ParallAxolotl the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (6, 9, D) a +0 robe an orb of light (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (17, 18, D) a hellephant corpse (19, 0, D) a staff of earth (unseen) (19, 1, D) a +0 heavy battleaxe (unseen) (20, 8, D) a +0 robe (21, 0, D) a +2 robe of cold resistance (unseen) (22, 5, D) a wind drake skeleton (22, 6, D) a titan skeleton (22, 7, D) a storm dragon skeleton (22, 8, D) a wind drake skeleton (22, 21, D) a +0 demon whip (23, 0, D) a +3 leather armour of fire resistance (23, 4, D) a +4 falchion of electrocution (still there?) a +0 robe (still there?) (23, 7, D) +0 storm dragon scales a storm dragon skeleton (23, 8, D) +0 storm dragon scales a storm dragon skeleton (23, 18, D) a ring of positive energy (23, 20, D) a +1 great sword of flaming (still there?) the ring of Jeicaipo {rF+ SInv} (still there?) [ring of see invisible] rF+: It protects you from fire. SInv: It lets you see invisible. (24, 7, D) a staff of cold a +0 robe a spriggan skeleton (24, 18, D) a +1 spear of venom (unseen) (24, 29, D) a hellephant corpse (25, 1, D) a staff of alchemy (25, 7, D) a +0 robe a spriggan skeleton (25, 18, D) a book of Sloth (25, 21, D) a +0 demon whip (25, 23, D) a +1 demon whip of electrocution (unseen) (26, 24, D) a +2 demon whip of electrocution (still there?) a +1 vampiric demon whip (still there?) (27, 1, D) a staff of air (28, 0, D) a +0 sling of freezing (unseen) (28, 1, D) a ring of wizardry a ring of see invisible an amulet of guardian spirit a +0 pair of boots of stealth (28, 21, D) a hellephant corpse (29, 3, D) a +0 robe (34, 17, D) a +1 great mace (still there?) a +0 chain mail (still there?) a human skeleton (still there?) (34, 19, D) a +0 arbalest (still there?) a +1 war axe of flaming (still there?) (35, 0, D) a +6 ring of dexterity an amulet of magic regeneration a +4 ring of protection (35, 14, D) a staff of conjuration (35, 15, D) a +6 ring of dexterity (35, 17, D) a +0 long sword a +0 chain mail (35, 29, D) a +2 war axe a +0 chain mail (35, 30, D) a +2 battleaxe of venom a +0 plate armour (36, 0, D) a granite talisman (36, 2, D) a glowing shapeshifter corpse (skeletalised by now) (36, 14, D) a +5 hand axe of flaming (36, 15, D) the +3 leather armour of the Hall of Blades {rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (36, 29, D) the +1 orcbow "Dragonbane" {heavy, Fly rCorr} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (37, 0, D) a +2 orcbow of flaming (37, 1, D) a staff of air (37, 2, D) a very ugly thing corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (37, 17, D) a +3 dire flail a +0 chain mail (37, 29, D) 5 large rocks a staff of conjuration (37, 30, D) a +0 long sword a +0 chain mail (37, 34, D) a human skeleton (37, 35, D) a +0 arbalest (still there?) the ring of Hedonism {rElec AC+4} (still there?) [ring of protection] AC+4: It affects your AC (+4). rElec: It insulates you from electricity. a +0 arbalest (still there?) a +2 flail of protection (still there?) a yaktaur skeleton (still there?) a yaktaur skeleton (still there?) (38, 1, D) a +1 shortbow of freezing a glowing shapeshifter corpse (skeletalised by now) (38, 15, D) a +3 leather armour of willpower (38, 18, D) 5 large rocks (still there?) a +0 war axe of freezing (still there?) a +0 plate armour (still there?) (38, 29, D) a staff of cold (38, 30, D) a staff of air (still there?) a +2 vampiric great sword (still there?) a +0 chain mail (still there?) (38, 33, D) a +0 antimagic quarterstaff (still there?) a +0 arbalest (still there?) a yaktaur skeleton (still there?) (38, 34, D) a stone giant skeleton (38, 35, D) a +0 arbalest a ring of see invisible (39, -1, D) an ugly thing corpse (skeletalised by now) (39, 0, D) a +0 longbow of flaming (39, 1, D) a +3 ring mail of fire resistance a glowing shapeshifter corpse (skeletalised by now) (39, 15, D) a +0 dagger of flaming (39, 17, D) a +0 broad axe a +0 plate armour a +0 kite shield (39, 19, D) a +0 broad axe (still there?) a +0 chain mail (still there?) a +1 bardiche (still there?) a +0 chain mail (still there?) (39, 22, D) a +3 great mace (still there?) a +0 plate armour (still there?) (39, 29, D) a +0 