Paler the Dungeon (0, 0, D) a +4 robe (0, 1, D) a +2 pair of boots (0, 2, D) a +6 demon trident (0, 3, D) the +3 partisan of Impish Subterfuge {spect, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (0, 7, D) 2 scrolls of enchant armour (0, 8, D) 2 scrolls of enchant weapon (1, -1, D) a +6 ring of evasion a ring of wizardry an amulet of regeneration a +6 ring of dexterity a +6 ring of intelligence a +6 ring of evasion (1, 0, D) +5 swamp dragon scales (1, 1, D) +5 swamp dragon scales (1, 2, D) a +0 executioner's axe of venom (1, 3, D) a +3 double sword of flaming (1, 45, D) a quokka skeleton (2, -15, D) a +0 giant club (2, 0, D) a +0 pair of gloves of fire (2, 1, D) +5 acid dragon scales (2, 2, D) a +0 heavy triple crossbow (2, 6, D) 2 scrolls of enchant armour (2, 16, D) a +0 great sword a +0 chain mail a +0 long sword a +0 arbalest a +10 plate armour of ponderousness (2, 27, D) 10 stones (2, 32, D) a frilled lizard skeleton (2, 33, D) a bat skeleton (3, 0, D) quicksilver dragon scales (3, 1, D) a +3 bardiche (3, 2, D) a +6 double sword (3, 13, D) a +0 short sword a +0 trident a +0 chain mail a +1 scale mail of resonance an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, 14, D) a +2 great mace of protection a +8 chain mail of ponderousness 2 potions of moonshine an orc corpse (skeletalised by now) (3, 15, D) a +0 ring mail a +0 plate armour a +0 battleaxe a +0 great mace a +0 long sword a +0 plate armour (3, 16, D) a +1 war axe a +0 war axe a +1 chain mail of willpower an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, 17, D) a +0 arbalest a +3 vampiric war axe a +0 great sword a +0 plate armour a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (3, 18, D) a +4 chain mail of command a +0 ring mail a +0 plate armour a +0 dagger (3, 19, D) a +2 battleaxe of flaming a +0 plate armour an orc corpse (skeletalised by now) (3, 32, D) a +0 dagger (4, 4, D) 2 scrolls of enchant armour (4, 10, D) a +4 halberd of protection (4, 13, D) a +0 long sword a +0 robe (4, 18, D) a +0 great mace a +2 plate armour of command a +0 battleaxe a +2 plate armour of fire resistance a +0 trident a +0 dagger a +6 long sword of holy wrath a +1 war axe of distortion a +0 sling a +0 great mace a +0 chain mail a +0 mace a +3 plate armour a +1 antimagic long sword a +1 pair of gloves an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 19, D) a +0 chain mail a +0 kite shield a +2 long sword of valour a +0 plate armour a +0 arbalest a +0 chain mail an orc corpse (skeletalised by now) (4, 20, D) a +0 battleaxe a +0 orcbow a +0 robe of willpower a +4 short sword a +0 robe a storm talisman (5, -1, D) a +0 pair of boots (5, 8, D) a +2 chain mail of willpower (5, 9, D) a +6 spectral giant club (5, 10, D) a +0 shortbow of draining (5, 13, D) a +3 trident a +0 plate armour an orb of mesmerism a +0 ring mail an orc corpse (skeletalised by now) (5, 14, D) a +0 plate armour a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (5, 27, D) a +2 falchion a +2 dagger (6, -8, D) a +0 dagger (6, -2, D) the +2 quarterstaff "Yssoget" {venom, rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (6, -1, D) a +4 scale mail of fire resistance (6, 13, D) a +0 chain mail a +3 long sword a +0 chain mail a +0 plate armour a +2 great sword of electrocution a +2 war axe of freezing the +4 long sword of Kaung {valour, +Blink rPois rC+ Str+6} +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 dagger a +0 robe a +0 trident a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 27, D) a +2 mace a +2 hand axe (6, 37, D) a +0 flail of protection (6, 38, D) a +1 quarterstaff of speed (7, -12, D) a +0 robe (7, -2, D) the +0 ring mail of Boredom {Str+2 Int+3 Dex-4 