Paler the Dungeon (1, 4, D) a scroll of summoning (2, 4, D) 10 stones (2, 9, D) a +0 dagger (3, 8, D) a +0 club a goblin corpse (skeletalised by now) (4, 14, D) a +2 plate armour (4, 15, D) a +2 plate armour (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a +2 long sword of flaming (5, 15, D) a +1 heavy trident (6, 4, D) a +2 quarterstaff a +2 trident (6, 8, D) a +0 dagger (6, 14, D) a +1 quarterstaff of protection (6, 15, D) a +1 heavy flail (6, 23, D) a bullfrog corpse (skeletalised by now) (7, 4, D) a +2 falchion a +2 dagger (7, 14, D) a +1 heavy hand axe (7, 15, D) a +2 dagger (8, 18, D) a +0 spear (8, 19, D) a +0 club a +0 robe (8, 23, D) a +0 whip a gnoll corpse (skeletalised by now) (12, 23, D) a swamp drake corpse (skeletalised by now) (17, 19, D) a +4 chain mail a serpent talisman (17, 20, D) a +4 scale mail a blade talisman (17, 21, D) a +2 heavy war axe (17, 22, D) a +2 halberd of venom (17, 23, D) a +2 rapier of distortion (18, 19, D) a +0 pair of gloves a protean talisman (18, 20, D) the blade talisman of Death's Door {rPois Int+2} [blade talisman] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). (18, 21, D) a +2 heavy dire flail (18, 22, D) a +4 quarterstaff of speed (18, 23, D) a +2 scimitar of flaming (27, 23, D) a +5 spear of freezing a goblin skeleton (28, 17, D) a +0 scythe a +0 robe (28, 23, D) a komodo dragon skeleton (31, 11, D) a +0 halberd (32, 11, D) a ribbon worm corpse (32, 12, D) a +0 scimitar a +0 robe (32, 17, D) a snapping turtle skeleton (33, 12, D) a +2 great sword a +0 robe