Palyth Level 1 of the Dungeon (0, 21, D:1) a +0 short sword 5 stones (1, 6, D:1) a +0 short sword 2 stones (4, -9, D:1) 2 boomerangs (4, -6, D:1) 3 stones a +0 dagger (5, 46, D:1) a +0 robe (7, -13, D:1) a +0 short sword a kobold corpse (skeletalised by now) (8, -13, D:1) a bat corpse (skeletalised by now) (9, -3, D:1) a +0 shortbow (14, -10, D:1) a +0 short sword (39, 46, D:1) a quokka corpse (skeletalised by now) (41, 1, D:1) a hobgoblin corpse (skeletalised by now) (43, 12, D:1) a rat skeleton (50, 17, D:1) a hobgoblin skeleton (52, 25, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, 32, D:2) a +0 mace (16, 28, D:2) a +0 ring mail (18, 17, D:2) a frilled lizard corpse (skeletalised by now) (19, 32, D:2) a quokka corpse (skeletalised by now) (24, 8, D:2) a +0 robe (29, 30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (33, 0, D:2) a +0 club (34, 34, D:2) a +0 ring mail (36, 11, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (38, 19, D:2) 3 atropa-tipped darts (38, 21, D:2) a +0 club (38, 23, D:2) 9 stones (46, 9, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 flail (3, 1, D:3) 5 stones (4, -3, D:3) a +0 chain mail (8, 29, D:3) an adder corpse (skeletalised by now) (16, 14, D:3) a staff of cold (17, -10, D:3) a +0 club a +0 robe the human skeleton of Jessica (18, -9, D:3) a frilled lizard skeleton (19, -9, D:3) a hobgoblin skeleton (19, 27, D:3) 2 poisoned darts (23, 5, D:3) a frilled lizard skeleton (27, 1, D:3) 2 stones (30, 15, D:3) a +0 dagger (33, -1, D:3) a +0 dagger (38, 30, D:3) a beast talisman (41, 21, D:3) Sif Muna's Lectures on Nephomancy Spells Type Level a - Shock Conjuration/Air 1 (unseen) Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger a +0 club (0, 21, D:4) an adder corpse (skeletalised by now) (2, -1, D:4) a +0 leather armour (2, 0, D:4) a bullfrog skeleton (10, 16, D:4) a +0 trident (11, 8, D:4) an adder corpse (skeletalised by now) (12, -1, D:4) a stone a +0 dagger (12, 1, D:4) a +0 club (14, -11, D:4) a +0 flail (30, 28, D:4) a +0 dagger (32, -6, D:4) a quokka skeleton (34, -6, D:4) a quokka skeleton (34, -5, D:4) a quokka skeleton (43, 20, D:4) a +0 club (45, 22, D:4) a +0 leather armour Level 5 of the Dungeon (11, -36, D:5) a +0 dagger (12, -26, D:5) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (12, -25, D:5) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (16, -4, D:5) 3 stones (20, -17, D:5) the felid skeleton of Palyth Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +1 dagger (1, -41, D:6) a hound corpse (skeletalised by now) (1, 2, D:6) a +0 robe a +0 battleaxe (2, 1, D:6) a +3 whip of holy wrath a +0 robe Level 7 of the Dungeon [Shop] Parr's Weapon Shoppe a +0 short sword (39 gold) a +5 sling of freezing (386 gold) 4 javelins (156 gold) a +0 sling (19 gold) a +0 mace (39 gold) a +0 trident of venom (80 gold) a +0 dagger (26 gold) a +3 long sword (266 gold) (0, 0, D:7) 7 stones (2, 23, D:7) a +0 short sword a +0 robe (17, -4, D:7) 6 stones (25, 5, D:7) a +0 robe a +0 dagger a +0 hand axe a +0 robe a +0 dagger an orc skeleton an orc skeleton (25, 6, D:7) a +0 plate armour a +0 short sword (27, 2, D:7) a +0 chain mail (27, 28, D:7) a wyvern skeleton (37, 7, D:7) a +0 cloak (38, 28, D:7) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 30, D:8) a +1 great sword a +0 robe (4, 24, D:8) a +1 halberd a +0 robe (22, -3, D:8) a +0 dagger (26, -5, D:8) 3 poisoned darts (27, 37, D:8) 23 gold pieces (28, 36, D:8) 7 gold pieces 19 gold pieces (28, 40, D:8) a +0 leather armour (29, 44, D:8) the felid skeleton of Palyth (33, 6, D:8) a +1 demon whip of venom Level 9 of the Dungeon [Shop] Idisaup's CLEARANCE SALE! a scroll of noise (5 gold) a +0 falchion (15 gold) a +0 flail (17 gold) (0, 0, D:9) 7 stones (4, 21, D:9) a +0 dagger a +0 robe a +0 morningstar a +4 heavy arbalest a +0 chain mail an orc corpse (skeletalised by now) (5, 