SInv} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. (7, 10, D) a staff of fire (7, 17, D) a +0 robe a +0 dagger a +0 great sword a +0 ring mail a +0 plate armour a +0 robe a +0 flail a +2 chain mail of command a +0 dagger a +0 chain mail a staff of air a quill talisman a +0 chain mail a +3 quarterstaff of distortion a +0 plate armour a +0 great mace a +2 long sword of holy wrath a +1 great mace a +0 plate armour a +0 dagger a +1 robe of cold resistance an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, 18, D) a +0 falchion of electrocution a +1 battleaxe of freezing a +1 great mace a +0 robe a +0 glaive a +0 battleaxe a +0 chain mail (7, 27, D) a +2 quarterstaff a +2 trident of freezing (7, 29, D) the felid skeleton of Paler (7, 37, D) a +1 dagger of draining (7, 38, D) a +1 heavy trident (7, 46, D) a +0 giant spiked club a crocodile corpse (skeletalised by now) (8, 18, D) a +0 plate armour a +0 great sword a +0 sling a +0 plate armour a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 19, D) a scroll of enchant weapon a +0 flail a +0 plate armour (8, 20, D) a +0 dire flail a +0 chain mail a +0 chain mail a +0 battleaxe a +0 leather armour a +0 robe an orc corpse (skeletalised by now) (8, 29, D) a mountainshell corpse (skeletalised by now) (8, 37, D) a +2 hand axe of freezing (8, 38, D) a +1 long sword of flaming (8, 44, D) the felid corpse of Paler (skeletalised by now) (8, 45, D) a +0 short sword (9, 14, D) a +0 chain mail a +0 war axe a +0 battleaxe a +0 war axe a +0 plate armour a +0 chain mail a +1 leather armour of willpower a +0 plate armour a +0 war axe a +0 glaive a staff of necromancy a +8 chain mail of ponderousness a staff of earth an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 18, D) a +0 long sword a +2 robe of resistance a +0 dagger a +0 halberd a +0 plate armour a +0 scimitar a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 20, D) a +3 dagger of holy wrath (9, 34, D) a +0 dagger 4 stones (9, 37, D) a +3 scale mail (9, 38, D) a +3 chain mail (9, 44, D) a bat corpse (skeletalised by now) (10, -17, D) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). It cannot be enchanted further. (10, 6, D) a death yak skeleton (10, 29, D) a +0 dagger a goblin skeleton (11, 44, D) a manticore corpse (skeletalised by now) (12, -17, D) a +0 dire flail a +0 ring mail a caustic shrike skeleton a demonspawn skeleton (12, -9, D) +0 shadow dragon scales (12, -7, D) a +0 cloak (12, 4, D) a death yak skeleton (13, 2, D) a +0 arbalest (14, -9, D) a +0 kite shield a +0 dagger a caustic shrike skeleton (14, 3, D) a death yak skeleton (15, 21, D) the felid skeleton of Paler (15, 23, D) a +0 long sword a +0 leather armour an elf skeleton (16, -13, D) a +0 double sword a purple draconian skeleton (16, 1, D) a +0 trident a +0 trident a +0 scale mail a goblin skeleton (16, 2, D) a +0 rapier a +0 robe (16, 22, D) a +0 great sword a +0 ring mail (16, 29, D) a +0 club (17, -2, D) a +0 cloak a +0 cloak a guardian sphinx skeleton a guardian sphinx skeleton (17, 0, D) a harpy skeleton a death yak skeleton (17, 3, D) a +0 dagger a +0 robe (17, 42, D) a +5 ring mail a maw talisman (17, 43, D) a +3 plate armour a maw talisman (17, 44, D) a +2 morningstar of protection (17, 45, D) a +4 quarterstaff of speed (17, 46, D) a +2 rapier of electrocution (18, 3, D) a merfolk skeleton (18, 23, D) a +3 great sword a +0 ring mail a tengu skeleton an ice dragon skeleton (18, 42, D) a +4 chain mail a protean talisman (18, 43, D) a +4 chain mail a maw talisman (18, 44, D) a +2 halberd of venom (18, 45, D) a +2 war axe of freezing (18, 46, D) a +2 scimitar of flaming (19, 28, D) a hell hound skeleton (20, 18, D) a wellspring talisman (20, 