Dungeon Crawl Stone Soup version 0.33-a0-912-g874f29ee33 (webtiles) character file. Game seed: 13264535328211551274 30 Palyth the Ducker (level 3, 21/24 HPs) Began as a Poltergeist Gladiator on Feb 16, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:41 (932 turns). Palyth the Ducker (Poltergeist Gladiator) Turns: 932, Time: 00:02:41 Health: 21/24 AC: 3 Str: 10 XL: 3 Next: 5% Magic: 3/3 EV: 12 Int: 10 God: Gold: 29 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 trident rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ c - +0 helmet rElec . f - +0 pair of gloves rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) {=f} e - a javelin h - 30 stones Armour b - a +0 cloak (haunted) c - a +0 helmet (haunted) f - a +0 pair of gloves (haunted) Scrolls g - a scroll of fog {unknown} Potions i - a potion of brilliance {unknown} Skills: + Level 2.2 Fighting + Level 3.0 Polearms - Level 2.4 Throwing + Level 3.6 Dodging + Level 2.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 36% 1 Grave Claw Necr 0% 2d7 50% 2 Vampiric Draining Necr 0% 2d6 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You barely miss the goblin. The goblin completely misses you. You closely miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin hits you with a +0 club. You puncture the goblin! You kill the goblin! No target in view! No target in view! A kobold comes into view. It is wielding a +0 dagger. The kobold throws a stone. The stone misses you. Things that are here: a +0 club; a goblin corpse You start waiting. A kobold is nearby! You reach to attack! You barely miss the kobold. The kobold throws a stone. The stone hits you but does no damage. You reach to attack! You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! h - 30 stones (gained 2) You see here a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. You reach to attack! The helpless goblin fails to defend itself. You puncture the goblin! You kill the goblin! Your Stealth skill increases to level 2! No target in view! No target in view! No target in view! A quokka comes into view. Found 3 boomerangs. Things that are here: a +0 dagger; a +0 sling; a goblin corpse A quokka is nearby! You reach to attack! The helpless quokka fails to defend itself. You puncture the quokka! You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You see here 3 boomerangs. A quokka comes into view. The quokka bites you. You hit the quokka but do no damage. The quokka closely misses you. You hit the quokka. The quokka is heavily wounded. The quokka barely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. The quokka bites you. You barely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You puncture the quokka! You kill the quokka! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### #.............# #.###########.# #.# #.# #.# #.# #v# #.# #†# #.# #.. #.# #... #.# ..... #.# #..... #(# #...... #.#### #....... #.#... #.#... There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A bat (D:1) 3 endoplasms (D:1) 4 giant cockroaches (D:1) 3 goblins A hobgoblin (D:1) 2 quokkas (D:2) A frilled lizard (D:1) 5 kobolds A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Palyth the Poltergeist Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 63 | D:1 | Reached skill level 1 in Stealth 63 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 900 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 932 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_cross, kennysheep_small_spiral, minmay_pentomino_o4 D:2: layout_basic, basic_altar, basic_ecumenical_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.2 Stealth | 1 2 | 2.0 Polearms | 3 | 3.0 Throwing | | 2.4 Dodging | | 3.6 Action || total ---------------------------++------- Melee: Trident || 69 Stab: Sleeping || 9 Armour: Skin || 16 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 941 | 895 | 46 | 16 | 578 | 2 | 470.5 | Dungeon | 941 | 895 | 46 | 16 | 578 | 2 | 470.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 855 daAuts D:2: 85 daAuts