21, D:9) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (32, 40, D:9) a +0 dagger a stone a +0 dagger a +0 club a curare-tipped dart {=f} a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 dagger 6 poisoned darts (3, -2, D:10) a +0 short sword a kobold corpse (skeletalised by now) (3, 5, D:10) a +0 short sword (4, -4, D:10) a +0 quarterstaff 6 poisoned darts a +0 robe a kobold corpse (skeletalised by now) (4, -3, D:10) a +0 club 2 stones a +0 dagger a +0 short sword 9 poisoned darts a kobold corpse (skeletalised by now) (4, -2, D:10) a +0 dagger (10, -25, D:10) a +0 ring mail (12, -19, D:10) a staff of alchemy (12, -17, D:10) a +0 ring mail (13, -17, D:10) a wyvern corpse (skeletalised by now) (20, -33, D:10) a yak skeleton (22, -33, D:10) a yak skeleton (29, -2, D:10) a +4 great sword a +0 robe (30, -2, D:10) a +4 short sword a +0 robe a +0 great sword a +0 robe (31, -2, D:10) a +3 falchion of freezing a +0 robe (34, -30, D:10) a +0 robe (41, -7, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (0, 1, D:11) a +0 dagger a curare-tipped dart {=f} a +0 robe a +0 dagger (1, 28, D:11) a +0 dagger (8, 4, D:11) a +0 vampiric whip 6 poisoned darts (34, -5, D:11) a scroll of immolation (34, -4, D:11) a +2 pair of gloves of dexterity (35, -6, D:11) a potion of curing (35, 36, D:11) a +1 demon trident of flaming (36, 35, D:11) a +2 heavy scythe Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (0, 2, D:12) a +0 dagger (0, 3, D:12) a +0 dagger of freezing (1, 0, D:12) a +0 whip 3 stones a +0 dagger a curare-tipped dart {=f} (2, 3, D:12) an ugly thing corpse (skeletalised by now) (2, 4, D:12) a troll corpse (skeletalised by now) (3, 0, D:12) a +0 dagger 7 poisoned darts (3, 7, D:12) the +1 sling of the Seven Tales {flame, Str+4 Dex-2} Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). a manticore corpse (skeletalised by now) (4, 2, D:12) a cyclops corpse (skeletalised by now) (4, 6, D:12) a +0 short sword 2 poisoned darts a +0 dagger of venom a +0 robe a kobold corpse (skeletalised by now) (5, 2, D:12) a two-headed ogre corpse (skeletalised by now) (8, -12, D:12) a +0 rapier a +0 chain mail (15, -6, D:12) 5 large rocks (16, -18, D:12) a +2 morningstar of freezing (18, -18, D:12) a +0 spear 5 poisoned darts a +0 ring mail a +3 scimitar of flaming a +3 broad axe a +0 chain mail a gnoll corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (21, -11, D:12) 2 stones (21, -10, D:12) a +0 long sword (42, -6, D:12) the +8 mace of Levop {heavy, rF+ rC- rCorr Dex+5} Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (55, 14, D:12) 4 large rocks (61, 14, D:12) 4 stones Level 13 of the Dungeon (0, 0, D:13) a shapeshifter corpse (skeletalised by now) Level 14 of the Dungeon (29, 30, D:14) the +3 quick blade of Zin's Castigation {elec, *Corrode +Blink rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. (42, 27, D:14) a +0 troll leather armour (42, 28, D:14) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (48, 29, D:14) the staff of Shame {rF+ rN+ Int+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a two-pawed weapon. (60, 12, D:14) a +0 dire flail (63, 10, D:14) a catoblepas corpse (skeletalised by now) Level 15 of the Dungeon (9, 10, D:15) a +0 halberd (16, -14, D:15) a +0 shortbow (29, -3, D:15) a +0 rapier a +0 scale mail Level 1 of the Orcish Mines (15, -24, Orc:1) a +0 dagger a +0 robe (20, 4, Orc:1) a +0 arbalest of freezing (31, 1, Orc:1) a +0 war axe (31, 2, Orc:1) a +0 mace (33, 2, Orc:1) a +0 flail a +0 plate armour (33, 5, Orc:1) a +0 whip (50, 14, Orc:1) a +0 mace (51, 14, Orc:1) a boomerang a +0 short sword an orc skeleton (52, 2, Orc:1) a +0 orcbow (52, 13, Orc:1) a +0 plate armour a +0 hand axe (52, 14, Orc:1) a +0 leather armour a +0 war axe of electrocution Level 2 of the Orcish Mines [Shop] Vaur's Magic Scroll Boutique a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of