ParallAxolotl the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 robe an orb of light (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 12, D) a +5 mace of holy wrath (unseen) (49, 24, D) a +3 spear of venom (unseen) (49, 37, D) a staff of alchemy (unseen) (49, 38, D) a +0 dagger a +0 robe an orc corpse (50, 12, D) a +2 buckler of protection (unseen) (50, 13, D) a +2 robe of positive energy (unseen) (50, 24, D) a staff of cold (50, 25, D) a +0 dagger a +2 robe of willpower a +2 short sword of venom (50, 27, D) a +0 scimitar a +0 plate armour (50, 28, D) a +0 giant spiked club (50, 37, D) a +0 glaive (still there?) a +0 plate armour (still there?) a ring of magical power (still there?) a staff of death (still there?) (50, 38, D) a +0 giant spiked club a +0 giant club (50, 39, D) a +0 giant spiked club a +0 giant club (51, 12, D) a book of Burglary (51, 13, D) a wand of charming (4) a fire giant corpse (51, 14, D) a +1 great sword of flaming (unseen) (51, 24, D) a +2 spectral quarterstaff (51, 25, D) a +0 troll leather armour a troll corpse (51, 28, D) a +0 battleaxe (still there?) a +0 orcbow of flaming (still there?) a +0 plate armour (still there?) an orc corpse (still there?) (51, 36, D) a +0 giant spiked club (52, 12, D) a +6 ring of strength (52, 13, D) a staff of death (unseen) (52, 14, D) a +1 great sword of flaming (unseen) (52, 24, D) a +4 trident of flaming (52, 25, D) a +3 bardiche a +0 chain mail an orc corpse (52, 28, D) a +0 broad axe a +0 plate armour an orc corpse (52, 31, D) a +0 giant spiked club an ogre corpse (52, 36, D) the staff "Qeus" {^Drain rC+ rN+++ Will+ Stlth+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, 37, D) a +2 spectral quarterstaff a warg corpse (52, 38, D) a +2 heavy hand axe (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (52, 39, D) a +0 mace a +0 chain mail (53, 12, D) a wand of charming (2) (53, 13, D) the staff "Transmigrator" {rElec rC++ SInv Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC++: It greatly protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (53, 24, D) a +0 arbalest a +6 mace of distortion a kobold corpse (53, 36, D) a staff of air (53, 37, D) a +0 great mace of holy wrath (53, 39, D) a +0 glaive (54, 12, D) a +3 heavy sling (unseen) (54, 13, D) the +3 scale mail of Ru's Favour {Rampage rF+} rF+: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. (unseen) (54, 14, D) a +2 great sword of flaming (still there?) a fire giant corpse (still there?) (54, 24, D) a staff of earth (54, 25, D) a +0 arbalest a staff of conjuration (54, 36, D) a +0 short sword of venom (unseen) (55, 12, D) a scroll of brand weapon (55, 13, D) a wand of roots (3) (55, 15, D) a +2 demon whip of draining (unseen) (55, 24, D) a +0 dagger a +0 robe (59, 43, D) a hydra corpse (59, 44, D) a rime drake corpse (60, 36, D) a +2 scale mail of positive energy (unseen) (60, 43, D) +0 ice dragon scales a hydra corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) (61, 0, D) a +1 great sword of freezing (61, 4, D) a +3 long sword of freezing a +0 robe (61, 8, D) a +1 chain mail of fire resistance (61, 16, D) a +4 whip of electrocution (61, 26, D) a +0 short sword of holy wrath (unseen) (61, 36, D) a +2 scimitar of electrocution (61, 37, D) a staff of death (unseen) (62, 0, D) a +3 chain mail of poison resistance (62, 1, D) a staff of air (62, 10, D) an iguana corpse (skeletalised by now) (62, 12, D) a bullfrog corpse (skeletalised by now) (62, 16, D) a maw talisman (62, 17, D) a +0 ring mail of poison resistance (62, 27, D) a +0 demon trident of electrocution (62, 28, D) a black bear corpse (skeletalised by now) (62, 29, D) a +0 rapier a +0 robe a +0 buckler (63, 8, D) a staff of earth (63, 17, D) the +1 flail "Putuolel" {spect, Int+6} Int+6: It affects your intelligence (+6). (63, 26, D) the staff "Dyerados" {^Contam +Blink rElec Int+2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 27, D) a staff of conjuration (63, 28, D) a +0 spear a spriggan corpse (skeletalised by now) (63, 37, D) a staff of alchemy (unseen) (64, 17, D) a staff of earth (64, 26, D) the +3 hand axe of Floods {antimagic, rPois Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. (64, 27, D) a ring of flight a ring of fire (64, 28, D) a black bear corpse (skeletalised by now) (64, 29, D) a +0 spear a spriggan corpse (skeletalised by now) (67, 0, D) a +6 ring of strength a +0 dagger a +0 robe an orc corpse (skeletalised by now) (68, -1, D) a +0 club a +0 dagger a +0 leather armour (69, 36, D) a +1 leather armour of poison resistance (unseen) (70, 9, D) a ring of magical power (70, 31, D) a +0 rapier an elf corpse (skeletalised by now) (70, 37, D) the ring "Jeas" {rCorr Int+6 Dex-5} [ring of resist corrosion] Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). rCorr: It protects you from acid and corrosion. (70, 38, D) a hell hound corpse (skeletalised by now) (71, 17, D) a +0 mace of protection (unseen) (71, 18, D) a +0 mace a +0 ring mail (71, 20, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (71, 22, D) a +0 great mace a +0 ring mail (71, 26, D) a +0 long sword (still there?) a +0 ring mail (still there?) a +3 vampiric lajatang (still there?) (71, 30, D) a +0 short sword (71, 36, D) a +3 rapier of venom (72, 8, D) a staff of death (unseen) (72, 9, D) a +4 quarterstaff of draining (unseen) (72, 22, D) a +2 broad axe of freezing a +0 plate armour (72, 27, D) a staff of death (72, 30, D) a +0 long sword a +0 leather armour (72, 31, D) a +6 heavy war axe a +2 short sword of draining (72, 37, D) a +0 flail of protection (unseen) (73, 16, D) a +0 great sword of holy wrath (unseen) (73, 17, D) a +2 robe of fire resistance (73, 37, D) a +0 sling of freezing (still there?) a hell hound corpse (skeletalised by now) (still there?) (74, 20, D) a +2 heavy war axe (still there?) a +0 plate armour (still there?) (74, 38, D) a hell hound corpse (skeletalised by now) (75, 1, D) a +5 morningstar of protection