ParallAxolotl

the Dungeon
(0, 0, D)
  the ring of the Final Chapter {rC+ Will+ Str+6}
    [ring of protection from cold]
    
    Str+6:      It affects your strength (+6).
    rC+:        It protects you from cold.
    Will+:      It increases your willpower.
(1, 1, D)
  a +5 vampiric hand axe
  (unseen)
(1, 2, D)
  a staff of conjuration
  (unseen)
(2, -17, D)
  a +0 whip of electrocution
(2, 2, D)
  a +2 whip of electrocution (still there?)
  the +5 lajatang of Eternal Vigilance {venom, Int+3 Stlth+} (still there?)
    Int+3:      It affects your intelligence (+3).
    Stlth+:     It makes you more stealthy.
(3, -36, D)
  the death talisman "Cuezop" {Will++ Slay+5}
    [talisman of death]
    
    Slay+5:     It affects your accuracy & damage with ranged weapons and melee
    (+5).
    Will++:     It greatly increases your willpower.
  (unseen)
(3, -35, D)
  a +4 rapier
  (unseen)
(3, -16, D)
  a staff of alchemy
  (unseen)
(3, -1, D)
  a +0 hand axe
  an amulet of the acrobat
  a naga corpse
(3, 1, D)
  a +0 whip
  a ring of positive energy
  the +1 robe "Qomass" {rC+ rCorr Dex+6 Stlth-}
    Dex+6:      It affects your dexterity (+6).
    rC+:        It protects you from cold.
    rCorr:      It protects you from acid and corrosion.
    Stlth-:     It makes you less stealthy.
  a naga corpse
(3, 2, D)
  a wand of charming (4)
(4, -48, D)
  a +5 triple sword (still there?)
  a +5 great sword (still there?)
  a +5 double sword (still there?)
  a +5 demon blade (still there?)
(4, -47, D)
  a +5 lajatang
  (unseen)
(4, -46, D)
  a +5 sling (still there?)
  a +5 longbow (still there?)
  a +5 orcbow (still there?)
  a +5 shortbow (still there?)
  a +5 triple crossbow (still there?)
  a +5 arbalest (still there?)
  a +5 hand cannon (still there?)
(4, -36, D)
  a staff of fire
  (unseen)
(4, -34, D)
  the +10 scimitar of the Lost Ships {freeze, rN+}
    rN+:        It protects you from negative energy.
  (unseen)
(4, -18, D)
  a staff of alchemy
(4, -17, D)
  a +5 ring of evasion
(4, -16, D)
  a +1 morningstar of protection
  (unseen)
(4, 2, D)
  the staff "Dupeplol" {rElec Stlth+ Summ Air}
    [staff of air]
    
    Base accuracy: +5  Base damage: 5  Base attack delay: 1.2
    This weapon's minimum attack delay (0.6) is reached at skill level 12.
    
    rElec:      It insulates you from electricity.
    Stlth+:     It makes you more stealthy.
    Summ:       It increases the power of your Summonings spells.
    Air:        It increases the power of your Air spells.
    