poison (52 gold) a scroll of identify (26 gold) [Shop] Guathrutt's General Store a +0 plate armour (253 gold) a book of Beasts (396 gold) the +10 flail "Qekuvupn" {flame, rF++ Stlth+} (919 gold) rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. a +0 buckler (49 gold) a scroll of enchant armour (82 gold) a wand of flame (13) (100 gold) a +0 lajatang (165 gold) a +0 chain mail (49 gold) a potion of ambrosia (88 gold) [Shop] Sidetipp's Antique Armour Emporium a +1 robe of resistance (1275 gold) a +0 scale mail (156 gold) a +0 leather armour (78 gold) a +0 robe (27 gold) a +0 chain mail (175 gold) an orb of light (624 gold) a +0 leather armour (78 gold) [Shop] Deixac's Book Shoppe a book of Callings (392 gold) a book of Lightning (504 gold) a Fen Folio (588 gold) a book of Storms (364 gold) a book of Armaments (728 gold) the Quarto of Twinkling Violence (392 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Sigil of Binding Hexes 3 c - Spellforged Servitor Conjuration/Summoning 7 a book of Dangerous Friends (588 gold) (0, 0, Orc:2) a +0 short sword a +0 chain mail (0, 2, Orc:2) a +0 long sword a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +2 robe of fire resistance a +0 dire flail a +0 plate armour a +0 hand axe a +0 plate armour a +0 long sword a +0 leather armour a +2 whip of electrocution a +0 long sword a +0 chain mail a +3 great sword of electrocution a +0 plate armour a +0 broad axe a +0 leather armour a +0 glaive a +0 chain mail a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 2, Orc:2) a +3 arbalest (5, 1, Orc:2) a demonspawn corpse (skeletalised by now) (5, 3, Orc:2) a +0 long sword (6, -7, Orc:2) a +0 long sword a +0 plate armour (6, -6, Orc:2) a +0 short sword a +0 chain mail (6, 0, Orc:2) a +0 flail (6, 8, Orc:2) a +0 dagger a +2 robe of willpower (7, -8, Orc:2) a +0 club (7, -7, Orc:2) a +0 ring mail a +0 short sword (7, -6, Orc:2) a +0 ring mail a +0 dagger a +0 chain mail a +0 mace an orc skeleton an orc skeleton (7, 5, Orc:2) a +0 dagger a +0 robe (7, 7, Orc:2) a +0 dagger a +0 robe (8, 8, Orc:2) a +0 trident a +0 dire flail a +0 leather armour (15, 3, Orc:2) a +0 dagger a +0 leather armour Level 1 of the Elven Halls (0, 0, Elf:1) the +1 plate armour of the Coconut {rPois rF- Regen+ Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. (23, 17, Elf:1) a +0 dagger Level 2 of the Elven Halls (2, 57, Elf:2) a +0 whip (3, 30, Elf:2) a +4 vampiric glaive (3, 38, Elf:2) a +0 long sword a +0 troll leather armour a deep troll corpse (skeletalised by now) (3, 40, Elf:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (3, 41, Elf:2) a +0 scimitar a +0 leather armour a +0 scimitar (4, 38, Elf:2) a +3 flail of holy wrath (4, 41, Elf:2) a +0 long sword an elf corpse (skeletalised by now) (4, 57, Elf:2) a +0 flail (38, 51, Elf:2) the +1 robe of Riup {+Blink rN+} rN+: It protects you from negative energy. +Blink: It lets you blink. (38, 52, Elf:2) a scroll of identify (39, 51, Elf:2) a scroll of butterflies (40, 51, Elf:2) a scroll of enchant armour (40, 52, Elf:2) the +5 trident of Watchfulness {holy, rF- Int+8 Dex+3} Int+8: It affects your intelligence (+8). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. (40, 53, Elf:2) a +0 ring mail (40, 59, Elf:2) 7 stones Level 3 of the Elven Halls (0, 0, Elf:3) a +0 rapier a +0 chain mail (1, -19, Elf:3) the +0 falchion "Meoxeq" {protect, MP+7} MP+7: It affects your magic capacity (+7). (3, -7, Elf:3) the ring "Vunkoos" {rF- Will+ Int+2 Dex+3} [ring of willpower] Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. (7, 6, Elf:3) a +0 long sword (7, 7, Elf:3) a scroll of enchant armour (12, 7, Elf:3) the +0 war axe of Yredelemnul, Wizarding {freeze, Str+9 Int+3 Stlth-} Str+9: It affects your strength (+9). Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (15, 6, Elf:3) the +6 plate armour of Rifemm {Will+ Dex+3 Slay+2} Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will+: It increases your willpower. (17, -12, Elf:3) a +0 dagger a +0 scimitar a +0 ring mail an elf corpse (skeletalised by now) (17, -10, Elf:3) a +0 long sword a +0 leather armour (18, 4, Elf:3) the death talisman of the Echidna {Fly Will+ Dex+4} [talisman of death] Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. Fly: It grants you flight. the amulet of Incredulity {RegenMP+ Dex+6} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex+6: It affects your dexterity (+6). RegenMP+: It increases your rate of magic regeneration. the ring of Tohabyuk {Fire rPois Will- Int+5} [ring of fire] Fire: It enhances your fire magic. Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Will-: It decreases your willpower. (19, -10, Elf:3) a +0 short sword an elf corpse (skeletalised by now) (20, -17, Elf:3) a +0 dagger a +0 chain mail an elf corpse (skeletalised by now) (20, -11, Elf:3) a +0 dagger a +0 long sword (21, -14, Elf:3) a +0 long sword (21, -10, Elf:3) a +0 scimitar a +2 long sword of flaming a +0 leather armour an elf corpse (skeletalised by now) (22, -10, Elf:3) a +0 rapier a +2 chain mail of cold resistance an elf corpse (skeletalised by now) (22, -9, Elf:3) a +0 rapier a +0 leather armour (25, -7, Elf:3) 5 stones (34, 5, Elf:3) a +0 long sword a +0 shortbow a +0 chain mail an elf corpse (skeletalised by now) (45, -1, Elf:3) a +0 long sword a +0 leather armour a +0 long sword a +0 leather armour a +0 short sword a +0 longbow 2 silver javelins a +0 leather armour a +0 short sword a +0 longbow a +0 leather armour a +0 short sword a +0 longbow an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (46, -2, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour a +0 dagger a +0 scale mail a +0 shortbow a +1 short sword of holy wrath a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (47, -4, Elf:3) a +0 long sword a +0 leather armour (47, 1, Elf:3) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (6, 1, Lair:1) the orb "Cisasin" {light, *Slow rF++ Summ Earth} rF++: It greatly protects you from fire. *Slow: It may slow you when you take damage. Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of boots (17, -13, Lair:2) a blink frog corpse (skeletalised by now) (17, -12, Lair:2) a blink frog corpse (skeletalised by now) (39, -15, Lair:2) a +0 chain mail (40, -12, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (40, 22, Lair:2) 6 stones (41, 21, Lair:2) 6 stones (51, -8, Lair:2) 3 boomerangs (55, -1, Lair:2) a cane toad corpse (skeletalised by now) Level 3 of the Lair of Beasts (18, 1, Lair:3) the +6 flail of Arrival {spect, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (30, 0, Lair:3) an elephant corpse (skeletalised by now) (30, 7, Lair:3) a bullfrog corpse (skeletalised by now) (31, 1, Lair:3) +1 steam dragon scales (40, 40, Lair:3) 6 stones (43, 19, Lair:3) a death yak corpse (skeletalised by now) (46, 5, Lair:3) a +2 hat Level 4 of the Lair of Beasts (0, 0, Lair:4) a wolf corpse (skeletalised by now) (35, 40, Lair:4) a yak skeleton (38, 14, Lair:4) 5 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) the +1 robe "Qetuaf" {+Inv Archmagi} +Inv: It lets you turn invisible. Archmagi: It increases the power of your magical spells. (1, -1, Lair:5) a +0 rapier a +0 robe a +2 buckler of protection (2, -33, Lair:5) a +0 short sword a +0 robe a +0 spear a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (2, -32, Lair:5) a +0 dagger a +0 robe a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (2, -30, Lair:5) a +0 short sword a +0 arbalest a +0 robe (2, 2, Lair:5) a +0 dagger a +0 robe a +0 buckler (14, -7, Lair:5) a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 buckler a yak corpse (skeletalised by now) (20, -3, Lair:5) a yak skeleton (27, -11, Lair:5) a polar bear skeleton (29, -11, Lair:5) a