29, D) a +0 dagger a human skeleton (21, 2, D) an ugly thing skeleton a harpy skeleton (21, 25, D) a +0 great sword of draining a +0 plate armour a +0 robe of cold resistance a hell hound skeleton a hell hound skeleton a warg skeleton a human skeleton (21, 29, D) a +3 whip of holy wrath a +0 robe (22, 5, D) a +0 cloak a water nymph skeleton (22, 16, D) a staff of fire (22, 29, D) a +0 robe (23, 4, D) a caustic shrike skeleton (23, 17, D) a staff of cold (23, 37, D) a +0 shortbow a cane toad skeleton (24, 4, D) +0 ice dragon scales a green draconian skeleton (24, 5, D) an ice dragon skeleton (24, 29, D) a +3 battleaxe of freezing a frost giant skeleton (24, 30, D) a death yak skeleton (25, 3, D) a harpy skeleton (25, 19, D) an orb of mayhem (25, 29, D) a +0 giant spiked club a +0 giant club (25, 45, D) a rime drake corpse (skeletalised by now) (26, -15, D) the skeleton of the Lernaean hydra (26, 3, D) a harpy skeleton (26, 4, D) a harpy skeleton (27, -18, D) a +1 bardiche of flaming +0 fire dragon scales (27, -15, D) a juggernaut skeleton (28, -11, D) a hellephant skeleton (28, 5, D) 6 large rocks a cyclops skeleton (28, 6, D) an alligator snapping turtle skeleton (28, 18, D) a staff of earth (29, 5, D) a +0 cloak (30, 5, D) a +0 orcbow (34, 10, D) the ring "Yjevvag" {rN+ Str+3 Int+7 Dex+3} [ring of positive energy] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+7: It affects your intelligence (+7). Dex+3: It affects your dexterity (+3). a +6 ring of intelligence a +3 ring of intelligence (34, 30, D) a lindwurm skeleton (35, 30, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (35, 37, D) a yak skeleton (35, 38, D) a yak skeleton a bat skeleton (35, 43, D) an iguana skeleton a lindwurm skeleton (36, 8, D) a ring of poison resistance (36, 21, D) a +2 demon whip of freezing a +0 dagger a +0 robe a demonspawn skeleton (36, 24, D) a +3 ring of intelligence (36, 37, D) a yak skeleton (37, 2, D) a +2 robe of fire resistance (37, 4, D) a +0 trident a +0 trident a +0 ring mail (37, 22, D) a dream sheep corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) (37, 23, D) the fire staff of the Ageing Gods {rElec rF+ Dex+3 Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. (37, 25, D) a staff of conjuration (38, 5, D) a +3 whip (40, 16, D) a +3 sling a +0 arbalest (40, 41, D) a rime drake skeleton (41, 16, D) a blink frog skeleton (42, 17, D) a blink frog skeleton (42, 22, D) a blink frog skeleton (42, 28, D) a hippogriff skeleton (42, 34, D) a +0 trident (42, 46, D) 2 scrolls of enchant weapon (43, 1, D) a storm dragon skeleton (43, 20, D) a fire dragon skeleton (43, 27, D) a +0 glaive a purple draconian skeleton (43, 35, D) a +0 spear (44, 34, D) a ring of see invisible (45, -14, D) a +3 scimitar of holy wrath (45, 23, D) a +3 glaive (45, 24, D) a +3 great mace (45, 25, D) a +3 great sword (45, 27, D) a +0 war axe (45, 28, D) a +3 longbow of draining (45, 29, D) a +3 demon whip of flaming (46, -14, D) a +0 tower shield (46, 7, D) a +2 helmet of light (46, 8, D) a +12 plate armour (46, 9, D) a +8 chain mail a +5 tower shield (46, 10, D) a +5 tower shield the +2 pair of boots of Dogmatism {Int-5 SInv Stlth+ Earth} Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. It cannot be enchanted further. (46, 16, D) a +0 spear a +0 robe (46, 23, D) a +2 hand axe of freezing (46, 25, D) a +5 broad axe (46, 27, D) a +3 glaive (46, 29, D) a +3 devious short sword (46, 34, D) a +0 dagger (46, 38, D) a wyvern skeleton (46, 40, D) a +0 arbalest a yaktaur skeleton (46, 41, D) a +0 dagger (46, 46, D) 2 scrolls of enchant weapon (47, 7, D) +10 fire dragon scales (47, 8, D) a +2 hat of willpower (47, 17, D) a +0 broad axe of electrocution (47, 23, D) a +4 giant club (47, 24, D) a +3 great sword (47, 25, D) a +5 partisan (47, 27, D) a +3 great mace (47, 28, D) a +3 battleaxe (47, 29, D) a +1 shortbow of draining (47, 41, D) a +0 giant club an ogre skeleton (48, -8, D) a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (48, 13, D) a +0 robe a +0 plate armour of resonance 3 large rocks a fenstrider witch skeleton (48, 15, D) a spriggan skeleton (48, 17, D) a +0 orcbow (48, 40, D) a ball python skeleton (49, 16, D) a +0 robe (49, 23, D) a +1 halberd of venom (49, 24, D) the +3 arbalest of Floods {penet, rC- rN+++ Str-3 SInv} rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. (49, 25, D) the +1 spear "Lusyeh" {freeze, Str+7 Int-4 Dex+4 SInv} Str+7: It affects your strength (+7). Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (49, 26, D) the +2 hand axe "Secret Weapon" {heavy, rF+ rC- rN+} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. It cannot be enchanted further. (49, 35, D) a hell rat skeleton (50, 8, D) the ring "Buwosk" {rElec rF++ Slay+3} [ring of protection from fire] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a ring of flight (50, 15, D) a +0 war axe the spriggan skeleton of Agnes an elf skeleton (51, 7, D) the ring of Satisfaction {rPois Int+6} [ring of intelligence] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). (51, 17, D) a +0 lajatang of speed (52, 7, D) the ring of the Past {rN+ MP-5 AC+4 Int+3} [ring of protection] rN+: It protects you from negative energy. MP-5: It affects your magic capacity (-5). AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). the ring of the Giraffataur {+Blink rF+ MP+9 Dex+2} [ring of magical power] +Blink: It lets you blink. rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Dex+2: It affects your dexterity (+2). (52, 8, D) the amulet "Zees" {Acrobat rN+} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rN+: It protects you from negative energy. the ring "Qeinue" {rF+ AC+4} [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). (52, 11, D) a +0 glaive (52, 13, D) a +0 scale mail a +0 shortbow a centaur skeleton (52, 17, D) a goblin skeleton (52, 34, D) 6 poisoned darts (52, 45, D) 2 scrolls of enchant armour (53, 2, D) the +7 battleaxe of Hospitality {flame, *Noise ^Drain rCorr Int+7} *Noise: It may make a loud noise when swung. ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). It cannot be enchanted further. (53, 3, D) the +7 demon whip "Nynneen" {elec, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (53, 12, D) a +0 partisan of venom a +0 chain mail a +2 kite shield of fire resistance a staff of cold a +2 robe a talisman of death (53, 14, D) a +0 war axe a +0 robe a +0 dagger a +0 chain mail a +2 great sword of flaming a fire giant skeleton a centaur skeleton (53, 26, D) a +0 great mace a +0 leather armour a human skeleton (53, 29, D) a +0 trident a +0 chain mail (54, 1, D) a +9 giant spiked club (54, 2, D) the amulet "Junwub" {Faith Str+3 Slay+6} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (54, 3, D) a +12 plate armour (54, 4, D) the ring of Loiroat {^Contam rElec rC- Will+++ Int+6} [ring of intelligence] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Int+6: It affects your intelligence (+6). (54, 11, D) a +0 shortbow (54, 12, D) a +2 whip of holy wrath a +1 robe of fire resistance 2 large rocks a stone giant skeleton (54, 13, D) a human skeleton (54, 25, D) a +0 chain mail a +0 plate armour a +0 hand axe (54, 27, D) a +0 mace a +0 leather armour a +0 great sword a +0 chain mail (54, 35, D) the +3 leather armour of Responsibility {Fly Will+ Dex+2 Slay-3} Fly: It grants you flight. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. (54, 45, D) 2 scrolls of enchant armour (55, -16, D) a +2 spectral giant club (55, -2, D) a +9 club a Killer Klown corpse (skeletalised by now) (55, 1, D) the ring "Ziniovij" {Will+ Str+4} [ring of willpower] Will+: It increases your willpower. Str+4: It affects your strength (+4). (55, 2, D) the +2 cloak of Noughts and Crosses {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (55, 3, D) the ring "Luohiuro" {Fly rPois} [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. (55, 4, D) +9 swamp dragon scales (55, 12, D) a +0 long sword a +0 ring mail the felid skeleton of Paler (55, 24, D) a +0 arbalest (56, -19, D) the +2 spear of the Hero {speed, rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. (56, -18, D) a parchment of Leda's Liquefaction (56, -17, D) 2 flux baubles (56, -16, D) a +0 robe (56, -6, D) a +3 demon blade of flaming a +0 arbalest of flaming (56, 1, D) the +7 giant spiked club "Arghiq" {concuss, rElec Will- Stlth+} rElec: It insulates you from electricity. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (56, 2, D) the ring "Fufuavodio" {rCorr EV+5 Int-2 Dex+8 Stlth-} [ring of evasion] rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Int-2: It affects your intelligence (-2). Dex+8: It affects your dexterity (+8). Stlth-: It makes you less stealthy. (56, 4, D) a +12 plate armour (56, 25, D) a +0 glaive (57, -19, D) a +1 long sword of freezing (57, -17, D) a staff of alchemy (57, -16, D) a +2 rapier of draining (57, -2, D) a +1 demon blade of electrocution a +0 leather armour a demonspawn corpse (skeletalised by now) (57, 1, D) the +9 partisan "Ylyick Tuveu" {reap, rF+ rC+ Dex+4} rF+: It protects you from fire. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (57, 2, D) the +9 broad axe "Uhanu" {freeze, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (57, 3, D) the ring "Kigu" {+Blink rN+ Will+ rCorr Stlth-} [ring of positive energy] +Blink: It lets you blink. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (57, 4, D) the +7 double sword "Uczehify" {flame, rCorr Str+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (57, 21, D) a +0 halberd a +0 plate armour an orc skeleton (57, 23, D) a +0 battleaxe a +0 plate armour a +0 great sword a +0 arbalest a +0 chain mail (57, 27, D) a +0 hand axe a +0 chain mail an orc skeleton (57, 37, D) the amulet "Garowits" {Reflect rPois rC- rCorr Int+5 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). SH+5: It affects your SH (+5). the ring of the Postmodern Spirits {Will+ MP+5} [ring of willpower] Will+: It increases your willpower. MP+5: It affects your magic capacity (+5). the amulet "Hecrep" {Spirit rF+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. the ring of Sin {rN++ Wiz} [ring of wizardry] rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. the amulet "Anuim" {^Drain RegenMP+ MP+5 Str+7 Dex+2} [amulet of magic regeneration] ^Drain: It drains your maximum health when unequipped. RegenMP+: It increases your rate of magic regeneration. MP+5: It affects your magic capacity (+5). Str+7: It affects your strength (+7). Dex+2: It affects your dexterity (+2). the amulet "Uhuc" {rC- Regen+ Str+8} [amulet of regeneration] rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Str+8: It affects your strength (+8). the ring of the Four Xenops {rElec AC+4 Dex+2} [ring of protection] rElec: It insulates you from electricity. AC+4: It affects your AC (+4). Dex+2: It affects your dexterity (+2). the ring of Jaj Enec {rPois rF- Str+7 Dex+9} [ring of dexterity] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+7: It affects your strength (+7). Dex+9: It affects your dexterity (+9). the amulet "Ysixy" {RegenMP+ Stlth+} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Stlth+: It makes you more stealthy. the ring "Tyleuro" {rN+ Dex+5} [ring of positive energy] rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). the ring of Xom's Fair Game {Will- rCorr Str-3 Dex+8 Slay+4 SInv} [ring of slaying] Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Dex+8: It affects your dexterity (+8). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. the amulet of Vehumet's Indignation {Alch+ Regen+ Int+3 Dex+4} [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). a ring of positive energy a +6 ring of intelligence a +6 ring of strength (57, 40, D) a staff of air (57, 46, D) the ring "Zeavev" {^Drain Fly Will+ AC+6 Str+8} [ring of protection] ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. Will+: It increases your willpower. AC+6: It affects your AC (+6). Str+8: It affects your strength (+8). the ring "Ogye" {Int+6 Slay+6} [ring of intelligence] Int+6: It affects your intelligence (+6). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the ring of Yczeq {rCorr Wiz} [ring of wizardry] rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. the ring of Yendor {rN+ rCorr Int-4 Dex+3 SInv} [ring of see invisible] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring "Vafys" {rN+ MP+8 Dex+3} [ring of positive energy] rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). Dex+3: It affects your dexterity (+3). the ring "Jygh" {rN+ Dex+2} [ring of positive energy] rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). the ring "Gioranoy" {rElec rF+ rC+ Str+3 Dex-4} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). the ring of Cikkott {rN+ Will+} [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. a +5 ring of slaying the ring "Cux Min" {rPois Int+2 SInv} [ring of poison resistance] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the ring of Doharar {rC++ rCorr Str+2 Int-5} [ring of resist corrosion] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). the ring "Iqerphej" {rF+ rC++ rN+ Will+ AC+6} [ring of protection] rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. AC+6: It affects your AC (+6). the ring of Yrphiyph {+Blink Int+3 Slay-6 SInv} [ring of see invisible] +Blink: It lets you blink. Int+3: It affects your intelligence (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SInv: It lets you see invisible. (58, -19, D) a parchment of Sticky Flame (58, -18, D) the +1 scale mail of Apathy {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (58, -17, D) a +0 heavy broad axe a parchment of Summon Forest (58, -16, D) a +0 long sword (58, -9, D) a +0 giant spiked club an iron giant skeleton (58, 1, D) the amulet of Rughi {rPois Regen+} [amulet of regeneration] rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. (58, 2, D) +4 acid dragon scales (58, 3, D) a +9 double sword of pain (58, 4, D) the +7 executioner's axe of Bimuigub {venom, Int+4 Dex+2} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (58, 23, D) a +1 long sword a +1 plate armour of willpower a +2 kite shield a +0 whip (58, 27, D) a +0 scimitar a +0 leather armour an elf skeleton (58, 37, D) the amulet of Gokic {Spirit Int+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+3: It affects your intelligence (+3). (59, -19, D) a +0 long sword a +0 leather armour a +0 robe a +0 whip a +0 rapier a +0 robe a +2 plate armour of fire resistance a human skeleton (59, -17, D) a +0 robe a +0 mace a +0 long sword a human skeleton (59, -16, D) a +4 quarterstaff of speed a +0 robe a +0 short sword a +0 robe the +5 shortbow of Destiny {freeze, rC+} rC+: It protects you from cold. It cannot be enchanted further. a human skeleton (59, -2, D) a +3 battleaxe a +0 plate armour (59, -1, D) a +2 great sword a +0 chain mail (59, 0, D) the ring of Ru's Fury {rF+ Will+ rCorr Str+3 Slay+2} [ring of resist corrosion] rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +1 great mace of draining (59, 2, D) the amulet "Zaust" {Reflect rN+ SH+5 SInv Stlth-} [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. SH+5: It affects your SH (+5). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (59, 3, D) the +7 great sword "Siufaydy" {freeze, rElec rPois Int+3 Dex-5} rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (59, 4, D) the ring "Vodyalou" {Will+ Str+5 SInv} [ring of see invisible] Will+: It increases your willpower. Str+5: It affects your strength (+5). SInv: It lets you see invisible. (59, 21, D) a +0 arbalest (59, 22, D) a +0 arbalest a yaktaur skeleton (59, 23, D) a +0 robe (59, 24, D) a +1 dire flail of protection a +0 plate armour a +4 bardiche of venom a +0 plate armour (60, -16, D) a +0 robe a +2 ring mail of cold resistance a +0 rapier a +0 rapier a staff of conjuration a +0 leather armour a +0 scimitar (60, 2, D) +9 swamp dragon scales (60, 3, D) the ring "Seutush" {rC+ rN+ SInv} [ring of see invisible] rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. (60, 17, D) +0 shadow dragon scales a shadow dragon skeleton (60, 29, D) a +0 short sword a +0 robe (61, -9, D) a +2 demon blade of venom a +2 demon whip of electrocution a +2 leather armour of willpower (61, -8, D) a hellephant skeleton (61, 21, D) a death yak skeleton (61, 29, D) a +3 battleaxe a +0 chain mail a +0 long sword a +0 robe an orc corpse (skeletalised by now) an elf corpse (skeletalised by now) (62, -16, D) the necromancy staff of the Eight Allies {rPois rN+++ Dex-5 SInv Necro} [staff of necromancy] rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. a +0 spear a +0 leather armour a human skeleton (62, 10, D) a cognitogaunt skeleton (62, 24, D) a +0 plate armour a +0 war axe (62, 26, D) a +0 arbalest a yaktaur skeleton (62, 27, D) a human skeleton (62, 28, D) a +0 plate armour a +0 war axe a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (63, -16, D) a +0 scale mail of positive energy a +0 long sword a +0 robe a +0 ring mail a +0 leather armour a +0 long sword 3 poisoned darts a +0 robe a staff of conjuration the +0 great sword "Hiklokk" {freeze, rF+} rF+: It protects you from fire. It cannot be enchanted further. a +0 scimitar a +0 sling a staff of alchemy a +0 short sword a +0 scimitar a +3 scimitar of draining a +0 robe a +0 scimitar a +0 robe a +0 long sword a +3 morningstar of holy wrath a +0 spear a human skeleton a human skeleton a human skeleton a human skeleton (63, -7, D) a +0 chain mail a +0 great sword (63, -4, D) a +0 chain mail (63, 29, D) a +0 robe (63, 40, D) a +0 club a naga skeleton (63, 46, D) a parchment of Iskenderun's Mystic Blast (64, 46, D) a parchment of Fortress Blast (65, -2, D) a +9 vampiric club (65, 29, D) a +0 long sword (65, 40, D) a +0 robe (66, -16, D) a +0 ring mail a +2 war axe of electrocution a +0 robe a +0 dagger a +0 robe a +2 shortbow of flaming a +0 robe the +1 plate armour of the Dropbear {Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +3 war axe of draining a +0 long sword a +5 eveningstar a +0 rapier a +0 robe a +0 scimitar a +2 ring mail of cold resistance a +0 robe a +0 scimitar a +0 leather armour a +0 robe a human skeleton a human skeleton a human skeleton the human skeleton of Zenata a human skeleton (66, 2, D) a +0 whip a +2 cloak of willpower (66, 43, D) a +4 spear (67, -16, D) a staff of conjuration a +0 quarterstaff a +0 robe a +0 robe a +0 quarterstaff a +0 robe a +2 tower shield of reflection a staff of alchemy a parchment of Slow the +10 dark maul {heavy} It cannot be