    It falls into the 'Staves' category. It is a one-handed weapon.
  (unseen)
(4, 3, D)
  a ball python corpse
  a water moccasin corpse
(4, 5, D)
  a guardian serpent corpse
(5, -48, D)
  a +5 quick blade
  a +5 rapier
  a +5 dagger
(5, -47, D)
  a +5 giant spiked club
  a +5 giant club
  a +5 great mace
  a +5 demon whip
(5, -46, D)
  a +5 bardiche
  a +5 demon trident
(5, -45, D)
  a +5 executioner's axe
  a +5 battleaxe
(5, -43, D)
  an orb of mayhem (still there?)
  an orb of guile (still there?)
  a +3 tower shield (still there?)
  a +3 kite shield (still there?)
  a +3 buckler (still there?)
(5, -42, D)
  a +5 crystal plate armour (still there?)
  +5 golden dragon scales (still there?)
  +5 shadow dragon scales (still there?)
  +5 storm dragon scales (still there?)
  +5 ice dragon scales (still there?)
  +5 fire dragon scales (still there?)
  a +5 plate armour (still there?)
(5, -34, D)
  the +0 leather armour of Sin {Dex+3}
    Dex+3:      It affects your dexterity (+3).
  (unseen)
(5, -18, D)
  a staff of death
(5, -17, D)
  the +7 plate armour of Death Resistance {Will- Str+3 Int+8 Stlth-}
    Str+3:      It affects your strength (+3).
    Int+8:      It affects your intelligence (+8).
    Will-:      It decreases your willpower.
    Stlth-:     It makes you less stealthy.
(5, -16, D)
  the +5 quarterstaff "Empason" {freeze, rPois rC+ Will++ MP-7}
    rC+:        It protects you from cold.
    rPois:      It protects you from poison.
    Will++:     It greatly increases your willpower.
    MP-7:       It affects your magic capacity (-7).
  (unseen)
(5, 0, D)
  a staff of conjuration
(5, 6, D)
  a +0 hand axe
  a +0 robe
  a +4 ring of protection
(6, -36, D)
  the +8 Vampire's Tooth {megavamp}
  (unseen)
(6, -34, D)
  a +4 spear of freezing
  (unseen)
(6, -18, D)
  an amulet of regeneration
(6, -17, D)
  the +4 sling of the Sun {antimagic, rPois Will+ Str+3 Dex-4}
    Str+3:      It affects your strength (+3).
    Dex-4:      It affects your dexterity (-4).
    rPois:      It protects you from poison.
    Will+:      It increases your willpower.
(6, -16, D)
  a +6 chain mail of ponderousness
  (unseen)
(6, -1, D)
  a +0 trident
(6, 0, D)
  a water moccasin corpse
(6, 1, D)
  a +0 flail
  a +0 robe
  a +0 whip
(6, 2, D)
  an anaconda corpse
(6, 3, D)
  a +0 halberd
(6, 5, D)
  a +0 halberd
  a +0 robe
  a naga corpse
(6, 7, D)
  a naga corpse
(7, -42, D)
  a +0 robe
  an orb of light
(7, -36, D)
  a +2 plate armour of fire resistance
  (unseen)
(7, -34, D)
  a +3 ring mail of willpower
  (unseen)
(7, -18, D)
  the Unrestrained Analects
(7, -17, D)
  a +1 ring mail of poison resistance
(7, 0, D)
  a staff of alchemy
(7, 1, D)
  a +0 rapier of venom
(7, 2, D)
  a +4 great sword of electrocution (still there?)
  a +0 robe (still there?)
  a +0 halberd (still there?)
  a +0 robe (still there?)
  a wand of mindburst (10) (still there?)
(7, 3, D)
  a naga corpse
(7, 4, D)
  a +0 morningstar
  a naga corpse
(8, -34, D)
  an amulet of reflection
  a +5 ring of evasion
  a ring of wizardry
  a +5 ring of evasion
(8, -17, D)
  a +1 heavy broad axe
(8, 0, D)
  the ring "Idwodghio" {*Slow +Blink rCorr Str+4 Dex+6}
    [ring of dexterity]
    
    Str+4:      It affects your strength (+4).
    Dex+6:      It affects your dexterity (+6).
    +Blink:     It lets you blink.
    rCorr:      It protects you from acid and corrosion.
    *Slow:      It may slow you when you take damage.
(8, 2, D)
  a +0 dire flail (still there?)
  the amulet of Qox Lith {Acrobat rC+++ Slay-3} (still there?)
    [amulet of the acrobat]
    
