Paler the Dungeon (0, 7, D) 3 stones (4, 5, D) a +0 club a +0 robe (4, 13, D) an elephant corpse (6, 5, D) a hound corpse (skeletalised by now) (8, 18, D) the felid corpse of Paler (8, 19, D) a +0 battleaxe of venom a +0 ring mail (9, 14, D) a blink frog skeleton (11, 15, D) a blink frog skeleton a blink frog skeleton (18, 2, D) a +0 long sword of holy wrath (19, 10, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (24, 1, D) a +0 leather armour a human skeleton (24, 2, D) a +0 sling (24, 14, D) a cane toad skeleton (25, 13, D) the felid skeleton of Paler (26, 3, D) a +3 dagger a +0 robe (26, 22, D) a lindwurm skeleton (28, 18, D) the felid skeleton of Paler (28, 21, D) a +4 great mace 7 javelins a +0 scale mail the orc skeleton of Urug (31, 13, D) a komodo dragon skeleton (32, 9, D) a +0 giant club a +0 giant spiked club a +0 giant club (33, 20, D) a hydra skeleton (38, 10, D) a +0 giant club a +0 giant club (38, 23, D) a +0 quarterstaff a +0 robe 10 atropa-tipped darts a spriggan corpse (skeletalised by now) (40, 18, D) a +0 sling a +0 dagger a +0 robe (40, 19, D) a +0 robe 5 stones a +1 pair of boots a +0 robe (41, 10, D) a +0 giant club a +0 giant club a two-headed ogre skeleton (41, 11, D) a +0 giant club a +0 robe (41, 18, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). a +0 leather armour a +0 mace (41, 19, D) a staff of alchemy a +0 dagger 7 stones a +0 chain mail