ParallAxolotl the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (6, 8, D) an orb of light a +0 robe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 24, D) a wand of paralysis (7) (49, 37, D) a blade talisman (50, 24, D) the ring "Ryoxickyos" {rPois rC++ Str+3 Dex-4 Stlth+} [ring of poison resistance] Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). rC++: It greatly protects you from cold. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (unseen) (50, 25, D) a staff of fire (unseen) (50, 36, D) a +2 heavy quarterstaff (51, 24, D) a scroll of brand weapon (51, 25, D) a Compendium of Siegecraft (51, 30, D) a death scarab corpse (51, 38, D) a +4 scimitar of flaming a +0 shortbow a +0 robe (51, 42, D) a +1 whip of holy wrath a +0 robe (52, 24, D) a wand of iceblast (1) (52, 25, D) a wand of flame (9) (52, 36, D) an apis skeleton (53, 24, D) a Young Poisoner's Handbook (53, 25, D) a +5 quarterstaff of holy wrath (unseen) (53, 36, D) a +4 spectral giant spiked club (53, 37, D) a +2 trident of protection (53, 41, D) +0 pearl dragon scales a pearl dragon skeleton (54, 24, D) a wand of iceblast (4) (54, 25, D) the +0 plate armour of Zenema {*Slow Dex+5} Dex+5: It affects your dexterity (+5). *Slow: It may slow you when you take damage. (unseen) (54, 36, D) a staff of fire (54, 37, D) a ring of flight (55, 24, D) a +3 scale mail of cold resistance (unseen) (59, 29, D) a +0 scale mail a human corpse (skeletalised by now) (59, 36, D) a staff of alchemy (59, 37, D) a +2 long sword of pain (60, 37, D) a +2 arbalest of freezing (61, 0, D) a staff of conjuration (61, 16, D) a +0 spectral lajatang (61, 26, D) a staff of alchemy (61, 28, D) a +0 dire flail a +0 animal skin (61, 36, D) a staff of cold (62, 0, D) a +1 heavy mace (62, 9, D) a +1 mace of protection (unseen) (62, 16, D) the +5 chain mail "Naatul" {rC+} rC+: It protects you from cold. (62, 17, D) a +1 robe (62, 26, D) a +6 ring of dexterity a ring of magical power a ring of fire (62, 31, D) a +0 dire flail a +0 plate armour (62, 32, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (62, 36, D) the staff of Wrath {rC+ Dex+4 SInv Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, 37, D) a granite talisman (63, 16, D) a +2 spear of freezing (63, 17, D) a +1 sling of draining (63, 26, D) a +0 vampiric whip (63, 30, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (63, 31, D) a +0 flail a +0 scale mail (63, 36, D) a staff of conjuration (63, 37, D) a staff of earth (64, 16, D) a +6 ring of strength (64, 17, D) a +2 ring mail of cold resistance (64, 27, D) a ring of see invisible (65, 29, D) a +0 long sword a +0 chain mail a human corpse (skeletalised by now) (67, 0, D) the +5 glaive of the Guard {elec, spectral} (68, 0, D) a +2 orcbow of draining (69, 0, D) a +1 leather armour of positive energy (70, 8, D) a steam dragon corpse (skeletalised by now) (70, 37, D) a +0 scimitar a +3 glaive of freezing (71, 8, D) a +2 spectral quarterstaff (71, 16, D) quicksilver dragon scales (71, 17, D) a +2 vampiric spear (71, 26, D) a staff of death (71, 27, D) a +6 ring of strength a staff of alchemy (71, 36, D) a +0 battleaxe a +2 sling of freezing (71, 37, D) the +3 broad axe "Sucweb" {pain, rF+ Str-5 Int+4} Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). rF+: It protects you from fire. (71, 40, D) a ball python corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (71, 41, D) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (71, 42, D) a black mamba corpse (skeletalised by now) (72, 8, D) a +2 great sword of holy wrath a swamp drake corpse (skeletalised by now) (72, 9, D) a staff of air (72, 16, D) a +0 chain mail of willpower (72, 17, D) the +0 leather armour of Yhiug {rCorr Int+2} Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (72, 21, D) a shapeshifter corpse (skeletalised by now) (72, 26, D) a +5 spear of freezing (72, 36, D) a +2 ring mail of fire resistance (72, 37, D) a +0 flail a staff of death (72, 40, D) a naga corpse (skeletalised by now) (73, 16, D) a +2 ring mail of cold resistance (73, 22, D) a shapeshifter corpse (skeletalised by now) (73, 26, D) a +4 longbow of flaming (73, 36, D) the +7 rapier of Traps {flame, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (73, 37, D) a +3 leather armour of fire resistance