    Acrobat:    It increases your evasion while moving and waiting.
    Slay-3:     It affects your accuracy & damage with ranged weapons and melee
    (-3).
    rC+++:      It renders you almost immune to cold.
  the +6 battleaxe of Disgust {antimagic, rElec rC+++ Str+4 Dex-4} (still there?)
    Str+4:      It affects your strength (+4).
    Dex-4:      It affects your dexterity (-4).
    rC+++:      It renders you almost immune to cold.
    rElec:      It insulates you from electricity.
  a guardian serpent corpse (still there?)
(8, 4, D)
  a naga corpse
(8, 10, D)
  a +3 long sword of flaming (still there?)
  a +0 robe (still there?)
  a naga corpse (still there?)
(9, -36, D)
  a +1 falchion of protection
(9, -35, D)
  a +3 rapier of speed
(9, -17, D)
  a ring of flight
(9, -16, D)
  the +6 short sword of Annihilation {freeze, Str+4}
    Str+4:      It affects your strength (+4).
  (unseen)
(9, 2, D)
  a +0 scimitar
  a naga corpse
(9, 3, D)
  a +0 short sword
(9, 6, D)
  a naga corpse
(9, 8, D)
  a black mamba corpse
(9, 9, D)
  a +0 club
  a +0 robe
  a naga corpse
(10, -35, D)
  a +0 dagger of venom
(10, -34, D)
  a +2 morningstar of protection
(10, -17, D)
  a ring of magical power
(10, 1, D)
  a staff of conjuration
(10, 3, D)
  a +0 flail
(11, -50, D)
  the +6 Majin-Bo {spellvamp, MP+6 Int+6}
    Int+6:      It affects your intelligence (+6).
    MP+6:       It affects your magic capacity (+6).
  the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}
    Acc+∞:      It never misses its target.
    SInv:       It lets you see invisible.
  the +10 dark maul {heavy}
  the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}
    Mesm:       Its wielder is mesmerised by any visible foes, and it cannot be
    unequipped while any foes are visible.
    SInv:       It lets you see invisible.
    Fly:        It grants you flight.
    ^Drain:     It drains your maximum health when unequipped.
(11, -46, D)
  a serpent talisman
  a blade talisman
  a maw talisman
  a beast talisman
(11, -45, D)
  a +6 ring of intelligence
  a +6 ring of intelligence
  a +6 ring of dexterity
  a +6 ring of dexterity
  a ring of flight
(11, -36, D)
  a blade talisman
(11, -34, D)
  the +1 hand axe "Qagge" {vamp, Int+3}
    Int+3:      It affects your intelligence (+3).
(11, -18, D)
  the +8 mithril axe "Arga" {speed, Will+}
    Will+:      It increases your willpower.
  (unseen)
(11, -17, D)
  a staff of cold
(11, 0, D)
  a +3 rapier of holy wrath
(11, 2, D)
  a +0 battleaxe (still there?)
  a +0 robe (still there?)
  a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} (still there?)
    [ring of protection from fire]
    
