Paler the Dungeon (2, 4, D) 10 stones (3, 13, D) a +0 spear the felid corpse of Paler (skeletalised by now) (3, 14, D) a +0 club a +0 scale mail (4, 18, D) a rat skeleton (5, 4, D) a +2 quarterstaff a +2 trident (6, 4, D) a +2 mace a +2 hand axe (6, 6, D) a jackal skeleton (6, 7, D) a jackal skeleton a jackal skeleton (6, 12, D) a +0 whip a gnoll corpse (skeletalised by now) (6, 14, D) a +1 quarterstaff of speed (6, 15, D) a +2 heavy hand axe (7, 4, D) a +2 falchion a +2 dagger (7, 11, D) a +0 dagger (7, 14, D) a +2 dagger of draining (7, 15, D) a +1 flail of protection (8, 14, D) a +1 heavy trident (8, 15, D) a +1 long sword of holy wrath (9, 14, D) a +3 chain mail (9, 15, D) a +3 scale mail (14, 12, D) a +0 club a +0 club a goblin skeleton a goblin skeleton (15, 9, D) a +0 club a +0 animal skin a +0 helmet a +0 dagger the felid skeleton of Paler a hobgoblin skeleton (15, 11, D) a +0 dagger (15, 12, D) a +0 club a goblin skeleton (16, -5, D) a +8 shortbow (16, -3, D) a sea snake corpse (skeletalised by now) (16, 10, D) a +0 dagger a goblin skeleton a hobgoblin skeleton (16, 11, D) a +0 club (16, 12, D) a +0 club (17, -4, D) a +0 short sword a +3 leather armour a +0 short sword a boomerang a +0 plate armour a warg corpse (skeletalised by now) an orc corpse (skeletalised by now) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (17, 19, D) a +5 ring mail a serpent talisman (17, 20, D) a +0 pair of gloves a serpent talisman (17, 21, D) a +2 halberd of protection (17, 22, D) a +2 rapier of distortion (17, 23, D) a +2 war axe of freezing (18, -5, D) a +0 long sword (18, -3, D) a +0 club a +2 leather armour of fire resistance (18, 19, D) a +0 pair of boots a serpent talisman (18, 20, D) a +4 scale mail a maw talisman (18, 21, D) a +4 quarterstaff of speed (18, 22, D) a +2 dire flail of protection (18, 23, D) a +2 scimitar of holy wrath (19, -4, D) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (22, -5, D) the fortress talisman of the Lime {Str+2 Int+3 SInv} [fortress talisman] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (22, -3, D) a +0 robe (24, -5, D) a +0 long sword a +0 leather armour a +0 dagger an elf corpse (skeletalised by now) (26, -5, D) a +0 short sword of draining a +3 chain mail of willpower a black mamba corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, 17, D) the felid corpse of Paler (skeletalised by now) (27, 6, D) a ring of positive energy a ring of protection from cold a +3 ring of dexterity (32, 7, D) a +0 rapier a +0 robe an elf skeleton (34, 8, D) a +4 war axe a +0 chain mail a human skeleton (34, 18, D) a +0 dagger (35, 18, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (36, -1, D) a +2 hand axe of freezing (36, 1, D) a +0 executioner's axe of freezing (36, 8, D) a +0 dagger a +0 robe a human skeleton the felid skeleton of Paler (36, 18, D) a +0 whip (37, -1, D) the +3 leather armour of Refuge {Rampage rN+++ Int-2 Stlth-} Rampage: It bestows one free step when moving towards enemies. rN+++: It renders you almost immune to negative energy. Int-2: It affects your intelligence (-2). Stlth-: It makes you less stealthy. It cannot be enchanted further. (37, 2, D) a +0 flail of distortion (41, -6, D) a +0 long sword a +0 robe (42, 15, D) a +0 mace (42, 23, D) 2 scrolls of enchant weapon (43, -5, D) a ring of magical power (43, -4, D) a +1 long sword a +3 chain mail a +0 kite shield an orc skeleton (44, 12, D) a +0 