Paler the Dungeon (0, 0, D) 243 gold pieces (1, 1, D) a +0 antimagic spear a merfolk corpse (skeletalised by now) (2, 5, D) the felid corpse of Paler (skeletalised by now) (10, 3, D) 81 gold pieces (11, 4, D) 18 gold pieces (12, 3, D) the felid corpse of Paler (13, -7, D) 243 gold pieces (17, -3, D) the +5 chain mail of Trial and Error {rPois Will+ Dex+2} rPois: It protects you from poison. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (17, 0, D) a +4 heavy flail (17, 2, D) a +0 arbalest a yaktaur corpse (17, 4, D) a polar bear corpse (18, -3, D) the +3 morningstar of Uraihiropa {venom, rF+ rC- Str+3 Dex+2} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (18, -1, D) a staff of earth (20, -6, D) the Orb of Zot (20, 4, D) a +0 club (20, 5, D) a staff of earth (21, -2, D) a +0 sling (21, 0, D) a +0 hand axe (21, 1, D) a +0 whip (22, 0, D) a +0 broad axe (22, 1, D) 3 poisoned darts (22, 7, D) the felid corpse of Paler (24, -2, D) a +0 quarterstaff (24, 0, D) a staff of necromancy (24, 4, D) a +0 dagger (24, 5, D) a +0 dagger (25, 0, D) a +0 ring mail (25, 4, D) a +0 leather armour (26, -2, D) a +0 barding (26, -1, D) a +0 long sword (26, 0, D) a +0 leather armour (26, 1, D) a +0 mace (26, 4, D) the rimehorn talisman of the Furies {rElec rCorr} [rimehorn talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (27, 0, D) a quill talisman (27, 2, D) 2 flux baubles (27, 3, D) a maw talisman