    AC+2:       It affects your AC (+2).
    EV+2:       It affects your evasion (+2).
    rF+:        It protects you from fire.
    HP+2:       It affects your health (+2).
    SH+2:       It affects your SH (+2).
(12, -50, D)
  the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++}
    rFlCloud:   It grants immunity to clouds of flame.
    rF++:       It greatly protects you from fire.
  the +6 shillelagh "Devastator" {shatter}
  the +11 plutonium sword {^Contam Stlth-}
    ^Contam:    It causes magical contamination when unequipped.
    Stlth-:     It makes you less stealthy.
  the +9 sword of Zonguldrok {reap}
  the +13 scythe of Curses {drain, curses, ^Drain}
    ^Drain:     It drains your maximum health when unequipped.
  the +9 sword of Power {lifebolt}
  the +7 mace of Variability {chaos, chaos arc}
  the +11 Singing Sword {sonic wave}
  the +8 storm bow {elec, penet}
(12, -36, D)
  a +1 vampiric war axe
(12, -35, D)
  a staff of cold
(12, -34, D)
  a +1 hand axe of flaming
(12, -18, D)
  a +2 shortbow of flaming
  (unseen)
(12, -17, D)
  a staff of air
  (unseen)
(12, -16, D)
  a +2 falchion of protection
  (unseen)
(12, 2, D)
  a +0 club
  a +0 robe
  a ring of wizardry
(13, -36, D)
  the +2 swamp dragon scales of Limited Liability {-Tele rElec rPois MP+5 Int+5}
    Int+5:      It affects your intelligence (+5).
    rElec:      It insulates you from electricity.
    rPois:      It protects you from poison.
    MP+5:       It affects your magic capacity (+5).
    -Tele:      It prevents most forms of teleportation.
(13, 0, D)
  the +8 longbow "Zephyr" {speed, Dex+3 SInv}
    Dex+3:      It affects your dexterity (+3).
    SInv:       It lets you see invisible.
  a water moccasin corpse
(13, 1, D)
  a +0 long sword of holy wrath
  (unseen)
(13, 2, D)
  a +0 flail (still there?)
  a +0 robe (still there?)
  a wand of polymorph (2) (still there?)
  a +3 battleaxe of venom (still there?)
  a naga corpse (still there?)
(13, 3, D)
  a naga corpse
(13, 4, D)
  a ball python corpse
(14, -18, D)
  +1 ice dragon scales
  (unseen)
(14, -16, D)
  a +2 pair of gloves of infusion
  (unseen)
(14, -1, D)
  a +0 flail
  a wand of polymorph (3)
  a naga corpse
(14, 0, D)
  a +1 chain mail of fire resistance
(14, 2, D)
  a +0 halberd
  the ring of Exikirea {rElec rN+ Str+3 Int+3}
    [ring of positive energy]
    
    Str+3:      It affects your strength (+3).
    Int+3:      It affects your intelligence (+3).
    rElec:      It insulates you from electricity.
    rN+:        It protects you from negative energy.
(14, 3, D)
  a +0 halberd
  a +0 robe
  an anaconda corpse
(15, 1, D)
  a staff of alchemy
  (unseen)
(15, 3, D)
  a +0 flail
(19, -42, D)
  a +0 long sword
(20, -49, D)
  the +4 scimitar "Zonk" {protect, rC+ Dex+4}
    Dex+4:      It affects your dexterity (+4).
    rC+:        It protects you from cold.
