ParallAxolotl the Dungeon (0, 0, D) the ring of the Final Chapter {rC+ Will+ Str+6} [ring of protection from cold] Str+6: It affects your strength (+6). rC+: It protects you from cold. Will+: It increases your willpower. (1, 1, D) a +5 vampiric hand axe (unseen) (1, 2, D) a staff of conjuration (unseen) (2, -17, D) a +0 whip of electrocution (2, 2, D) a +2 whip of electrocution (still there?) the +5 lajatang of Eternal Vigilance {venom, Int+3 Stlth+} (still there?) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (3, -36, D) the death talisman "Cuezop" {Will++ Slay+5} [talisman of death] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Will++: It greatly increases your willpower. (unseen) (3, -35, D) a +4 rapier (unseen) (3, -16, D) a staff of alchemy (unseen) (3, -1, D) a +0 hand axe an amulet of the acrobat a naga corpse (3, 1, D) a +0 whip a ring of positive energy the +1 robe "Qomass" {rC+ rCorr Dex+6 Stlth-} Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. a naga corpse (3, 2, D) a wand of charming (4) (4, -48, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (4, -47, D) a +5 lajatang (unseen) (4, -46, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, -36, D) a staff of fire (unseen) (4, -34, D) the +10 scimitar of the Lost Ships {freeze, rN+} rN+: It protects you from negative energy. (unseen) (4, -18, D) a staff of alchemy (4, -17, D) a +5 ring of evasion (4, -16, D) a +1 morningstar of protection (unseen) (4, 2, D) the staff "Dupeplol" {rElec Stlth+ Summ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (4, 3, D) a ball python corpse a water moccasin corpse (4, 5, D) a guardian serpent corpse (5, -48, D) a +5 quick blade a +5 rapier a +5 dagger (5, -47, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -46, D) a +5 bardiche a +5 demon trident (5, -45, D) a +5 executioner's axe a +5 battleaxe (5, -43, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (5, -42, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (5, -34, D) the +0 leather armour of Sin {Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (5, -18, D) a staff of death (5, -17, D) the +7 plate armour of Death Resistance {Will- Str+3 Int+8 Stlth-} Str+3: It affects your strength (+3). Int+8: It affects your intelligence (+8). Will-: It decreases your willpower. Stlth-: It makes you less stealthy. (5, -16, D) the +5 quarterstaff "Empason" {freeze, rPois rC+ Will++ MP-7} rC+: It protects you from cold. rPois: It protects you from poison. Will++: It greatly increases your willpower. MP-7: It affects your magic capacity (-7). (unseen) (5, 0, D) a staff of conjuration (5, 6, D) a +0 hand axe a +0 robe a +4 ring of protection (6, -36, D) the +8 Vampire's Tooth {megavamp} (unseen) (6, -34, D) a +4 spear of freezing (unseen) (6, -18, D) an amulet of regeneration (6, -17, D) the +4 sling of the Sun {antimagic, rPois Will+ Str+3 Dex-4} Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). rPois: It protects you from poison. Will+: It increases your willpower. (6, -16, D) a +6 chain mail of ponderousness (unseen) (6, -1, D) a +0 trident (6, 0, D) a water moccasin corpse (6, 1, D) a +0 flail a +0 robe a +0 whip (6, 2, D) an anaconda corpse (6, 3, D) a +0 halberd (6, 5, D) a +0 halberd a +0 robe a naga corpse (6, 7, D) a naga corpse (7, -42, D) a +0 robe an orb of light (7, -36, D) a +2 plate armour of fire resistance (unseen) (7, -34, D) a +3 ring mail of willpower (unseen) (7, -18, D) the Unrestrained Analects (7, -17, D) a +1 ring mail of poison resistance (7, 0, D) a staff of alchemy (7, 1, D) a +0 rapier of venom (7, 2, D) a +4 great sword of electrocution (still there?) a +0 robe (still there?) a +0 halberd (still there?) a +0 robe (still there?) a wand of mindburst (10) (still there?) (7, 3, D) a naga corpse (7, 4, D) a +0 morningstar a naga corpse (8, -34, D) an amulet of reflection a +5 ring of evasion a ring of wizardry a +5 ring of evasion (8, -17, D) a +1 heavy broad axe (8, 0, D) the ring "Idwodghio" {*Slow +Blink rCorr Str+4 Dex+6} [ring of dexterity] Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (8, 2, D) a +0 dire flail (still there?) the amulet of Qox Lith {Acrobat rC+++ Slay-3} (still there?) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rC+++: It renders you almost immune to cold. the +6 battleaxe of Disgust {antimagic, rElec rC+++ Str+4 Dex-4} (still there?) Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. a guardian serpent corpse (still there?) (8, 4, D) a naga corpse (8, 10, D) a +3 long sword of flaming (still there?) a +0 robe (still there?) a naga corpse (still there?) (9, -36, D) a +1 falchion of protection (9, -35, D) a +3 rapier of speed (9, -17, D) a ring of flight (9, -16, D) the +6 short sword of Annihilation {freeze, Str+4} Str+4: It affects your strength (+4). (unseen) (9, 2, D) a +0 scimitar a naga corpse (9, 3, D) a +0 short sword (9, 6, D) a naga corpse (9, 8, D) a black mamba corpse (9, 9, D) a +0 club a +0 robe a naga corpse (10, -35, D) a +0 dagger of venom (10, -34, D) a +2 morningstar of protection (10, -17, D) a ring of magical power (10, 1, D) a staff of conjuration (10, 3, D) a +0 flail (11, -50, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (11, -46, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, -45, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, -36, D) a blade talisman (11, -34, D) the +1 hand axe "Qagge" {vamp, Int+3} Int+3: It affects your intelligence (+3). (11, -18, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (unseen) (11, -17, D) a staff of cold (11, 0, D) a +3 rapier of holy wrath (11, 2, D) a +0 battleaxe (still there?) a +0 robe (still there?) a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} (still there?) [ring of protection from fire] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). rF+: It protects you from fire. HP+2: It affects your health (+2). SH+2: It affects your SH (+2). (12, -50, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (12, -36, D) a +1 vampiric war axe (12, -35, D) a staff of cold (12, -34, D) a +1 hand axe of flaming (12, -18, D) a +2 shortbow of flaming (unseen) (12, -17, D) a staff of air (unseen) (12, -16, D) a +2 falchion of protection (unseen) (12, 2, D) a +0 club a +0 robe a ring of wizardry (13, -36, D) the +2 swamp dragon scales of Limited Liability {-Tele rElec rPois MP+5 Int+5} Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. MP+5: It affects your magic capacity (+5). -Tele: It prevents most forms of teleportation. (13, 0, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a water moccasin corpse (13, 1, D) a +0 long sword of holy wrath (unseen) (13, 2, D) a +0 flail (still there?) a +0 robe (still there?) a wand of polymorph (2) (still there?) a +3 battleaxe of venom (still there?) a naga corpse (still there?) (13, 3, D) a naga corpse (13, 4, D) a ball python corpse (14, -18, D) +1 ice dragon scales (unseen) (14, -16, D) a +2 pair of gloves of infusion (unseen) (14, -1, D) a +0 flail a wand of polymorph (3) a naga corpse (14, 0, D) a +1 chain mail of fire resistance (14, 2, D) a +0 halberd the ring of Exikirea {rElec rN+ Str+3 Int+3} [ring of positive energy] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (14, 3, D) a +0 halberd a +0 robe an anaconda corpse (15, 1, D) a staff of alchemy (unseen) (15, 3, D) a +0 flail (19, -42, D) a +0 long sword (20, -49, D) the +4 scimitar "Zonk" {protect, rC+ Dex+4} Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. (unseen) (20, -44, D) a +0 longbow a +0 leather armour an elf skeleton (20, -43, D) a +0 dagger a +0 leather armour a +0 halberd of protection an elf skeleton (20, -33, D) a ring of resist corrosion (20, -17, D) a staff of air (unseen) (20, 0, D) a +0 falchion of pain (unseen) (21, -49, D) a +1 vampiric spear (unseen) (21, -43, D) a +2 short sword of draining (21, -34, D) a +1 battleaxe of distortion (21, -33, D) a +2 shortbow of electrocution (21, -18, D) the +5 hand axe "Egushuma" {spect, ^Contam Will+ rCorr Str+3} Str+3: It affects your strength (+3). Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (unseen) (21, -17, D) a +2 great mace of draining (unseen) (21, 0, D) a book of the Hunter (21, 1, D) a shapeshifter corpse (22, -50, D) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (22, -49, D) a +3 trident of protection (unseen) (22, -46, D) a +0 shortbow (still there?) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (still there?) rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. an elf skeleton (still there?) (22, -34, D) the +5 short sword "Zosyuz" {flame, rF+ Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rF+: It protects you from fire. (22, -19, D) a ring of willpower (22, -17, D) a ring of magical power a ring of wizardry a +4 ring of protection a ring of flight a +6 ring of strength (22, 0, D) a book of Scorching (22, 1, D) the +1 ring mail "Kulum" {Harm *Slow Str+6 Stlth+} Str+6: It affects your strength (+6). *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (unseen) (23, -50, D) a +0 short sword (23, -49, D) a staff of cold (unseen) (23, -45, D) a +0 rapier a +0 rapier a +0 leather armour (23, -43, D) a +3 long sword of holy wrath (23, -33, D) a +2 leather armour of cold resistance (23, -18, D) a +0 plate armour of cold resistance (unseen) (23, -17, D) a +1 heavy trident (23, -16, D) a staff of conjuration (23, 0, D) a staff of conjuration (unseen) (23, 1, D) a shapeshifter corpse (24, -49, D) a staff of death (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) the staff "Ovek" {rN+ Str+3 Dex+2 Necro} (still there?) [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (24, -45, D) a +2 flail of draining (unseen) (24, -43, D) an elf skeleton (24, -34, D) the +5 ring mail "Eloxaa" {Str-4 Dex+8} Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). (24, -33, D) the +3 crown of Dyrovepreva {rElec Int+2 SInv} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. (24, -18, D) the +6 shortbow of Watchfulness {speed, rPois Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rPois: It protects you from poison. (unseen) (24, -10, D) +0 shadow dragon scales +0 shadow dragon scales a shadow dragon skeleton a doom hound skeleton a shadow dragon skeleton (24, -9, D) a +1 antimagic demon whip (24, 0, D) a wand of iceblast (7) a glowing shapeshifter corpse (25, -49, D) a ring of flight an amulet of magic regeneration a ring of see invisible the +4 hand axe "Jaebiad" {drain, *Noise rF+ rC+ rN+} rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. 4 scrolls of amnesia (25, -48, D) a +0 longbow a +0 leather armour a +0 long sword a +0 leather armour an elf skeleton (25, -47, D) a +0 rapier a +0 rapier a +0 leather armour a +6 ring of intelligence (25, -32, D) a staff of earth (25, -18, D) a ring of flight (25, -17, D) a +2 whip of holy wrath (25, 0, D) a ring of flight a shapeshifter corpse (26, -33, D) a staff of alchemy (26, -18, D) a +2 crystal plate armour (26, -16, D) a staff of cold (26, 0, D) a book of Cantrips a glowing shapeshifter corpse (26, 1, D) a glowing shapeshifter corpse (26, 7, D) a shapeshifter corpse (27, -50, D) a staff of fire (27, -49, D) a staff of cold (27, -46, D) an elf skeleton (27, -18, D) the +7 triple crossbow of Duty {elec, *Corrode rPois Str+6} Str+6: It affects your strength (+6). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (27, -17, D) a +4 scale mail of poison resistance (27, -16, D) a book of Decay (27, 0, D) a staff of cold (unseen) (27, 4, D) a glowing shapeshifter corpse (28, -50, D) a +0 scimitar (28, -49, D) a staff of conjuration (28, -47, D) a +1 dagger of venom (unseen) (28, -34, D) the +4 shortbow "Uvuas" {flame, Str+3 Int+3 Dex+6} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). (28, -33, D) a +4 battleaxe of flaming (28, -16, D) a staff of cold (unseen) (28, 0, D) Naewobb's Omnibus of the Nocuous Damned Spells Type Level a - Vampiric Draining Necromancy 3 b - Dispel Undead Necromancy 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Conjure Ball Lightning Conjuration/Air 6 (28, 6, D) a glowing shapeshifter corpse (29, -50, D) a +0 helmet of intelligence (29, -49, D) a +1 pair of gloves of infusion a +2 pair of gloves of hurling the ring of the Devil's Advocate {Wiz Dex+4} [ring of wizardry] It improves your spell success rate. Dex+4: It affects your dexterity (+4). Wiz: It increases the success rate of your magical spells. the ring "Etuthog" {Int+6 SInv} [ring of see invisible] Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. the amulet of Leruomm {Acrobat Dex+3} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+3: It affects your dexterity (+3). (29, -48, D) a +0 short sword an elf skeleton (29, -34, D) a staff of conjuration (29, -33, D) an orb of wrath (29, -18, D) the staff of the Last Bones {rC- Str+3 Int+5 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). rC-: It makes you vulnerable to cold. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (29, 0, D) a +1 chain mail of cold resistance (unseen) (29, 1, D) a glowing shapeshifter corpse (30, -49, D) a staff of air (30, -44, D) a +0 long sword (30, -18, D) a +3 long sword of distortion (30, 0, D) a +3 glaive of venom (unseen) (31, 0, D) a +3 heavy hand axe (still there?) a glowing shapeshifter corpse (still there?) (32, 0, D) a +3 spear of pain (unseen) (33, 0, D) a +8 shortbow of draining (unseen) (34, -20, D) a +0 heavy battleaxe (still there?) a green draconian skeleton (still there?) (34, 0, D) a wand of flame (10) (35, -22, D) a +0 war axe (36, -36, D) the staff of Hiuth {rElec rN+ Str-3 Int+2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (36, -35, D) a +2 morningstar of holy wrath (unseen) (36, -21, D) a +0 flail a staff of conjuration a red draconian skeleton (36, -19, D) a +0 hand axe (37, -50, D) a +1 vampiric great sword (37, -49, D) a +2 arbalest of freezing (unseen) (37, -20, D) a +0 dire flail a +0 cloak a green draconian skeleton (38, -50, D) a +10 spear (38, -22, D) a +0 short sword (38, -21, D) a +9 short sword (38, -20, D) a +0 glaive (39, -50, D) a +2 troll leather armour (39, -35, D) a +2 buckler of fire resistance (39, -22, D) a staff of air (unseen) (39, -20, D) a +0 scimitar (39, -19, D) a +0 long sword (39, -18, D) a +0 mace (39, -16, D) a green draconian skeleton (40, -50, D) a +3 spectral giant spiked club (40, -36, D) a +5 long sword of protection (40, -22, D) a +0 hand axe (40, -21, D) a +1 vampiric whip a +3 falchion of holy wrath (40, -19, D) a +0 war axe a purple draconian skeleton (40, -15, D) a red draconian skeleton (41, -50, D) a +4 flail of draining (41, -49, D) a staff of conjuration (unseen) (41, -36, D) a +1 morningstar of protection (41, -35, D) a +2 spectral giant spiked club (41, -21, D) a +0 long sword the +1 cloak "Pauragg" {Fly rF+ rC+ Int-3} Int-3: It affects your intelligence (-3). rF+: It protects you from fire. rC+: It protects you from cold. Fly: It grants you flight. the +2 robe of the Fisher {Str-3 Dex+7} Str-3: It affects your strength (-3). Dex+7: It affects your dexterity (+7). (41, -20, D) a +0 broad axe of venom (41, -19, D) a +0 flail (41, -17, D) a black draconian skeleton (42, -49, D) the staff of the Twelve Deaths {*Slow rC+ rN+ Int+2 Necro