Paler the Dungeon (1, 18, D) a +0 mace an orc skeleton (2, 4, D) 10 stones (2, 6, D) a +3 great mace a +0 leather armour (2, 9, D) a +0 long sword of flaming (2, 10, D) a +2 heavy hand axe (2, 11, D) a +0 quarterstaff of protection (2, 12, D) a +3 scale mail (2, 18, D) a +0 flail a bullfrog skeleton an orc skeleton (3, 6, D) a +0 club (3, 9, D) a +2 heavy trident (3, 10, D) a +1 mace of protection (3, 11, D) a +1 dagger of draining (3, 12, D) a +3 chain mail (3, 17, D) a +0 dagger a +0 robe (3, 18, D) a +1 dagger of venom (3, 19, D) a +0 club a bat skeleton (5, 4, D) a +2 mace a +2 hand axe (6, 4, D) a +2 quarterstaff a +2 trident (6, 8, D) a jackal skeleton (7, 4, D) a +2 falchion a +2 dagger (7, 12, D) the felid corpse of Paler (skeletalised by now) (7, 23, D) a +0 orcbow a +0 hand axe a +2 plate armour of willpower (8, 6, D) a +0 spear a +0 scale mail a +0 buckler (8, 17, D) a jackal skeleton (8, 19, D) a +0 club a gnoll skeleton (8, 21, D) a +0 war axe a +2 chain mail of death a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, 23, D) a water moccasin skeleton (9, 5, D) a +0 whip (9, 6, D) a +0 spear a gnoll skeleton (9, 9, D) a bat skeleton (9, 17, D) a jackal skeleton (10, 6, D) a +0 short sword a +0 club a hobgoblin skeleton a goblin skeleton (12, 10, D) a +0 dagger a curare-tipped dart (13, 21, D) a basilisk skeleton (16, 8, D) a hippogriff skeleton (17, 19, D) a +4 chain mail a serpent talisman (17, 20, D) a +4 chain mail a serpent talisman (17, 21, D) a +4 quarterstaff of speed (17, 22, D) a +1 heavy broad axe (17, 23, D) the +2 morningstar of the Pure Wars {freeze, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (18, 5, D) a +1 battleaxe of venom a +0 chain mail (18, 6, D) a +0 dire flail (18, 19, D) a +4 chain mail a serpent talisman (18, 20, D) a +0 helmet a blade talisman (18, 21, D) a +2 rapier of draining (18, 22, D) a +2 halberd of protection (18, 23, D) a +2 scimitar of holy wrath (19, 4, D) a +0 flail of concussion (20, 8, D) a +3 ring of dexterity (21, 9, D) a +0 scimitar a +0 robe an elf corpse (skeletalised by now) (21, 13, D) a sea snake skeleton (23, 7, D) a +0 long sword a +0 plate armour (23, 11, D) 5 large rocks (23, 12, D) a +3 morningstar of freezing a +0 robe (24, 16, D) an iguana skeleton (25, 11, D) a +0 dagger 5 poisoned darts a kobold skeleton (26, 7, D) a +0 short sword a +0 kite shield (26, 11, D) a +0 long sword a +2 chain mail of cold resistance a +0 kite shield (27, 6, D) a ring of protection from fire a ring of protection from cold (27, 20, D) a rime drake skeleton (27, 22, D) the felid skeleton of Paler (28, 18, D) a hell rat skeleton (29, 12, D) a +0 great mace a +0 plate armour an orc corpse (skeletalised by now) (29, 15, D) an adder skeleton (30, 19, D) a +0 trident a +0 robe (31, 6, D) a +0 battleaxe a +0 plate armour an orc skeleton (31, 18, D) a crocodile skeleton (32, 7, D) a +0 trident a +0 plate armour a +0 hand axe an orc skeleton (32, 8, D) a +0 dagger an orc skeleton (33, 7, D) an adder skeleton (33, 18, D) a +0 falchion a +0 robe (34, 13, D) a +0 flail (35, 7, D) a +0 long sword a +0 plate armour (35, 8, D) a +0 falchion a +0 leather armour an orc skeleton (35, 17, D) a +0 battleaxe a +0 robe a +0 dagger a +0 robe a human skeleton (36, -4, D) a +3 whip (36, -2, D) a +1 battleaxe of freezing (36, -1, D) the +1 chain mail of Chimes {rPois} rPois: It protects you from