Paler the Dungeon (0, 15, D) a +0 dagger a +0 robe (0, 16, D) a +2 whip of flaming a +0 robe (0, 17, D) a +0 rapier a +0 leather armour the elf skeleton of Duvessa a hobgoblin skeleton (1, 17, D) a +0 flail a gnoll skeleton (2, 4, D) 10 stones (3, 11, D) a +0 hand axe (5, 4, D) a +2 quarterstaff a +2 trident (5, 8, D) a +0 club a goblin skeleton (5, 13, D) a +0 club a frilled lizard corpse (skeletalised by now) a black bear corpse (skeletalised by now) (6, 4, D) a +2 falchion a +2 dagger (7, 4, D) a +0 hand axe a +2 mace (8, 8, D) a +3 scale mail (8, 9, D) a +2 dagger of electrocution (8, 10, D) a +1 hand axe of freezing (8, 11, D) a +0 quarterstaff of speed (8, 20, D) a bog body skeleton a quokka skeleton (8, 22, D) a blink frog skeleton (9, 8, D) a +3 scale mail (9, 9, D) a +3 long sword of flaming (9, 10, D) a +2 heavy trident (9, 11, D) a +0 mace of protection (9, 21, D) a blink frog skeleton a quokka skeleton (10, 6, D) a +0 dagger (10, 20, D) a blink frog skeleton (17, 19, D) a +3 plate armour a protean talisman (17, 20, D) a +0 helmet a protean talisman (17, 21, D) a +2 halberd of protection (17, 22, D) a +4 antimagic quarterstaff (17, 23, D) a +2 scimitar of flaming (18, 19, D) the blade talisman "Loquig" {Harm Rampage rC- Dex+4} [blade talisman] Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). Cheibriados disapproves of the use of such an item. (18, 20, D) a +5 ring mail a protean talisman (18, 21, D) a +2 rapier of distortion (18, 22, D) a +2 heavy dire flail (18, 23, D) a +2 hand axe (21, -6, D) a +0 short sword (21, 18, D) a yak skeleton a yak skeleton (22, -7, D) a +3 falchion of holy wrath (22, -3, D) a +0 longbow a +0 flail a naga skeleton (22, 18, D) a yak skeleton (23, -6, D) a +3 ring of intelligence a +0 giant club a +0 whip a +0 chain mail a +1 partisan of protection an ogre skeleton (23, -4, D) a hell rat skeleton (23, 17, D) a yak skeleton (24, -5, D) a +0 short sword the +0 leather armour of the Fife {Will+ MP+7} Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. a +0 dire flail a +0 chain mail a staff of cold a +0 club a +3 great sword a +0 plate armour a +0 falchion a kobold skeleton a kobold skeleton a hydra skeleton (24, -3, D) a +0 whip a +0 leather armour an orc skeleton (25, -4, D) a +2 dagger of venom a +0 robe of willpower 3 large rocks a sea snake skeleton an elephant skeleton (26, -5, D) the +7 halberd "Savy" {flame, rC+ Str+5 Int+3} rC+: It protects you from cold. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (26, -3, D) a +0 rapier a +0 robe a +2 whip of venom a stone an ice dragon skeleton (27, -2, D) a +0 rapier a +0 rapier a +0 leather armour an elephant skeleton an elf skeleton (27, -1, D) a +0 dagger 7 poisoned darts a kobold skeleton (28, -5, D) a +0 spear (28, -1, D) an elephant skeleton (29, 11, D) a +0 trident a merfolk skeleton (29, 19, D) a +5 spectral club a +0 robe the human skeleton of Jessica (30, 22, D) a +0 short sword a +0 robe a spriggan skeleton (32, 20, D) a +0 mace (33, 16, D) a +0 trident a merfolk skeleton (34, 11, D) a +0 hand axe a +0 robe (36, 2, D) a parchment of Static Discharge (37, -1, D) a +0 arbalest a yaktaur skeleton a hydra skeleton (38, 21, D) a +0 robe a steam dragon skeleton (39, 17, D) a crocodile skeleton (39, 21, D) a +0 dagger a +0 robe a human skeleton (40, 16, D) a +0 giant spiked club an ogre skeleton (41, 7, D) a warg skeleton (42, 17, D) a +1 demon whip of venom the demonspawn skeleton of Amaemon (42, 18, D) a +1 dagger of distortion a +0 robe (43, 16, D) +0 steam dragon scales a steam dragon skeleton (43, 18, D) +0 acid dragon scales an acid dragon skeleton a bog body skeleton (45, 0, D) a +3 lajatang (45, 1, D) a +3 demon whip of electrocution (45, 7, D) a +5 quick