hell rat skeleton (32, -12, Lair:5) an elephant skeleton (53, -11, Lair:5) the +2 pair of boots "Poirer" {rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (57, 8, Lair:5) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) (62, -8, Lair:5) a basilisk corpse (skeletalised by now) an elephant corpse (skeletalised by now) (62, -6, Lair:5) a water moccasin skeleton (63, -9, Lair:5) a potion of degeneration {!q} Level 2 of the Swamp (0, 0, Swamp:2) a +0 morningstar of holy wrath (5, -5, Swamp:2) a +0 robe (6, -7, Swamp:2) 4 stones (7, -6, Swamp:2) a +0 lajatang (21, -5, Swamp:2) a human skeleton (29, 6, Swamp:2) a +0 club (46, -10, Swamp:2) a +0 long sword (51, -19, Swamp:2) a goliath frog skeleton Level 3 of the Swamp (44, 16, Swamp:3) a goliath frog corpse (skeletalised by now) Level 4 of the Swamp (0, 0, Swamp:4) a scroll of noise (1, -1, Swamp:4) a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) the maw talisman of Action {+Blink rC- Str+8} [maw talisman] Str+8: It affects your strength (+8). rC-: It makes you vulnerable to cold. +Blink: It lets you blink. (14, 20, Spider:1) a +0 great mace Level 2 of the Spider Nest Level 3 of the Spider Nest (0, 0, Spider:3) a scroll of enchant weapon (3, 7, Spider:3) a +0 pair of gloves (8, -5, Spider:3) a +0 heavy quarterstaff a +0 robe the dwarf corpse of Jorgrun (skeletalised by now) (37, -45, Spider:3) a jorogumo corpse (skeletalised by now) Level 4 of the Spider Nest (0, 0, Spider:4) a +0 mace (12, 37, Spider:4) a +0 leather armour (20, 38, Spider:4) a scarf of shadows (23, 33, Spider:4) a +1 pair of gloves of hurling (23, 34, Spider:4) a +1 pair of boots of rampaging Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +7 mace "Seber" {elec, Will+} Will+: It increases your willpower. (12, -14, Slime:5) the +1 mace "Hellblazer" {heavy, ^Fragile rCorr Dex+3} Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. Level 1 of the Vaults [Shop] Cufol's Armour Shoppe the +0 robe of Beyond {Int+3} (182 gold) Int+3: It affects your intelligence (+3). an orb of mayhem (169 gold) a +2 scale mail of willpower (273 gold) a +0 chain mail (58 gold) a +3 ring mail (273 gold) a +2 ring mail of cold resistance (273 gold) a +0 ring mail (52 gold) a +0 plate armour (299 gold) a +0 helmet (58 gold) a +0 chain mail (58 gold) (0, 0, Vaults:1) a manual of Necromancy (11, -17, Vaults:1) a dire elephant corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) (11, -16, Vaults:1) a dire elephant corpse (skeletalised by now) (13, 11, Vaults:1) a +0 dagger a +0 robe (14, 10, Vaults:1) a +0 morningstar a +0 ring mail (14, 11, Vaults:1) a +0 great mace a +0 leather armour a +0 flail a +0 ring mail (14, 12, Vaults:1) a +0 dagger a +0 robe (26, 13, Vaults:1) the +8 chain mail of the Forest {Stlth+} Stlth+: It makes you more stealthy. (27, 5, Vaults:1) a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (28, 4, Vaults:1) a +0 long sword Level 2 of the Vaults [Shop] Dopob's Book Shop a book of Storms (416 gold) the Reference Book on the Traveller and Geomancy (800 gold) Spells Type Level a - Sandblast Earth 1 b - Maxwell's Portable Piledriver Translocation 3 c - Passage of Golubria Translocation 4 d - Permafrost Eruption Ice/Earth 6 e - Gell's Gavotte Translocation 6 a book of the Warp (992 gold) a book of the Spheres (1024 gold) a book of Fire (512 gold) a book of Battle (512 gold) (0, 0, Vaults:2) a +0 dagger a +0 robe a human corpse (skeletalised by now) (10, 4, Vaults:2) a +0 cloak (12, 0, Vaults:2) a +0 morningstar a +0 ring mail a human corpse (skeletalised by now) (32, 29, Vaults:2) a +1 long sword of holy wrath a +0 chain mail a +0 kite shield of reflection the human corpse of Donald (skeletalised by now) (57, -7, Vaults:2) a +0 ring mail a human skeleton Level 3 of the Vaults [Shop] Gorr's Jewellery Boutique an amulet of magic regeneration (450 gold) an