Paler the Dungeon (0, 17, D) a +0 short sword 7 poisoned darts a kobold skeleton (0, 18, D) a +0 flail (1, 21, D) a +0 club a +0 club (2, 4, D) 10 stones (2, 8, D) a +3 chain mail (2, 9, D) a +1 heavy mace (2, 10, D) a +1 hand axe of freezing (2, 11, D) a +1 dagger of electrocution (2, 17, D) a +0 spear (2, 18, D) a +1 antimagic spear a +0 ring mail (2, 21, D) a +0 hand axe (3, 8, D) a +3 ring mail (3, 9, D) a +1 long sword of flaming (3, 10, D) a +1 heavy trident (3, 11, D) a +2 quarterstaff of speed (4, 18, D) a +0 whip (4, 21, D) a +0 dagger a +0 robe (4, 22, D) a +0 orcbow (5, 4, D) a +2 falchion a +2 dagger (5, 8, D) a jackal skeleton (6, 4, D) a +2 quarterstaff a +2 trident (6, 8, D) a jackal skeleton (7, 4, D) a +2 mace a +2 hand axe (7, 8, D) a jackal skeleton (7, 13, D) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (8, 20, D) a +2 quarterstaff of chaos a +2 cloak of willpower the gnoll corpse of Crazy Yiuf (skeletalised by now) (8, 22, D) a +0 mace a +0 dagger a swamp drake corpse (skeletalised by now) (8, 23, D) a black bear skeleton (9, 10, D) a bat skeleton (10, 6, D) a rat skeleton (16, -5, D) a +0 halberd a +0 robe (17, -4, D) a +0 halberd a +0 robe a +0 troll leather armour a +0 trident a +0 robe a frilled lizard skeleton a deep troll skeleton (17, 6, D) a +2 long sword a +0 chain mail (17, 19, D) a +4 scale mail a protean talisman (17, 20, D) a +4 scale mail a serpent talisman (17, 21, D) a +2 rapier of distortion (17, 22, D) a +2 morningstar of holy wrath (17, 23, D) a +2 scimitar of venom (18, -3, D) a +0 trident a +0 robe a +0 robe a wyvern skeleton a fenstrider witch skeleton (18, 19, D) a +4 scale mail a serpent talisman (18, 20, D) a +4 chain mail a serpent talisman (18, 21, D) a +2 halberd of protection (18, 22, D) a +2 war axe of freezing (18, 23, D) a +4 quarterstaff of speed (19, -2, D) a +0 spear +0 ice dragon scales a +0 orcbow a +0 plate armour of archery a staff of conjuration a +0 orcbow a +2 long sword of freezing a +0 robe a goblin skeleton an ice dragon skeleton a basilisk skeleton a cane toad skeleton (19, 7, D) a +0 war axe (19, 8, D) a +0 dagger a +0 robe (21, -14, D) a +0 spear (21, 10, D) a +0 dagger a +0 robe (21, 12, D) a lindwurm skeleton (22, -14, D) a +0 short sword a +0 robe a spriggan corpse an elf corpse (22, -7, D) a +2 scale mail of archery (22, 11, D) a +0 short sword a boomerang a +0 falchion the felid skeleton of Paler an orc skeleton (23, -15, D) the felid corpse of Paler (24, -16, D) a steelbarb worm corpse (24, -5, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (25, -16, D) a salamander corpse (27, 17, D) a hippogriff skeleton (28, 0, D) a +0 long sword a +0 robe a +0 buckler (29, -1, D) a +0 trident a +0 robe (29, 0, D) a +0 dagger a +0 robe a human skeleton (29, 13, D) a komodo dragon skeleton (29, 18, D) a +2 long sword of draining a +0 leather armour (30, -17, D) a +0 hand axe a +0 robe (30, -3, D) a +0 hand axe a +0 robe a harpy skeleton a human skeleton (30, -1, D) a +0 spear a harpy skeleton (30, 14, D) a jackal skeleton (30, 18, D) a +0 long sword a +0 robe (31, -16, D) a +0 hand axe a +0 leather armour (31, -14, D) a +0 battleaxe the felid corpse of Paler a black draconian corpse a raiju skeleton (31, -6, D) a +0 dagger a +0 robe (31, -1, D) a +0 robe (32, -14, D) an entropy weaver corpse (33, 18, D) a jackal skeleton (33, 22, D) the felid skeleton of Paler (34, -13, D) an alligator snapping turtle corpse (34, -3, D) the centaur skeleton of Nessos (34, 20, D) a +0 trident (35, -3, D) a +0 scimitar a +0 ring mail (36, -9, D) a +0 battleaxe a white draconian corpse (36, -2, D) a jorogumo skeleton (36, -1, D) the +2 falchion "Faluem" {flame, rPois Will++} rPois: It protects you from poison. Will++: It greatly increases your willpower. It cannot be enchanted further. (36, 1, D) a +3 ring of intelligence a +3 longbow of flaming a +0 barding (36, 2, D) a +0 heavy falchion (37, -8, D) a +0 whip a +0 robe (37, -1, D) a +1 sling of electrocution (37, 0, D) +0 swamp dragon scales a swamp dragon skeleton (37, 1, D) the +9 hand axe "Vevy" {venom, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (38, -10, D) +0 ice dragon scales an ice dragon corpse (40, -7, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (40, -6, D) a yellow draconian skeleton (41, -7, D) a +0 giant club a +0 dire flail (41, -6, D) a +0 giant club (42, -8, D) a human skeleton (42, -6, D) a +2 broad axe of flaming a +0 plate armour a human skeleton (42, -5, D) a +0 hand axe a +4 great mace a +0 plate armour a red draconian skeleton (42, -4, D) a +0 dagger a +0 robe (42, -3, D) a +3 war axe of flaming a +0 plate armour a +0 battleaxe of freezing (42, -2, D) +0 golden dragon scales a golden dragon skeleton (43, -4, D) a +0 partisan a +0 chain mail (43, -3, D) a +2 scimitar of draining a +0 plate armour a human skeleton (43, 0, D) a human skeleton (43, 7, D) a cane toad skeleton (43, 11, D) 2 scrolls of enchant armour (43, 13, D) 2 scrolls of enchant armour (43, 16, D) a +0 great sword a +0 leather armour a +0 flail (43, 17, D) a +0 dagger a +0 robe a human skeleton a hound skeleton (43, 18, D) a +0 trident (44, -6, D) a +0 trident (44, -3, D) a +0 cloak (44, 12, D) 2 scrolls of enchant weapon (44, 15, D) a +0 spear a +0 scale mail (44, 16, D) a raiju skeleton (44, 18, D) a +0 club a gnoll skeleton (45, -6, D) a +0 demon whip (45, -3, D) a +0 long sword a +0 robe a +0 robe the felid skeleton of Paler (45, -2, D) a +0 short sword (45, 0, D) the +10 hand axe "Huipp" {flame, rF+ rC+++ rCorr Dex-4} rF+: It protects you from fire. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (45, 1, D) the +7 mace of Vosa {drain, rN+ Int+3 Dex+4} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (45, 2, D) a +5 broad axe (45, 4, D) a +3 double sword (45, 5, D) a +3 double sword (45, 6, D) a +5 dire flail (45, 8, D) a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (45, 18, D) a +2 flail of pain a gnoll skeleton (46, -7, D) a +0 battleaxe of freezing a frost giant skeleton (46, -6, D) a +0 spear a +0 robe a naga skeleton (46, -3, D) a +0 whip a +0 robe (46, 0, D) a +2 quarterstaff of draining (46, 2, D) a +5 broad axe (46, 4, D) a +3 lajatang (46, 6, D) a +3 glaive (46, 16, D) a +0 club (47, -7, D) a +0 arbalest a +0 battleaxe a naga skeleton (47, -6, D) a +0 spear a +0 sling a faun skeleton (47, 0, D) a +3 giant spiked club (47, 1, D) a +5 dagger of venom (47, 2, D) a +3 double sword (47, 4, D) a +3 battleaxe (47, 5, D) a +3 giant spiked club (47, 6, D) a +3 great mace (49, -14, D) a +0 flail a +0 scale mail (49, -8, D) a +0 longbow a +0 club a satyr skeleton (49, 0, D) a +6 trident of freezing (49, 1, D) a +5 short sword of draining (49, 2, D) a +0 trident of protection (49, 3, D) the +3 sling of Defence {drain, Will+ Str-3 Int-2 Dex+4} Will+: It increases your willpower. Str-3: It affects your strength (-3). Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (50, -14, D) a +0 giant club a +0 dire flail a +0 short sword a +0 robe a two-headed ogre skeleton an elf skeleton (50, -8, D) a +0 sling a +0 spear (50, -3, D) a +0 trident a +0 kite shield a naga skeleton (52, 12, D) a +0 robe (52, 23, D) a +0 plate armour (53, -7, D) a two-headed ogre skeleton (53, 11, D) a +0 dagger (53, 12, D) a +2 trident of flaming (53, 22, D) a +2 helmet (53, 23, D) a +0 spear (54, -10, D) a +0 giant club a +0 giant spiked club (54, 12, D) a +0 spear (54, 13, D) a +4 spear of venom (54, 14, D) a +0 chain mail (54, 21, D) a +0 whip (54, 22, D) a ring of protection from cold (55, -15, D) an amulet of guardian spirit the ring of Riwootie {rPois rF+ Dex+6 Slay-3} [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). a +5 ring of evasion a +3 ring of dexterity the ring of Jorphe {*Slow Will+ Str+2 Int+6 SInv} [ring of intelligence] *Slow: It may slow you when you take damage. Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. the ring of Xom's Capriciousness {^Drain rF++ rN+ Dex+4} [ring of positive energy] ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). the amulet of Traps {RegenMP+ Dex+5} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Dex+5: It affects your dexterity (+5). the ring "Fafuz" {+Blink Str+6 Dex+2} [ring of strength] +Blink: It lets you blink. Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). (55, -9, D) a bunyip skeleton (55, -7, D) a +8 plate armour of poison resistance (55, -6, D) +10 golden dragon scales (56, -9, D) a +0 battleaxe of freezing a frost giant skeleton (56, -7, D) a +2 pair of boots of rampaging (56, -6, D) a +4 pair of gloves (56, 2, D) a +0 halberd a +0 morningstar a naga skeleton (57, -9, D) a shock serpent skeleton (57, -7, D) a +4 hat of sniping (57, -6, D) +8 acid dragon scales (57, 0, D) a +0 arbalest a +0 arbalest a yaktaur skeleton a yaktaur skeleton (58, -13, D) a shadow dragon skeleton (58, -9, D) a +1 battleaxe of freezing a +0 war axe a +0 war axe a +0 ring mail a frost giant skeleton (58, -7, D) +9 swamp dragon scales (58, -6, D) a +4 cloak (58, 0, D) a +0 arbalest (58, 1, D) +0 swamp dragon scales a swamp dragon skeleton (59, -1, D) a +0 halberd (59, 1, D) a +0 dire flail a +0 plate armour a +0 long sword a +0 chain mail an orc skeleton (59, 3, D) a +2 battleaxe a +0 plate armour (60, -7, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (60, -6, D) the +7 executioner's axe "Xost" {protect, ^Contam Str+2 Dex+4 SInv} ^Contam: It causes magical contamination when unequipped. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (60, -3, D) a +0 great sword of holy wrath a +0 plate armour an orc skeleton (60, -2, D) a +0 bardiche a +0 ring mail a tengu skeleton (61, -10, D) a +0 spear a +0 sling a faun skeleton (61, -7, D) a +9 partisan of protection (61, -6, D) the +9 demon blade "Mosere" {pain, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (61, 4, D) a +0 battleaxe a +0 chain mail an orc skeleton (62, -7, D) the +7 lajatang "Ryej" {venom, *Slow Str+3 Int+4} *Slow: It may slow you when you take damage. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (62, -6, D) the +9 broad axe of the Devouring Traitor {drain, rC++ SInv} rC++: It greatly protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (62, -3, D) a +0 great sword a +0 plate armour an orc skeleton a raven skeleton (62, -2, D) a +0 arbalest a yaktaur skeleton (62, 4, D) a +0 mace (63, -7, D) the +7 demon whip of the Screaming Badger {pain, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (63, -6, D) a +7 executioner's axe of freezing (63, -3, D) a +0 arbalest a +1 heavy long sword a +0 chain mail an orc skeleton (63, -2, D) a +0 long sword a +0 plate armour a +0 great sword a +0 chain mail an orc skeleton (64, -3, D) a +0 great sword a +0 war axe a +0 arbalest a +0 plate armour an orc skeleton (64, -2, D) a +0 chain mail a +0 plate armour a +0 partisan a +1 kite shield of reflection a naga skeleton a raven skeleton (66, -3, D) a +0 flail a +0 trident (66, -2, D) a +0 halberd an orc skeleton (68, 0, D) a +2 plate armour of resonance (68, 1, D) the +0 robe "Ohick" {Rampage rN+} Rampage: It bestows one free step when moving towards enemies. rN+: It protects you from negative energy. It cannot be enchanted further. (68, 2, D) a +3 ring mail of positive energy (68, 3, D) +7 ice dragon scales (70, 0, D) a +7 scale mail (70, 1, D) a +1 helmet (70, 2, D) a +7 scale mail (70, 4, D) +4 ice dragon scales (70, 5, D) +2 swamp dragon scales (70, 6, D) +4 ice dragon scales (71, 0, D) a +1 cloak (71, 2, D) a +1 pair of boots (71, 4, D) a +6 chain mail (71, 6, D) +4 ice dragon scales (71, 8, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (72, 0, D) a +4 ring mail (72, 1, D) a +5 plate armour (72, 2, D) a +7 scale mail (72, 4, D) a +0 barding (72, 5, D) a +4 ring mail (72, 6, D) +2 swamp dragon scales