enchanted further. a +0 scimitar a +4 shortbow of flaming a +0 robe a +1 helmet of intelligence a +0 hand axe an orb of guile a +0 rapier a +4 scale mail of archery (67, 10, D) a +0 short sword (67, 35, D) a +0 robe (67, 40, D) a +0 spear a +0 sling a faun skeleton (68, 14, D) the ring "Pewipuv" {rC+ Str+3} [ring of protection from cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). (68, 23, D) a +1 troll leather armour (68, 24, D) a +3 plate armour of fire resistance (68, 25, D) a +2 robe (68, 26, D) a +1 robe of resistance (68, 43, D) a +0 sling (69, -15, D) a +0 robe a +0 leather armour a +0 spear a +0 ring mail a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 scimitar a +0 robe a +0 heavy partisan a staff of cold a +0 long sword a +0 quarterstaff a potion of moonshine a human skeleton (69, 9, D) a +0 cloak a +0 long sword of holy wrath a +0 plate armour a +8 tower shield of ponderousness (69, 34, D) a +0 rapier a +2 dagger of speed a +0 robe (70, 9, D) a +0 glaive a +0 scale mail a demonspawn skeleton (70, 23, D) +2 golden dragon scales (70, 24, D) a +4 ring mail (70, 25, D) a +6 chain mail (70, 27, D) a +1 tower shield (70, 28, D) a +7 scale mail (70, 29, D) a +7 scale mail (70, 36, D) a +0 robe a +0 spear a +0 cloak a +0 whip a +0 robe a red draconian skeleton a naga skeleton (71, 14, D) the +9 broad axe "Bytuh" {freeze, rElec rC+ rCorr} rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (71, 15, D) a +9 battleaxe of flaming (71, 16, D) the +7 demon trident "Noah" {flame, Will+ Dex+3 SInv Stlth+} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (71, 17, D) the +9 demon whip of Eternal Vigilance {flame, rF- Str+4 Dex+3} rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (71, 23, D) +4 ice dragon scales (71, 25, D) a +1 cloak (71, 27, D) a +7 scale mail (71, 29, D) +4 fire dragon scales (71, 34, D) a +0 hand axe (71, 37, D) a +0 rapier a +0 cloak a +0 club a +0 cloak a purple draconian skeleton a purple draconian skeleton (71, 39, D) a +0 trident (71, 46, D) a parchment of Summon Seismosaurus Egg (72, 14, D) a +9 double sword of protection (72, 15, D) a +7 triple sword of holy wrath (72, 16, D) a +9 spectral giant spiked club (72, 17, D) the +7 great sword of Safae {flame, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (72, 23, D) a +7 scale mail (72, 24, D) +2 acid dragon scales (72, 25, D) a +4 ring mail (72, 27, D) the +5 plate armour of Grot {Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (72, 28, D) a +5 plate armour (72, 29, D) a +6 chain mail (72, 34, D) a +0 halberd a +0 short sword a +0 robe an ogre skeleton a naga skeleton (73, 35, D) a +0 robe a +0 long sword (74, 3, D) a +5 ring of evasion a ring of protection from fire the ring of the Priest {rElec rC- Will++} [ring of willpower] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. the ring "Buclaf" {rN+ EV+5 Str+3 Slay+2} [ring of evasion] rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring of No Interval {rPois rF+ MP+4 Str+6 Int-3} [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. MP+4: It affects your magic capacity (+4). Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). an amulet of magic regeneration (74, 34, D) a +0 spear a +0 robe a +3 longbow of electrocution a +0 spear a +0 quarterstaff a +0 sling a merfolk skeleton a satyr skeleton (74, 39, D) a +0 flail a +0 robe a naga skeleton (74, 40, D) a parchment of Silence (74, 41, D) a +0 spear (75, 2, D) a +0 whip a +0 cloak (75, 5, D) a +1 mace of protection a +0 cloak a +0 leather armour a +0 longbow a yellow draconian skeleton (75, 14, D) a +0 scale mail (75, 18, D) a +1 great sword of flaming (75, 33, D) a +0 hand axe (75, 36, D) a +0 rapier a +0 ring mail