amulet of faith (600 gold) a dragon-blood talisman (900 gold) a ring of protection from cold (375 gold) an amulet of guardian spirit (450 gold) a +5 ring of evasion (540 gold) a ring of fire (375 gold) a +6 ring of dexterity (540 gold) an amulet of the acrobat (450 gold) a granite talisman (900 gold) (0, 0, Vaults:3) a +0 ring mail a +0 flail a human skeleton (1, 2, Vaults:3) a +0 chain mail a +2 great mace a human skeleton (7, 32, Vaults:3) a +0 great mace a +0 animal skin an ogre corpse (skeletalised by now) (9, -2, Vaults:3) the +0 robe of the Volcano {Str+2} Str+2: It affects your strength (+2). (23, 34, Vaults:3) a +0 great sword of pain a +0 chain mail an orc corpse (skeletalised by now) (25, 21, Vaults:3) a +0 arbalest (31, 44, Vaults:3) a +0 long sword a +0 chain mail (34, 40, Vaults:3) the orb of the Dragonfruit {*channel, Rampage} Rampage: It bestows one free step when moving towards enemies. (38, 5, Vaults:3) the +7 rapier "Veciun" {drain, rElec Int+4 Dex+2} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. (55, -1, Vaults:3) a scroll of noise (69, 20, Vaults:3) a scroll of brand weapon Level 4 of the Vaults [Shop] Batesal's General Store a scroll of enchant armour (105 gold) a +0 robe (9 gold) a book of Decay (420 gold) a +0 ring mail (56 gold) a wand of mindburst (6) (117 gold) a scroll of noise (14 gold) [Shop] Fomesasch's Weapon Emporium a throwing net (39 gold) a +0 spear (39 gold) 6 stones (7 gold) 5 stones (6 gold) a +2 trident of venom (210 gold) a +0 hand axe (39 gold) a +0 battleaxe (84 gold) 7 stones (9 gold) a +0 broad axe (52 gold) a +5 orcbow of freezing (432 gold) [Shop] Leifokhe's Weapon Emporium a +0 giant club (27 gold) the +9 war axe of Charity {protect, +Blink Str+4 Dex-5} (977 gold) Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). +Blink: It lets you blink. 4 stones (6 gold) 5 boomerangs (160 gold) the +7 short sword of World Downfall {drain, *Slow Will+ Int+3 SInv} (926 gold) Int+3: It affects your intelligence (+3). Will+: It increases your willpower. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. a +0 spear of freezing (118 gold) a +6 hand cannon of freezing (612 gold) a stone (1 gold) [Shop] Banawut's General Store a scroll of immolation (68 gold) 3 stones (5 gold) a scroll of identify (34 gold) a +4 ring of protection (612 gold) (10, -28, Vaults:4) a +0 arbalest (27, -35, Vaults:4) the +11 arbalest of Gokeemy {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (27, -15, Vaults:4) a +0 arbalest a yaktaur skeleton (27, -14, Vaults:4) a yaktaur skeleton (28, -14, Vaults:4) a scarf of harm (32, -45, Vaults:4) 3 stones (41, -40, Vaults:4) the +1 triple crossbow "Cesirist" {elec, rF- MP+7 Int+5 Dex-5} Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). rF-: It makes you vulnerable to fire. MP+7: It affects your magic capacity (+7). (48, -1, Vaults:4) a +0 morningstar Level 1 of the Crypt (0, 0, Crypt:1) a +1 long sword a +0 plate armour a +0 dagger a +0 robe (14, -8, Crypt:1) a +0 scale mail (16, -6, Crypt:1) a staff of cold a +1 robe of cold resistance (41, -4, Crypt:1) a +0 great mace of freezing a +0 chain mail (48, 30, Crypt:1) a +0 chain mail a +1 bardiche Level 2 of the Crypt (0, 0, Crypt:2) a +3 great mace a +0 chain mail a ghoul corpse (skeletalised by now) (5, 2, Crypt:2) a +0 chain mail a +1 great sword (26, 15, Crypt:2) a +0 dire flail Level 3 of the Crypt (1, 0, Crypt:3) a +0 dire flail (4, 0, Crypt:3) a +3 heavy dire flail (4, 5, Crypt:3) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (4, 6, Crypt:3) a +3 heavy quarterstaff (5, 6, Crypt:3) the Disquisition on Ensorcelling Spells Type Level a - Confusing Touch Hexes 3 b - Cause Fear Hexes 4 c - Dimensional Bullseye Hexes/Translocation 4 (7, 53, Crypt:3) a +0 executioner's axe of draining (9, 32, Crypt:3) 5 stones (10, 31, Crypt:3) 4 stones (10, 32, Crypt:3) a +2 vampiric