +0 dagger (73, 1, D) an amulet of wildshape (73, 17, D) a staff of alchemy (unseen) (73, 26, D) a +0 hand axe a +2 vampiric broad axe (73, 27, D) a staff of cold (73, 28, D) a +0 halberd (73, 36, D) a ring of magical power (73, 41, D) a +0 dagger a +0 robe (74, 27, D) a +0 flail (75, 1, D) the +5 falchion "Yghetel" {elec, Will- Str-3 Int+8} Will-: It decreases your willpower. Str-3: It affects your strength (-3). Int+8: It affects your intelligence (+8). (75, 30, D) a +0 dagger a ring of poison resistance