blade (45, 8, D) a +3 demon whip (45, 14, D) the human skeleton of Prince Ribbit (46, -3, D) a +0 mace a +0 hand axe a +0 leather armour (46, 0, D) a +1 heavy broad axe (46, 1, D) a +5 broad axe (46, 7, D) a +3 glaive (46, 8, D) a +5 quick blade (46, 13, D) a +0 shortbow (47, -2, D) a +0 dagger a +0 robe a human skeleton (47, 7, D) a +3 arbalest (47, 8, D) a +5 dire flail (47, 19, D) a +0 giant spiked club a +1 robe (48, -7, D) a +0 battleaxe of freezing (unseen) (48, -6, D) a bunyip corpse (48, 7, D) a +3 lajatang (48, 8, D) a +3 glaive (48, 18, D) a +5 dagger a +0 robe (48, 19, D) a +0 halberd a +0 robe (49, -10, D) a +0 giant club an ogre corpse (49, -9, D) a +1 war axe of freezing a +3 ring mail of willpower a +0 buckler (49, -8, D) a +0 giant spiked club (49, 14, D) a +2 spear a +0 robe (50, -9, D) a +2 great sword of flaming a +0 scimitar a +0 robe a +0 buckler a +0 scimitar a +0 leather armour an elf corpse (50, 4, D) a +0 battleaxe a +0 chain mail a human skeleton (50, 7, D) the +0 dagger "Jagiskir" {reap, Will++ Str-4 Int+5} Will++: It greatly increases your willpower. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (50, 8, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (50, 23, D) a ring of willpower a +3 ring of intelligence (51, -10, D) a +0 club a +0 robe an ogre corpse (51, -9, D) a +0 arbalest a +0 giant club a +0 giant club a +0 giant club an ogre corpse (51, 3, D) a +2 flail of protection a +0 ring mail a human skeleton (51, 7, D) a +5 longbow of freezing (51, 8, D) a +5 falchion of protection (52, -10, D) a +0 giant spiked club a +0 dire flail (52, -8, D) a +0 arbalest a +0 arbalest (52, 0, D) a +5 dire flail (52, 1, D) a +3 giant spiked club (53, -9, D) a +0 giant club a +0 dire flail a two-headed ogre corpse (53, -8, D) a +0 hand cannon of flaming (still there?) a yaktaur corpse (still there?) (53, -2, D) a +2 halberd of pain a +1 chain mail of cold resistance a +0 great sword a +0 chain mail an orc skeleton an orc skeleton (53, 0, D) a +1 bardiche (53, 1, D) a +2 orcbow of freezing (53, 19, D) a +1 partisan of venom (54, -9, D) a +0 giant spiked club an ogre corpse (54, 4, D) a +0 war axe a +0 chain mail a +0 mace of protection a naga skeleton (54, 21, D) a +4 dagger (54, 22, D) a +1 spear of flaming (56, 3, D) a +3 great mace a +0 plate armour a human skeleton (57, -2, D) a +0 great mace a +0 plate armour (58, 2, D) a +3 war axe a +0 plate armour a +0 long sword a +0 chain mail an orc skeleton (58, 3, D) a +0 halberd a +0 plate armour an orc skeleton (58, 5, D) a +0 dire flail a +0 chain mail (59, 0, D) a +0 war axe a +0 plate armour an orc skeleton (59, 2, D) a +0 great mace a +0 arbalest a +0 plate armour an orc skeleton (60, 3, D) a +0 halberd a +0 chain mail (62, 3, D) a +0 halberd a naga skeleton (63, 4, D) a +0 shortbow a +0 ring mail a +0 long sword a +2 kite shield of reflection a +0 flail a +0 ring mail (64, 0, D) +4 ice dragon scales (64, 1, D) a +4 ring mail (64, 3, D) a +1 tower shield (64, 5, D) a +0 flail (65, 0, D) +2 acid dragon scales (65, 1, D) a +1 pair of gloves of stealth (66, 7, D) the +2 pair of gloves "Zicy" {rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. (66, 8, D) a +0 cloak a +2 cloak (67, 8, D) the +10 plate armour of the Shore {Regen+} Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (68, 4, D) a +2 battleaxe of freezing (69, 7, D) a +1 pair of boots (70, 8, D) +0 steam dragon scales an orb of light +4 fire dragon scales (71, 0, D) a +3 plate armour of fire resistance (71, 1, D) a +7 scale mail (71, 7, D) a +1 helmet of sniping (71, 8, D) +3 storm dragon scales (72, 0, D) a +1 pair of gloves (72, 1, D) a +6 chain mail (72, 7, D) a +4 ring mail (72, 8, D) a +1 pair of boots (74, -1, D) a +0 robe