Fire} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (42, -35, D) a +3 sling of freezing (42, -21, D) the staff "Wuirunn" {Str+4 Int-4 Dex+4 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (42, -19, D) a +0 scimitar a +0 glaive a white draconian skeleton (43, -50, D) the +7 captain's cutlass {speed, disarm} (43, -36, D) a +2 scimitar of pain (43, -35, D) a +2 flail of protection (unseen) (43, -22, D) a book of Spatial Translocations (43, -19, D) a +0 long sword (44, -35, D) a +0 flail of draining (unseen) (44, -22, D) a serpent talisman a yellow draconian skeleton (44, -20, D) a +0 mace (45, -22, D) a staff of air (unseen) (45, -20, D) a +0 flail (48, -39, D) the +1 buckler of Grand Birdsong {-Tele rF++ Dex+4} Dex+4: It affects your dexterity (+4). rF++: It greatly protects you from fire. -Tele: It prevents most forms of teleportation. a ring of magical power a ring of fire a +6 ring of strength a ring of ice a ring of ice (48, -10, D) a +2 heavy spear a silver javelin the +1 leather armour "Qehurefy" {rElec rF- Int+2} Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. a +4 orcbow a centaur skeleton (49, -10, D) a +0 longbow a +0 leather armour (49, -9, D) a +0 orcbow a +4 mace of protection (50, -50, D) a +3 falchion of freezing a +0 ring mail a +0 long sword (50, -49, D) a +0 longbow a +0 leather armour (50, -38, D) a book of Spatial Translocations (50, -26, D) a staff of alchemy (50, -25, D) a +2 heavy long sword a +0 ring mail (50, -10, D) a +0 arbalest (51, -50, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (51, -49, D) a staff of death (51, -38, D) a +1 spectral quarterstaff (unseen) (51, -26, D) the +6 orcbow of Corpus Delicti {heavy, rC+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. (51, -25, D) a +0 rapier a +0 rapier a +0 leather armour a +5 flail of holy wrath an elf corpse (skeletalised by now) (51, -13, D) a +4 quarterstaff of speed (unseen) (51, -12, D) 3 large rocks (51, -10, D) 4 large rocks a stone giant skeleton (52, -50, D) a +2 dagger of freezing a +0 shortbow a +0 leather armour a +0 short sword (52, -49, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (52, -48, D) a +0 long sword (52, -38, D) a staff of cold (still there?) a hell hog skeleton (still there?) (52, -37, D) a salamander skeleton (52, -35, D) a hell hog skeleton (52, -25, D) a +0 longbow a +0 leather armour the +8 whip of Idiel {venom, MP+8} MP+8: It affects your magic capacity (+8). an elf corpse (skeletalised by now) (52, -24, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (52, -13, D) the +0 plate armour of Gluttony {rC+} rC+: It protects you from cold. (52, -11, D) a +2 spear of venom (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) a merfolk skeleton (still there?) (52, -10, D) a +0 shortbow a centaur skeleton (53, -50, D) a +0 long sword a +2 dagger of electrocution an elf corpse (skeletalised by now) (53, -49, D) a +1 whip of flaming (53, -38, D) a +0 heavy war axe (53, -26, D) the +5 spear of the Stopping Coward {flame, MP-5 Dex+5} Dex+5: It affects your dexterity (+5). MP-5: It affects your magic capacity (-5). (53, -25, D) a +4 battleaxe of flaming a +4 shortbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (53, -24, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (53, -21, D) an elf corpse (skeletalised by now) (53, -18, D) an elf corpse (skeletalised by now) (53, -13, D) a +0 scimitar of freezing (unseen) (53, -11, D) a +0 arbalest (53, -9, D) a +0 shortbow (still there?) a +4 falchion of electrocution (still there?) (54, -49, D) a +6 scimitar of venom (54, -37, D) a +0 great sword of flaming a fire giant skeleton (54, -26, D) a +0 long sword the +5 giant spiked club of Amorality {vamp, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (54, -25, D) a +0 helmet of intelligence (54, -24, D) a +0 shortbow a +0 scale mail an elf corpse (skeletalised by now) (54, -14, D) a +0 leather armour (54, -13, D) a +3 chain mail of cold resistance (unseen) (55, -50, D) a +0 short sword the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. an elf corpse (skeletalised by now) (55, -49, D) a granite talisman (55, -37, D) the +7 ring mail of Qazlal's Indignation {rN+ Regen+ Int-2 Slay+3} Int-2: It affects your intelligence (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (unseen) (55, -26, D) the +4 quarterstaff of Fundamental Breach {antimagic, Int+3} Int+3: It affects your intelligence (+3). a +0 leather armour a +0 short sword (56, -50, D) a +0 short sword a +0 shortbow a +5 arbalest of freezing (56, -49, D) an amulet of magic regeneration (56, -48, D) a +0 short sword a +0 chain mail an elf corpse (skeletalised by now) (56, -38, D) a +1 helmet of intelligence (56, -37, D) a +1 sling of freezing (unseen) (56, -26, D) a +4 halberd of flaming a +0 ring mail a +0 vampiric dagger an elf corpse (skeletalised by now) (57, -24, D) a +0 long sword (60, -14, D) the +5 dagger of Extermination {holy, rF+ Will+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. Will+: It increases your willpower. (unseen) (61, -14, D) the +3 glaive of Cowardice {elec, rCorr Dex+2} Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (61, -13, D) a +0 great sword of flaming the staff of Qoybag {+Blink rN+ Summ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. +Blink: It lets you blink. Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (61, -9, D) a hell hound corpse (skeletalised by now) (61, -8, D) a hell hog corpse (skeletalised by now) (62, -24, D) a +5 vampiric morningstar (62, -14, D) a +2 spear of venom (62, -13, D) a +2 kite shield of reflection (62, -12, D) a +2 great sword of flaming (63, -50, D) the +8 shortbow of False Hope {freeze, Will++} Will++: It greatly increases your willpower. (63, -48, D) a black bear corpse (skeletalised by now) (63, -46, D) a +0 short sword a +0 robe (63, -41, D) a +4 ring mail of cold resistance (unseen) (63, -33, D) a +4 dagger of speed (63, -23, D) a +0 mace of protection (63, -14, D) a +0 heavy spear (64, -50, D) a +2 leather armour of cold resistance (64, -46, D) a wolf corpse (skeletalised by now) (64, -42, D) a +0 helmet of intelligence (64, -39, D) an adder corpse (skeletalised by now) (64, -33, D) a +2 scale mail of poison resistance (64, -24, D) a staff of cold (64, -23, D) a staff of cold (64, -13, D) a staff of air (65, -34, D) a staff of earth (65, -24, D) a +2 scimitar of holy wrath (66, -24, D) a +5 arbalest of freezing (69, -50, D) a staff of fire (69, -47, D) a +0 scimitar a +0 robe (70, -14, D) a +2 falchion of protection (unseen) (71, -30, D) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (71, -8, D) a jackal corpse (skeletalised by now) (72, -42, D) a staff of air (72, -34, D) a +3 short sword of electrocution (72, -33, D) a staff of air (72, -8, D) a polar bear corpse (skeletalised by now) (73, -42, D) a staff of alchemy (unseen) (73, -33, D) a staff of cold (unseen) (73, -31, D) a +0 short sword a +0 club a +0 leather armour (73, -30, D) a +2 short sword of venom an orc corpse (skeletalised by now) (73, -23, D) the +0 scale mail "Xerigrue" {Int+3} Int+3: It affects your intelligence (+3). (73, -14, D) a +0 spectral quarterstaff (unseen) (74, -48, D) a +0 trident 3 boomerangs (74, -34, D) the +7 short sword "Dragonslayer" {venom, Fly Will+} Will+: It increases your willpower. Fly: It grants you flight. (unseen) (74, -33, D) a staff of fire (unseen) (74, -31, D) a +0 trident a +0 ring mail (74, -24, D) a staff of alchemy (74, -23, D) a +2 war axe of electrocution (74, -14, D) a staff of fire (unseen) (75, -48, D) a +0 trident (75, -31, D) a +0 club a boomerang