lajatang (14, 0, Crypt:3) a +0 buckler (20, 12, Crypt:3) a +2 heavy flail (25, 0, Crypt:3) 6 atropa-tipped darts (31, 58, Crypt:3) a +0 dagger of pain (34, 0, Crypt:3) the +1 robe of Vyereff {Int+4 SInv} Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (38, 2, Crypt:3) a +1 great sword of electrocution a +0 plate armour (41, 40, Crypt:3) a +0 ring mail (47, 2, Crypt:3) the +0 robe "Zaetrooz" {rF+ rN+ Regen+} rF+: It protects you from fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (48, 6, Crypt:3) a +0 robe (50, 23, Crypt:3) a +0 dagger (50, 24, Crypt:3) a +0 plate armour (51, 23, Crypt:3) a +7 heavy hand axe (51, 25, Crypt:3) a +1 heavy flail Level 1 of the Realm of Zot (0, 0, Zot:1) a +2 dire flail of holy wrath (2, -5, Zot:1) a +0 cloak a +0 war axe (3, -4, Zot:1) a +0 cloak a +0 short sword (3, -2, Zot:1) a +0 short sword (5, -12, Zot:1) a +0 cloak a +0 rapier a white draconian corpse (skeletalised by now) (6, -12, Zot:1) a +0 cloak a +0 war axe (6, -11, Zot:1) a +0 falchion (7, -12, Zot:1) a +0 mace (10, -16, Zot:1) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (10, -15, Zot:1) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (11, -16, Zot:1) a +0 heavy trident a black draconian corpse (skeletalised by now) (12, -15, Zot:1) a throwing net {=f} (15, -9, Zot:1) a +0 short sword a purple draconian skeleton (15, -8, Zot:1) the orb of the Cuttlefish {*channel, rC+ Regen+ Fire} rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Fire: It increases the power of your Fire spells. (15, -7, Zot:1) +0 shadow dragon scales a shadow dragon skeleton a quicksilver dragon skeleton (22, 13, Zot:1) a wand of charming (7) (23, 13, Zot:1) a +0 short sword (24, -4, Zot:1) a scroll of enchant armour a +0 robe (24, 13, Zot:1) the +2 pair of boots of Wuklupew {+Inv rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. +Inv: It lets you turn invisible. (25, 13, Zot:1) a scroll of butterflies (26, 13, Zot:1) a book of Frost (28, -11, Zot:1) a +2 battleaxe of venom (28, 9, Zot:1) a +0 flail (28, 20, Zot:1) a +0 battleaxe a black draconian corpse (skeletalised by now) (29, 10, Zot:1) a +0 mace (30, -9, Zot:1) the +8 battleaxe of Ujodeq {venom, rElec rN+ Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (30, 14, Zot:1) a +2 great sword a +1 cloak of willpower a black draconian corpse (skeletalised by now) (31, -10, Zot:1) a +1 long sword of protection a +0 cloak a black draconian corpse (skeletalised by now) (32, -18, Zot:1) a scroll of noise (33, -9, Zot:1) 8 stones (37, 13, Zot:1) a scroll of identify (45, -2, Zot:1) a +0 long sword a yellow draconian corpse (skeletalised by now) (55, 4, Zot:1) an amulet of faith {!P} Level 2 of the Realm of Zot (3, -22, Zot:2) a +0 dagger a +0 cloak a white draconian corpse (skeletalised by now) (4, -33, Zot:2) a +0 cloak (16, -24, Zot:2) a +0 halberd (28, -15, Zot:2) a manual of Translocations (28, -14, Zot:2) the +3 barding "Gusoubiw" {rElec rF+ rN++ Regen+ Int-2} Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. (29, -16, Zot:2) a book of Winter (29, -15, Zot:2) a book of Transmutation (29, -14, Zot:2) a book of Misfortune (45, -15, Zot:2) the +13 plate armour of Sarar {rF+} rF+: It protects you from fire. (45, -14, Zot:2) a potion of invisibility (46, -9, Zot:2) a book of Spectacle (50, 19, Zot:2) a +0 cloak a purple draconian corpse (skeletalised by now) (51, -11, Zot:2) a +0 cloak a +0 short sword (53, -14, Zot:2) a +0 mace (53, -13, Zot:2) a red draconian corpse (skeletalised by now) (54, -12, Zot:2) a +0 cloak a green draconian corpse (skeletalised by now) (57, -13, Zot:2) a +0 cloak a +0 whip a red draconian corpse (skeletalised by now) (58, -16, Zot:2) a +0 glaive a green draconian corpse (skeletalised by now) (58, -15, Zot:2) a +0 long sword (58, -14, Zot:2) a +0 glaive a black draconian corpse (skeletalised by now) (59, -16, Zot:2) a +0 