  (unseen)
(20, -44, D)
  a +0 longbow
  a +0 leather armour
  an elf skeleton
(20, -43, D)
  a +0 dagger
  a +0 leather armour
  a +0 halberd of protection
  an elf skeleton
(20, -33, D)
  a ring of resist corrosion
(20, -17, D)
  a staff of air
  (unseen)
(20, 0, D)
  a +0 falchion of pain
  (unseen)
(21, -49, D)
  a +1 vampiric spear
  (unseen)
(21, -43, D)
  a +2 short sword of draining
(21, -34, D)
  a +1 battleaxe of distortion
(21, -33, D)
  a +2 shortbow of electrocution
(21, -18, D)
  the +5 hand axe "Egushuma" {spect, ^Contam Will+ rCorr Str+3}
    Str+3:      It affects your strength (+3).
    Will+:      It increases your willpower.
    ^Contam:    It causes magical contamination when unequipped.
    rCorr:      It protects you from acid and corrosion.
  (unseen)
(21, -17, D)
  a +2 great mace of draining
  (unseen)
(21, 0, D)
  a book of the Hunter
(21, 1, D)
  a shapeshifter corpse
(22, -50, D)
  the +10 morningstar "Eos" {elec, Halo rElec}
    Halo:       It grants its wielder a halo, revealing invisible creatures and
    increasing accuracy against all within it other than the wielder.
    rElec:      It insulates you from electricity.
(22, -49, D)
  a +3 trident of protection
  (unseen)
(22, -46, D)
  a +0 shortbow (still there?)
  the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (still there?)
    rC+:        It protects you from cold.
    Fly:        It grants you flight.
    *Noise:     It may make a loud noise when swung.
  an elf skeleton (still there?)
(22, -34, D)
  the +5 short sword "Zosyuz" {flame, rF+ Str+3 Int+4}
    Str+3:      It affects your strength (+3).
    Int+4:      It affects your intelligence (+4).
    rF+:        It protects you from fire.
(22, -19, D)
  a ring of willpower
(22, -17, D)
  a ring of magical power
  a ring of wizardry
  a +4 ring of protection
  a ring of flight
  a +6 ring of strength
(22, 0, D)
  a book of Scorching
(22, 1, D)
  the +1 ring mail "Kulum" {Harm *Slow Str+6 Stlth+}
    Str+6:      It affects your strength (+6).
    *Slow:      It may slow you when you take damage.
    Harm:       It increases damage dealt and taken.
    Stlth+:     It makes you more stealthy.
  (unseen)
(23, -50, D)
  a +0 short sword
(23, -49, D)
  a staff of cold
  (unseen)
(23, -45, D)
  a +0 rapier
  a +0 rapier
  a +0 leather armour
(23, -43, D)
  a +3 long sword of holy wrath
(23, -33, D)
  a +2 leather armour of cold resistance
(23, -18, D)
  a +0 plate armour of cold resistance
  (unseen)
(23, -17, D)
  a +1 heavy trident
(23, -16, D)
  a staff of conjuration
(23, 0, D)
  a staff of conjuration
  (unseen)
(23, 1, D)
  a shapeshifter corpse
(24, -49, D)
  a staff of death (still there?)
  a +0 shortbow (still there?)
  a +0 leather armour (still there?)
  the staff "Ovek" {rN+ Str+3 Dex+2 Necro} (still there?)
    [staff of death]
    