arbalest a staff of fire (39, 33, D) a staff of alchemy (still there?) a +0 arbalest (still there?) a yaktaur skeleton (still there?) (39, 34, D) +0 shadow dragon scales a shadow dragon skeleton (39, 36, D) a stone giant skeleton (40, 1, D) a shapeshifter corpse (skeletalised by now) (40, 14, D) a +2 hand axe of freezing (40, 17, D) a +0 arbalest a +0 dire flail a +0 plate armour a yaktaur skeleton a human skeleton (40, 30, D) a +1 long sword a +0 chain mail a +0 tower shield (40, 33, D) a +0 great mace a +1 shortbow of flaming a +0 chain mail a human skeleton (40, 36, D) a +0 arbalest the +6 dire flail of Radd {drain, rElec rF+ Str+4 Dex-2} Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. (41, 0, D) a glowing shapeshifter corpse (skeletalised by now) (41, 2, D) a very ugly thing corpse (skeletalised by now) (41, 14, D) a staff of earth (41, 17, D) a +0 battleaxe a +0 chain mail a human skeleton (41, 29, D) a staff of earth (41, 32, D) a human skeleton (41, 36, D) the +8 falchion "Raittuw" {freeze, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. a +0 arbalest (42, 0, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (42, 15, D) a +2 shortbow of draining (unseen) (42, 28, D) a staff of alchemy (42, 29, D) a +0 war axe a +0 plate armour (43, 14, D) a staff of alchemy (43, 19, D) a +0 broad axe a +0 chain mail (43, 28, D) a book of Dreams (43, 29, D) a +0 long sword a +0 chain mail (43, 30, D) 4 large rocks (48, 4, D) a +0 dagger a +0 dagger a +0 shortbow a +0 leather armour (49, 0, D) the +1 chain mail of Resourcefulness {Rampage rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. Rampage: It bestows one free step when moving towards enemies. (unseen) (49, 12, D) a +0 short sword (49, 36, D) a +2 flail of protection (still there?) a hell hog skeleton (still there?) (49, 37, D) a +3 scimitar of protection (unseen) (49, 40, D) a hell hog skeleton (50, 0, D) a +4 whip of venom (unseen) (50, 4, D) a +0 rapier a +0 leather armour (50, 5, D) a +0 rapier a +0 rapier a +0 leather armour (50, 12, D) the staff of Responsibility {rC+ Dex+4 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (50, 13, D) a +2 leather armour of cold resistance (50, 25, D) a +1 helmet of see invisible (50, 36, D) a +3 dagger of holy wrath (unseen) (50, 38, D) a +2 long sword of electrocution (unseen) (50, 40, D) +0 fire dragon scales a fire dragon skeleton (51, 1, D) a staff of air (51, 4, D) a +0 longbow a +0 leather armour (51, 20, D) a +1 eveningstar of venom a +0 crystal plate armour a +0 kite shield of reflection the human skeleton of Donald (51, 24, D) a +0 orcbow of freezing (51, 25, D) a +2 chain mail of cold resistance (51, 36, D) a +0 scimitar of flaming (51, 37, D) a +2 vampiric glaive (52, 0, D) a +7 hand axe of electrocution (52, 1, D) a +0 robe (52, 2, D) a +0 long sword a +0 leather armour (52, 18, D) 12 large rocks the cyclops skeleton of Polyphemus (52, 20, D) the serpent talisman "Diululol" {rN+ rCorr Int+3 Slay-2} [serpent talisman] Int+3: It affects your intelligence (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the guardian serpent skeleton of Aizul (52, 25, D) the +1 leather armour "Jealok" {rCorr Dex+2} Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (52, 37, D) a +1 great sword of holy wrath (53, 0, D) a +0 scimitar a +0 longbow a wand of charming (1) an elf corpse (skeletalised by now) (53, 1, D) an amulet of faith (53, 2, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (53, 4, D) a +0 rapier a +6 ring of dexterity (53, 7, D) a +3 flail of holy wrath (53, 13, D) a +8 longbow (unseen) (53, 24, D) the +1 scimitar "Zoihagunt" {freeze, rCorr Dex+3} Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (53, 25, D) a book of Maladies (53, 36, D) a +2 chain mail of willpower (53, 37, D) a staff of air (53, 38, D) a +1 scimitar of flaming (53, 40, D) +0 fire dragon scales a fire dragon skeleton (54, 2, D) a +0 long sword (54, 12, D) a granite talisman (54, 21, D) a +5 giant spiked club a +0 robe the ogre skeleton of Erolcha the human skeleton of Prince Ribbit (54, 24, D) the staff of a volcano {^Drain rPois Str+2 Dex+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (54, 25, D) a +6 war axe of freezing (unseen) (54, 39, D) a +1 great sword of flaming a fire giant skeleton (55, 1, D) the ring of Ipsoad {rPois rF+ rCorr Slay-6} [ring of resist corrosion] Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rF+: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (55, 12, D) a +0 falchion of flaming (unseen) (55, 13, D) a +2 scimitar of draining (unseen) (56, 1, D) a ring of wizardry a ring of positive energy a +6 ring of dexterity a +4 ring of protection (56, 20, D) a +2 dagger of venom (still there?) a +1 robe of positive energy (still there?) (57, 37, D) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (59, 36, D) a staff of conjuration (unseen) (59, 40, D) a +2 war axe of flaming (unseen) (60, 37, D) a staff of cold (unseen) (60, 42, D) a +0 long sword (still there?) a +0 scale mail of poison resistance (still there?) (61, 0, D) a +6 ring of strength (61, 11, D) a +0 club a +0 leather armour (61, 16, D) a +4 ring of protection a +2 quarterstaff of speed (61, 26, D) a staff of fire (unseen) (61, 38, D) a ring of ice (61, 40, D) a +0 long sword a +0 leather armour (61, 41, D) a +0 dagger a wand of quicksilver (3) a +0 long sword an elf corpse (skeletalised by now) (61, 42, D) a +0 scimitar a +0 buckler an elf corpse (skeletalised by now) (62, 0, D) a +3 plate armour of poison resistance (62, 10, D) a +0 flail an orc skeleton (62, 11, D) a +0 mace (62, 16, D) a staff of air (62, 17, D) the +8 orcbow of the Snake Pit {chaos, Int+2} Int+2: It affects your intelligence (+2). (62, 19, D) a +1 halberd a +0 robe (62, 27, D) a granite talisman (62, 42, D) a +0 dagger (63, 0, D) a +0 antimagic great mace (63, 12, D) a +0 short sword (63, 17, D) a +0 broad axe of freezing (63, 19, D) a +0 mace a +0 robe (63, 26, D) a +3 long sword of draining (63, 36, D) the +13 sword of the Doom Knight {doom -Cast ^Drain Will+} Will+: It increases your willpower. -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. (unseen) (63, 37, D) a staff of air (unseen) (63, 39, D) a +0 rapier (64, 17, D) a storm talisman (64, 26, D) a +1 war axe of electrocution (65, 26, D) a staff of air (unseen) (68, 4, D) a hell hound skeleton (68, 37, D) a +0 great mace a +0 leather armour (69, 0, D) a staff of death (unseen) (69, 8, D) a ring of wizardry a +6 ring of strength (69, 36, D) the +5 scimitar of Intuition {flame, rElec rC++ rCorr Dex-3} Dex-3: It affects your dexterity (-3). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (69, 37, D) a +2 glaive of protection a +0 plate armour (70, 9, D) a +4 falchion of holy wrath (70, 11, D) a +3 halberd a +0 robe (70, 12, D) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (70, 31, D) a +0 dire flail a +0 robe a naga corpse (skeletalised by now) (70, 36, D) a +5 trident of protection (70, 37, D) a +4 heavy morningstar (70, 38, D) a +0 long sword of holy wrath (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (70, 42, D) a human corpse (skeletalised by now) (71, 9, D) a +0 dagger a +0 robe (71, 10, D) a +0 scythe a +0 robe (71, 12, D) a +0 dagger a +0 robe the human corpse of Sigmund (skeletalised by now) the elf corpse of Dowan (skeletalised by now) (71, 16, D) a +4 ring mail of cold resistance (71, 26, D) a staff of cold (71, 27, D) a +0 halberd a +0 robe the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. (71, 31, D) a +0 glaive a +0 robe a naga corpse (skeletalised by now) a ball python corpse (skeletalised by now) (71, 32, D) a water moccasin corpse (skeletalised by now) (71, 36, D) a +1 long sword of electrocution a +0 chain mail a +0 kite shield a staff of air (71, 37, D) a +0 mace a +0 leather armour (71, 42, D) a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (72, 8, D) a staff of alchemy (72, 32, D) a water moccasin corpse (skeletalised by now) (72, 36, D) a +0 arbalest a +0 mace of protection (72, 38, D) a +0 great sword a +0 plate armour (73, 1, D) a +2 antimagic arbalest (73, 3, D) a black bear corpse (skeletalised by now) (73, 16, D) a +3 great sword of draining (73, 17, D) a +4 heavy war axe (73, 26, D) a +1 sling of flaming (73, 27, D) a +1 ring mail of willpower (unseen) (73, 37, D) a +0 arbalest (74, 3, D) a +0 short sword a +0 robe (74, 37, D) a +0 halberd a +0 chain mail