Paler the Dungeon (0, 14, D) a bat skeleton (0, 15, D) a +0 whip a +0 leather armour a gnoll skeleton (0, 16, D) a +0 club a +0 spear a gnoll skeleton a gnoll skeleton (2, 4, D) 10 stones (2, 12, D) a jackal corpse (skeletalised by now) (3, 12, D) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, 10, D) a +0 short sword (4, 12, D) a jackal corpse (skeletalised by now) (5, 4, D) a +2 falchion of electrocution a +2 dagger of venom (6, 4, D) a +2 quarterstaff a +2 trident (6, 7, D) an adder skeleton (7, 4, D) a +2 mace a +2 hand axe (8, 9, D) a +0 quarterstaff of protection (8, 10, D) a +1 heavy trident (8, 11, D) a +0 robe a +2 flail of protection (8, 17, D) a +0 whip (8, 18, D) a +0 spear a +0 ring mail a river rat corpse (skeletalised by now) a gnoll skeleton (8, 19, D) a +0 spear (9, 9, D) a +1 dagger of electrocution (9, 10, D) a +2 long sword of flaming (9, 11, D) a +2 heavy hand axe (9, 12, D) a +3 scale mail (9, 17, D) a +0 club (10, 6, D) a +0 dagger a goblin skeleton (17, 19, D) a serpent talisman (17, 20, D) a +4 chain mail a maw talisman (17, 21, D) a +2 rapier of draining (17, 22, D) a +4 quarterstaff of speed (17, 23, D) a +2 plate armour a +2 morningstar of protection (18, 19, D) a blade talisman (18, 20, D) a maw talisman (18, 21, D) a +2 scimitar of valour (18, 22, D) the +2 halberd of Inquiry {holy, *Corrode Will+ Str+2} *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (18, 23, D) a +2 war axe of freezing (50, 21, D) a +0 war axe (50, 23, D) a ring of poison resistance (51, 20, D) a ring of willpower a +3 ring of intelligence a +3 ring of intelligence (63, -2, D) a +2 short sword of distortion (still there?) a kobold corpse (still there?) (74, -1, D) a +0 spear a +0 robe (74, 1, D) a +0 flail a naga corpse (75, -1, D) a +0 short sword a naga corpse