Paler the Dungeon (2, 4, D) 10 stones (3, 6, D) an adder skeleton (3, 10, D) an adder corpse (skeletalised by now) (3, 11, D) a +0 dagger (5, 4, D) a +2 falchion a +2 dagger (6, 4, D) a +0 hand axe a +2 mace (6, 8, D) a quokka skeleton (6, 14, D) a +2 heavy mace (6, 15, D) a +1 long sword of flaming (7, 4, D) a +2 quarterstaff a +2 trident (7, 14, D) a +2 quarterstaff of speed (7, 15, D) a +2 heavy trident (8, 12, D) a +0 dagger (8, 14, D) a +0 dagger of electrocution (8, 15, D) a +0 hand axe of freezing (8, 19, D) a +0 dagger a goblin skeleton a water moccasin skeleton (8, 21, D) a +0 orcbow a centaur skeleton (8, 22, D) a jackal skeleton (9, 14, D) a +3 scale mail (9, 15, D) a +3 chain mail (9, 21, D) a jackal skeleton (10, 6, D) a quokka skeleton (17, 19, D) a maw talisman (17, 20, D) a maw talisman (17, 21, D) a +2 dire flail of protection (17, 22, D) a +2 hand axe the +2 halberd "Pendulum" {freeze, Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (18, 19, D) a +0 pair of boots a blade talisman (18, 20, D) a +0 cloak a protean talisman (18, 21, D) a +2 rapier of holy wrath (18, 22, D) a +4 heavy quarterstaff (18, 23, D) a +2 scimitar of flaming (31, 22, D) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (35, 17, D) a +0 scimitar of freezing (37, 17, D) a +0 club (38, 17, D) a raiju corpse (skeletalised by now) (50, 20, D) the lupine talisman "Gadan" {rPois Str+2} [lupine talisman] rPois: It protects you from poison. Str+2: It affects your strength (+2). (50, 21, D) a +4 great sword of valour (50, 23, D) a +3 ring of dexterity a +3 ring of dexterity (51, 20, D) a +0 short sword (51, 22, D) a +0 robe (53, 12, D) 6 poisoned darts (54, 12, D) a +0 hand axe (54, 14, D) a +0 mace (57, -2, D) a dream sheep corpse