Paler the Dungeon (2, 4, D) 10 stones (2, 20, D) a black bear skeleton (3, 11, D) a +0 club (3, 17, D) the felid corpse of Paler (skeletalised by now) a frilled lizard skeleton (4, 9, D) a ball python skeleton (4, 11, D) a frilled lizard skeleton (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a +0 mace of protection (5, 15, D) a +2 long sword of flaming (6, 4, D) a +2 falchion a +2 dagger (6, 8, D) a +0 dagger (6, 14, D) a +0 heavy hand axe (6, 15, D) a +0 quarterstaff of protection (7, 4, D) a +2 quarterstaff a +2 trident (7, 14, D) a +0 heavy trident (7, 15, D) a +0 dagger of draining (8, 14, D) a +2 plate armour (8, 15, D) a +2 plate armour (8, 19, D) a +0 scythe a +0 robe (8, 22, D) the felid corpse of Paler (skeletalised by now) (8, 23, D) a hobgoblin skeleton (9, 21, D) a swamp drake corpse (skeletalised by now) (10, 19, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (17, 19, D) a +3 plate armour a maw talisman (17, 20, D) a +0 helmet a protean talisman (17, 21, D) the +2 halberd of Intuition {drain, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (17, 22, D) a +2 dire flail of protection (17, 23, D) a +0 lajatang (18, 19, D) a +5 ring mail the maw talisman of Hedging {rPois rC++} [maw talisman] rPois: It protects you from poison. rC++: It greatly protects you from cold. (18, 20, D) a +0 pair of gloves a protean talisman (18, 21, D) a +2 rapier of electrocution (18, 22, D) a +2 heavy war axe (18, 23, D) a +2 scimitar of valour (22, 11, D) a +0 giant club a +0 dire flail (22, 16, D) a +7 halberd of flaming 5 javelins a +0 chain mail (22, 20, D) a +0 giant club a +0 giant club (23, 17, D) the felid skeleton of Paler (28, 13, D) a +0 great sword a +0 robe (28, 17, D) a +0 trident a throwing net (28, 21, D) a +0 club (29, 13, D) a +1 long sword of freezing a +0 robe a +1 flail of protection a +0 robe (29, 14, D) a +6 dagger a +0 robe a +1 dire flail a +0 robe (29, 20, D) a +0 flail a gnoll skeleton (29, 21, D) a mountainshell skeleton (30, 13, D) a lindwurm skeleton (30, 21, D) a +0 club a +0 robe a gnoll skeleton (30, 22, D) a +0 spear (33, 8, D) a wyvern corpse (skeletalised by now) (34, 23, D) a +0 glaive (36, 14, D) a +0 long sword (37, 17, D) a river rat skeleton (38, 17, D) the felid corpse of Paler (skeletalised by now) (39, 17, D) a death yak corpse (skeletalised by now) a hippogriff corpse (skeletalised by now) (40, 16, D) a +0 dagger (42, 4, D) a +0 battleaxe a +0 orcbow a +0 chain mail (43, 4, D) a +0 falchion a +0 leather armour a +0 mace 4 large rocks a cyclops corpse (skeletalised by now) (43, 5, D) a +0 orcbow a centaur corpse (skeletalised by now) (43, 6, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, 18, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) a swamp drake corpse (skeletalised by now) (43, 19, D) a polar bear corpse (skeletalised by now) (49, -2, D) an elephant skeleton (51, -3, D) a +1 battleaxe of freezing a +0 leather armour the human skeleton of Rupert (51, -2, D) an elephant skeleton (51, 23, D) a +0 plate armour (52, -2, D) an elephant skeleton (52, 22, D) a +0 pair of gloves (52, 23, D) the +5 moon troll leather armour {Spirit, Regen++ MP+5} Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. (53, 12, D) 2 scrolls of enchant weapon (53, 23, D) a +0 chain mail (54, 13, D) 2 scrolls of enchant armour (54, 15, D) 2 scrolls of enchant armour (67, -3, D) a +3 scimitar of flaming