spear (44, 23, D) 2 scrolls of enchant armour (45, -6, D) the felid skeleton of Paler (45, 0, D) a +3 double sword (45, 1, D) a +0 heavy broad axe (45, 2, D) a +5 quick blade (45, 4, D) a +3 lajatang (45, 5, D) a +3 great mace (45, 6, D) a +3 longbow (45, 12, D) a scroll of enchant weapon (46, -16, D) the +2 cloak "Fovveqa" {Harm rF- rCorr Int+3} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (46, -15, D) a +4 pair of boots (46, -14, D) a +3 tower shield of corrosion resistance (46, 0, D) a +3 great mace (46, 2, D) a +1 triple sword (46, 4, D) a +3 giant spiked club (46, 6, D) a +3 glaive (46, 23, D) 2 scrolls of enchant armour (47, -16, D) a +4 cloak (47, -15, D) a +2 cloak of poison resistance (47, -14, D) +5 swamp dragon scales (47, -6, D) a black mamba skeleton (47, 0, D) a +5 broad axe (47, 1, D) the +5 glaive of Conflict {freeze, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (47, 2, D) a +5 broad axe (47, 4, D) a +0 dagger (47, 5, D) a +3 lajatang (47, 6, D) a +3 giant spiked club (48, -16, D) a +9 glaive of venom (48, -15, D) the +5 bardiche of Dim Light {protect, rC+} rC+: It protects you from cold. It cannot be enchanted further. (48, -14, D) a +9 spectral giant spiked club (49, -16, D) the +5 scythe "Finisher" {speed, execute} It cannot be enchanted further. (49, -15, D) a +9 great sword of freezing (49, -14, D) the +9 lajatang of Shrieking Terror {protect, rPois rC++ rN+++ Int-2} rPois: It protects you from poison. rC++: It greatly protects you from cold. rN+++: It renders you almost immune to negative energy. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (49, 0, D) a +1 vampiric halberd (49, 1, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (49, 2, D) a +0 antimagic lajatang (49, 3, D) a +3 executioner's axe (51, -11, D) a +0 mace a yellow draconian skeleton (52, 12, D) a +0 heavy battleaxe (54, 12, D) the +1 flail of the Forsaken Portals {freeze, ^Contam rF++ Int+5} ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (64, -12, D) a +1 demon whip of venom (64, -6, D) the ring "Unelenn" {Fly rN+ Dex+4} [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). a +3 ring of dexterity the ring "Gozxymis" {rPois Will+ Int+3 Dex+3} [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). the ring of Ycrim {AC+4 Str+3} [ring of protection] AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). the ring of Mimo {rF+ rCorr Wiz Dex-3} [ring of wizardry] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Dex-3: It affects your dexterity (-3). (65, -12, D) +0 golden dragon scales a golden dragon skeleton (68, 0, D) a +2 leather armour of willpower (68, 1, D) +5 acid dragon scales (68, 2, D) the +1 robe "Vuyfacal" {rElec Will- Int+4 Archmagi} rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (68, 3, D) +7 ice dragon scales (70, 0, D) a +1 tower shield (70, 1, D) a +4 ring mail (70, 2, D) a +2 chain mail of archery (70, 4, D) a +1 cloak (70, 5, D) +4 fire dragon scales (70, 6, D) +2 swamp dragon scales (71, 0, D) a +1 tower shield (71, 2, D) a +6 chain mail (71, 4, D) a +1 cloak (71, 6, D) +2 acid dragon scales (72, 0, D) +2 swamp dragon scales (72, 1, D) a +0 chain mail (72, 2, D) +2 golden dragon scales (72, 4, D) +4 ice dragon scales (72, 5, D) a +0 leather armour (72, 6, D) the +2 pair of boots of Pijank {Regen+ rCorr} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (74, 10, D) a +0 dagger a +0 ring mail an elf corpse