    Base accuracy: +5  Base damage: 5  Base attack delay: 1.2
    This weapon's minimum attack delay (0.6) is reached at skill level 12.
    
    Str+3:      It affects your strength (+3).
    Dex+2:      It affects your dexterity (+2).
    rN+:        It protects you from negative energy.
    Necro:      It increases the power of your Necromancy spells.
    
    It falls into the 'Staves' category. It is a one-handed weapon.
(24, -45, D)
  a +2 flail of draining
  (unseen)
(24, -43, D)
  an elf skeleton
(24, -34, D)
  the +5 ring mail "Eloxaa" {Str-4 Dex+8}
    Str-4:      It affects your strength (-4).
    Dex+8:      It affects your dexterity (+8).
(24, -33, D)
  the +3 crown of Dyrovepreva {rElec Int+2 SInv}
    Int+2:      It affects your intelligence (+2).
    rElec:      It insulates you from electricity.
    SInv:       It lets you see invisible.
(24, -18, D)
  the +6 shortbow of Watchfulness {speed, rPois Str+3 Int+2}
    Str+3:      It affects your strength (+3).
    Int+2:      It affects your intelligence (+2).
    rPois:      It protects you from poison.
  (unseen)
(24, -10, D)
  +0 shadow dragon scales
  +0 shadow dragon scales
  a shadow dragon skeleton
  a doom hound skeleton
  a shadow dragon skeleton
(24, -9, D)
  a +1 antimagic demon whip
(24, 0, D)
  a wand of iceblast (7)
  a glowing shapeshifter corpse
(25, -49, D)
  a ring of flight
  an amulet of magic regeneration
  a ring of see invisible
  the +4 hand axe "Jaebiad" {drain, *Noise rF+ rC+ rN+}
    rF+:        It protects you from fire.
    rC+:        It protects you from cold.
    rN+:        It protects you from negative energy.
    *Noise:     It may make a loud noise when swung.
  4 scrolls of amnesia
(25, -48, D)
  a +0 longbow
  a +0 leather armour
  a +0 long sword
  a +0 leather armour
  an elf skeleton
(25, -47, D)
  a +0 rapier
  a +0 rapier
  a +0 leather armour
  a +6 ring of intelligence
(25, -32, D)
  a staff of earth
(25, -18, D)
  a ring of flight
(25, -17, D)
  a +2 whip of holy wrath
(25, 0, D)
  a ring of flight
  a shapeshifter corpse
(26, -33, D)
  a staff of alchemy
(26, -18, D)
  a +2 crystal plate armour
(26, -16, D)
  a staff of cold
(26, 0, D)
  a book of Cantrips
  a glowing shapeshifter corpse
(26, 1, D)
  a glowing shapeshifter corpse
(26, 7, D)
  a shapeshifter corpse
(27, -50, D)
  a staff of fire
(27, -49, D)
  a staff of cold
(27, -46, D)
  an elf skeleton
(27, -18, D)
  the +7 triple crossbow of Duty {elec, *Corrode rPois Str+6}
    Str+6:      It affects your strength (+6).
    rPois:      It protects you from poison.
    *Corrode:   It may corrode you when you take damage.
(27, -17, D)
  a +4 scale mail of poison resistance
(27, -16, D)
  a book of Decay
(27, 0, D)
  a staff of cold
  (unseen)
(27, 4, D)
  a glowing shapeshifter corpse
(28, -50, D)
  a +0 scimitar
(28, -49, D)
  a staff of conjuration
(28, -47, D)
  a +1 dagger of venom
  (unseen)
(28, -34, D)
  the +4 shortbow "Uvuas" {flame, Str+3 Int+3 Dex+6}
    Str+3:      It affects your strength (+3).
    Int+3:      It affects your intelligence (+3).
    Dex+6:      It affects your dexterity (+6).
(28, -33, D)
  a +4 battleaxe of flaming
(28, -16, D)
  a staff of cold
  (unseen)
(28, 0, D)
  Naewobb's Omnibus of the Nocuous Damned
    Spells                            Type                      Level
     a - Vampiric Draining             Necromancy                    3
     b - Dispel Undead                 Necromancy                    4
     c - Cigotuvi's Putrefaction       Necromancy/Air                4
     d - Conjure Ball Lightning        Conjuration/Air               6
(28, 6, D)
  a glowing shapeshifter corpse
(29, -50, D)
  a +0 helmet of intelligence
(29, -49, D)
  a +1 pair of gloves of infusion
  a +2 pair of gloves of hurling
  the ring of the Devil's Advocate {Wiz Dex+4}
    [ring of wizardry]
    
    It improves your spell success rate.
    Dex+4:      It affects your dexterity (+4).
    Wiz:        It increases the success rate of your magical spells.
  the ring "Etuthog" {Int+6 SInv}
    [ring of see invisible]
    
    Int+6:      It affects your intelligence (+6).
    SInv:       It lets you see invisible.
  the amulet of Leruomm {Acrobat Dex+3}
    [amulet of the acrobat]
    
    Acrobat:    It increases your evasion while moving and waiting.
    Dex+3:      It affects your dexterity (+3).
(29, -48, D)
  a +0 short sword
  an elf skeleton
(29, -34, D)
  a staff of conjuration
(29, -33, D)
  an orb of wrath
(29, -18, D)
  the staff of the Last Bones {rC- Str+3 Int+5 Conj}
    [staff of conjuration]
    
    Base accuracy: +5  Base damage: 5  Base attack delay: 1.2
    This weapon's minimum attack delay (0.6) is reached at skill level 12.
    
    Str+3:      It affects your strength (+3).
    Int+5:      It affects your intelligence (+5).
    rC-:        It makes you vulnerable to cold.
    Conj:       It increases the power of your Conjurations spells.
    