poison. It cannot be enchanted further. (36, 1, D) a +6 ring of intelligence (36, 2, D) a +3 ring of intelligence (37, -1, D) an amulet of wildshape a culicivora corpse (37, 0, D) an alligator snapping turtle corpse (37, 2, D) a shapeshifter corpse (37, 17, D) the felid skeleton of Paler (38, -6, D) quicksilver dragon scales a quicksilver dragon corpse (38, 17, D) a +0 battleaxe a +0 robe a +0 giant club a +0 giant club a merfolk skeleton (39, 7, D) a +0 dagger a +0 robe a human skeleton the felid skeleton of Paler (42, -3, D) the felid corpse of Paler (42, 5, D) a +1 dagger of venom (43, 3, D) a +0 dire flail a +0 animal skin (45, 0, D) a +2 short sword of draining (45, 1, D) a +5 quick blade (45, 2, D) a +5 broad axe (45, 4, D) a +3 great mace (45, 5, D) a +3 glaive (45, 6, D) a +3 giant spiked club (46, 0, D) a +3 giant spiked club (46, 2, D) a +3 longbow (46, 4, D) a +3 double sword of freezing (46, 6, D) a +3 great sword (47, -7, D) an alligator corpse (47, 0, D) a +3 battleaxe (47, 1, D) a +3 great sword (47, 2, D) a +3 longbow (47, 4, D) a +5 broad axe (47, 5, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (47, 6, D) the +0 great sword "Luogecla" {valour, rN+ Int+3 SInv Stlth-} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. (48, -6, D) a +0 buckler a tengu corpse (48, -2, D) 6 silver javelins a +0 chain mail (49, 0, D) the +5 longbow "Spiderslayer" {freeze, rElec Int+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (49, 1, D) a +2 heavy partisan (49, 2, D) a +3 sling of electrocution (49, 3, D) a +3 war axe of freezing (50, 20, D) a staff of air (51, -3, D) a jackal skeleton (51, 20, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (53, 20, D) a +0 robe (54, 20, D) a scroll of enchant weapon (55, 1, D) a +1 long sword of electrocution a +0 chain mail (55, 5, D) a +0 partisan a +0 plate armour (57, -2, D) a +0 scimitar a +0 robe an elf skeleton (57, 2, D) a +0 partisan a +0 plate armour (58, 0, D) a +0 battleaxe a +0 chain mail an orc skeleton (58, 2, D) a +0 arbalest a yaktaur skeleton (58, 4, D) a +1 arbalest of freezing a sea snake skeleton a yaktaur skeleton (58, 5, D) a +0 dire flail a +0 chain mail an orc skeleton (60, 1, D) a glowing shapeshifter skeleton (61, 2, D) a +0 arbalest a +0 halberd a +0 chain mail a yaktaur skeleton an orc skeleton (62, -2, D) a +0 arbalest (62, 4, D) a +0 scimitar a +0 robe (63, 2, D) a +0 scimitar a +0 robe a +0 buckler an elf skeleton (68, 0, D) the +5 justicar's regalia {Inspire Amulet+ Str+4} Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. (68, 1, D) a +0 pair of boots of stealth (68, 2, D) a +1 chain mail of fire resistance (68, 3, D) a +2 leather armour of positive energy (70, 0, D) a +1 cloak (70, 1, D) a +1 pair of gloves (70, 2, D) the +3 chain mail "Fegunleg" {^Drain Fly Dex-3 Slay+4} ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. Dex-3: It affects your dexterity (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. (70, 4, D) a +1 barding (70, 5, D) a +1 pair of boots (70, 6, D) the +2 robe "Ivaifaf" {rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (71, 0, D) a +1 barding (71, 2, D) a +1 pair of boots (71, 4, D) a +1 pair of gloves (71, 6, D) a +6 chain mail (72, 0, D) a +0 plate armour (72, 1, D) +3 shadow dragon scales (72, 2, D) +2 swamp dragon scales (72, 4, D) +2 acid dragon scales (72, 5, D) a +1 cloak (72, 6, D) a +6 chain mail