Paler the Dungeon (0, 19, D) a +0 morningstar an orc skeleton (1, 4, D) a scroll of butterflies (1, 20, D) a +0 club a +0 short sword a +0 whip a gnoll skeleton an orc skeleton a crocodile skeleton (2, 4, D) 10 stones (2, 9, D) a +0 quarterstaff of speed (2, 10, D) a +0 heavy flail (2, 11, D) a +1 heavy trident (2, 12, D) a +3 chain mail (3, 9, D) a +2 heavy hand axe (3, 10, D) a +0 dagger of electrocution (3, 11, D) a +2 long sword of flaming (3, 12, D) a +3 chain mail (3, 21, D) a +0 hand axe (5, 4, D) a +2 spectral quarterstaff a +2 trident (6, 4, D) a +2 falchion a +2 dagger of freezing (6, 8, D) a bat skeleton (7, 4, D) a +2 mace a +2 hand axe (8, 10, D) a hobgoblin corpse (skeletalised by now) (8, 19, D) a +0 scythe a +0 robe the human skeleton of Sigmund (8, 21, D) a +2 dagger a +0 chain mail (8, 23, D) a +0 hand axe a +0 ring mail (9, 8, D) a bat corpse (skeletalised by now) (9, 10, D) a +0 dagger (9, 13, D) a bat corpse (skeletalised by now) (10, 6, D) a +0 falchion (12, 19, D) a water moccasin corpse (13, 21, D) a +0 spear a merfolk corpse (17, 19, D) a +0 pair of boots a protean talisman (17, 20, D) a +0 pair of boots a protean talisman (17, 21, D) a +2 scimitar of flaming (17, 22, D) a +2 rapier of draining (17, 23, D) a +2 dire flail of protection (18, 19, D) a +0 cloak a protean talisman (18, 20, D) a +4 chain mail a serpent talisman (18, 21, D) a +2 halberd of protection (18, 22, D) a +4 quarterstaff of draining (18, 23, D) a +1 heavy broad axe