    It falls into the 'Staves' category. It is a one-handed weapon.
(29, 0, D)
  a +1 chain mail of cold resistance
  (unseen)
(29, 1, D)
  a glowing shapeshifter corpse
(30, -49, D)
  a staff of air
(30, -44, D)
  a +0 long sword
(30, -18, D)
  a +3 long sword of distortion
(30, 0, D)
  a +3 glaive of venom
  (unseen)
(31, 0, D)
  a +3 heavy hand axe (still there?)
  a glowing shapeshifter corpse (still there?)
(32, 0, D)
  a +3 spear of pain
  (unseen)
(33, 0, D)
  a +8 shortbow of draining
  (unseen)
(34, -20, D)
  a +0 heavy battleaxe (still there?)
  a green draconian skeleton (still there?)
(34, 0, D)
  a wand of flame (10)
(35, -22, D)
  a +0 war axe
(36, -36, D)
  the staff of Hiuth {rElec rN+ Str-3 Int+2 Air}
    [staff of air]
    
    Base accuracy: +5  Base damage: 5  Base attack delay: 1.2
    This weapon's minimum attack delay (0.6) is reached at skill level 12.
    
    Str-3:      It affects your strength (-3).
    Int+2:      It affects your intelligence (+2).
    rElec:      It insulates you from electricity.
    rN+:        It protects you from negative energy.
    Air:        It increases the power of your Air spells.
    
    It falls into the 'Staves' category. It is a one-handed weapon.
  (unseen)
(36, -35, D)
  a +2 morningstar of holy wrath
  (unseen)
(36, -21, D)
  a +0 flail
  a staff of conjuration
  a red draconian skeleton
(36, -19, D)
  a +0 hand axe
(37, -50, D)
  a +1 vampiric great sword
(37, -49, D)
  a +2 arbalest of freezing
  (unseen)
(37, -20, D)
  a +0 dire flail
  a +0 cloak
  a green draconian skeleton
(38, -50, D)
  a +10 spear
(38, -22, D)
  a +0 short sword
(38, -21, D)
  a +9 short sword
(38, -20, D)
  a +0 glaive
(39, -50, D)
  a +2 troll leather armour
(39, -35, D)
  a +2 buckler of fire resistance
(39, -22, D)
  a staff of air
  (unseen)
(39, -20, D)
  a +0 scimitar
(39, -19, D)
  a +0 long sword
(39, -18, D)
  a +0 mace
(39, -16, D)
  a green draconian skeleton
(40, -50, D)
  a +3 spectral giant spiked club
(40, -36, D)
  a +5 long sword of protection
(40, -22, D)
  a +0 hand axe
(40, -21, D)
  a +1 vampiric whip
  a +3 falchion of holy wrath
(40, -19, D)
  a +0 war axe
  a purple draconian skeleton
(40, -15, D)
  a red draconian skeleton
(41, -50, D)
  a +4 flail of draining
(41, -49, D)
  a staff of conjuration
  (unseen)
(41, -36, D)
  a +1 morningstar of protection
(41, -35, D)
  a +2 spectral giant spiked club
(41, -21, D)
  a +0 long sword
  the +1 cloak "Pauragg" {Fly rF+ rC+ Int-3}
    Int-3:      It affects your intelligence (-3).
    rF+:        It protects you from fire.
    rC+:        It protects you from cold.
    Fly:        It grants you flight.
  the +2 robe of the Fisher {Str-3 Dex+7}
    Str-3:      It affects your strength (-3).
    Dex+7:      It affects your dexterity (+7).
(41, -20, D)
  a +0 broad axe of venom
(41, -19, D)
  a +0 flail
(41, -17, D)
  a black draconian skeleton
(42, -49, D)
  the staff of the Twelve Deaths {*Slow rC+ rN+ Int+2 Necro Fire}
    [staff of death]
    
    Base accuracy: +5  Base damage: 5  Base attack delay: 1.2
    This weapon's minimum attack delay (0.6) is reached at skill level 12.
    