dagger a +0 cloak a yellow draconian corpse (skeletalised by now) Level 3 of the Realm of Zot (13, 13, Zot:3) a +0 scimitar a +0 short sword (13, 17, Zot:3) a scroll of enchant armour (14, 14, Zot:3) a +0 glaive a +0 halberd a yellow draconian corpse (skeletalised by now) (16, 4, Zot:3) 6 stones Level 4 of the Realm of Zot (0, 0, Zot:4) a +4 long sword a +0 robe (10, 4, Zot:4) a +0 battleaxe (16, 6, Zot:4) +0 storm dragon scales a storm dragon skeleton (17, 5, Zot:4) a +0 trident (17, 6, Zot:4) +0 storm dragon scales a storm dragon skeleton (18, 5, Zot:4) a +0 halberd (19, 5, Zot:4) a +0 cloak a +0 rapier a yellow draconian skeleton a shadow dragon skeleton Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 scale mail (12, -5, Zot:5) a +0 flail of draining (13, -6, Zot:5) a yellow draconian corpse (skeletalised by now) (17, -3, Zot:5) a +0 chain mail (22, -4, Zot:5) +0 storm dragon scales a storm dragon skeleton (30, -11, Zot:5) 5 stones (30, -3, Zot:5) a scarf of harm (30, -1, Zot:5) a +0 arbalest (37, -8, Zot:5) a scroll of noise (46, 1, Zot:5) a scroll of identify Level 1 of the Depths (14, -25, Depths:1) a +0 robe (29, -25, Depths:1) a +0 war axe (30, -21, Depths:1) a +0 pair of gloves (42, -21, Depths:1) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (54, 3, Depths:1) +0 fire dragon scales a fire dragon skeleton (55, 23, Depths:1) a dwarf skeleton (59, 24, Depths:1) a dwarf skeleton (60, 2, Depths:1) a +0 arbalest (61, 25, Depths:1) a +1 demon whip of draining (63, 9, Depths:1) 5 stones (66, 25, Depths:1) a +4 morningstar of protection (67, 27, Depths:1) a +0 chain mail (68, 23, Depths:1) a +0 chain mail (68, 27, Depths:1) a +0 chain mail Level 2 of the Depths (0, 0, Depths:2) a +0 dagger a +0 robe a human corpse (skeletalised by now) (15, 9, Depths:2) a +0 long sword (16, 8, Depths:2) a +0 dagger a +0 robe (17, 10, Depths:2) 4 large rocks (22, 28, Depths:2) a +1 heavy scythe (27, 35, Depths:2) a hell hound corpse (skeletalised by now) (33, 41, Depths:2) a +0 demon blade of draining a +0 arbalest of draining (42, 39, Depths:2) 9 stones (42, 43, Depths:2) a scroll of enchant weapon (49, 43, Depths:2) a +0 robe Level 3 of the Depths (0, 0, Depths:3) a +0 dagger of venom (0, 1, Depths:3) a +1 pair of boots of stealth (0, 2, Depths:3) the staff of Hulanaq {rF+ Str+5 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a two-pawed weapon. (1, 0, Depths:3) a +2 mace of protection (1, 2, Depths:3) a +2 robe (2, 0, Depths:3) a +0 chain mail of willpower (2, 2, Depths:3) a +2 pair of boots of rampaging (4, 28, Depths:3) a +0 great sword a +0 leather armour (11, 12, Depths:3) a +0 chain mail (12, -7, Depths:3) a +2 leather armour of fire resistance (12, -1, Depths:3) the +1 sling "Miokeoq" {freeze, ^Fragile rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. ^Fragile: It will be destroyed if unequipped. (13, -4, Depths:3) a glowing shapeshifter corpse (skeletalised by now) (14, -2, Depths:3) a +0 battleaxe of freezing (17, 20, Depths:3) an ice dragon corpse (skeletalised by now) (18, -4, Depths:3) 5 large rocks (18, 28, Depths:3) a +0 dire flail a +0 dire flail (19, 26, Depths:3) a +0 whip a +0 robe (40, 6, Depths:3) 2 stones (44, 3, Depths:3) a +0 buckler Level 4 of the Depths (0, 0, Depths:4) a +0 rapier (1, 23, Depths:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (2, 25, Depths:4) a +0 troll leather armour a +0 troll leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (4, 22, Depths:4) a +2 battleaxe of freezing (5, 22, Depths:4) a +0 great sword of flaming (6, 0, Depths:4) a +0 animal skin a spriggan corpse (skeletalised by now) (6, 1, Depths:4) a +0 war axe (6, 22, Depths:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (43, 23, Depths:4) a very ugly thing skeleton (55, 16, Depths:4) a +1 battleaxe of freezing (64, 23, Depths:4) a sphinx corpse (skeletalised by now)