    Int+2:      It affects your intelligence (+2).
    rC+:        It protects you from cold.
    rN+:        It protects you from negative energy.
    *Slow:      It may slow you when you take damage.
    Necro:      It increases the power of your Necromancy spells.
    Fire:       It increases the power of your Fire spells.
    
    It falls into the 'Staves' category. It is a one-handed weapon.
  (unseen)
(42, -35, D)
  a +3 sling of freezing
(42, -21, D)
  the staff "Wuirunn" {Str+4 Int-4 Dex+4 Conj}
    [staff of conjuration]
    
    Base accuracy: +5  Base damage: 5  Base attack delay: 1.2
    This weapon's minimum attack delay (0.6) is reached at skill level 12.
    
    Str+4:      It affects your strength (+4).
    Int-4:      It affects your intelligence (-4).
    Dex+4:      It affects your dexterity (+4).
    Conj:       It increases the power of your Conjurations spells.
    
    It falls into the 'Staves' category. It is a one-handed weapon.
  (unseen)
(42, -19, D)
  a +0 scimitar
  a +0 glaive
  a white draconian skeleton
(43, -50, D)
  the +7 captain's cutlass {speed, disarm}
(43, -36, D)
  a +2 scimitar of pain
(43, -35, D)
  a +2 flail of protection
  (unseen)
(43, -22, D)
  a book of Spatial Translocations
(43, -19, D)
  a +0 long sword
(44, -35, D)
  a +0 flail of draining
  (unseen)
(44, -22, D)
  a serpent talisman
  a yellow draconian skeleton
(44, -20, D)
  a +0 mace
(45, -22, D)
  a staff of air
  (unseen)
(45, -20, D)
  a +0 flail
(48, -39, D)
  the +1 buckler of Grand Birdsong {-Tele rF++ Dex+4}
    Dex+4:      It affects your dexterity (+4).
    rF++:       It greatly protects you from fire.
    -Tele:      It prevents most forms of teleportation.
  a ring of magical power
  a ring of fire
  a +6 ring of strength
  a ring of ice
  a ring of ice
(48, -10, D)
  a +2 heavy spear
  a silver javelin
  the +1 leather armour "Qehurefy" {rElec rF- Int+2}
    Int+2:      It affects your intelligence (+2).
    rF-:        It makes you vulnerable to fire.
    rElec:      It insulates you from electricity.
  a +4 orcbow
  a centaur skeleton
(49, -10, D)
  a +0 longbow
  a +0 leather armour
(49, -9, D)
  a +0 orcbow
  a +4 mace of protection
(50, -50, D)
  a +3 falchion of freezing
  a +0 ring mail
  a +0 long sword
(50, -49, D)
  a +0 longbow
  a +0 leather armour
(50, -38, D)
  a book of Spatial Translocations
(50, -26, D)
  a staff of alchemy
(50, -25, D)
  a +2 heavy long sword
  a +0 ring mail
(50, -10, D)
  a +0 arbalest
(51, -50, D)
  a +0 short sword
  a +0 shortbow
  a +0 leather armour
  an elf corpse (skeletalised by now)
(51, -49, D)
  a staff of death
(51, -38, D)
  a +1 spectral quarterstaff
  (unseen)
(51, -26, D)
  the +6 orcbow of Corpus Delicti {heavy, rC+ Str+3}
    Str+3:      It affects your strength (+3).
    rC+:        It protects you from cold.
(51, -25, D)
  a +0 rapier
  a +0 rapier
  a +0 leather armour
  a +5 flail of holy wrath
  an elf corpse (skeletalised by now)
(51, -13, D)
  a +4 quarterstaff of speed
  (unseen)
(51, -12, D)
  3 large rocks
(51, -10, D)
  4 large rocks
  a stone giant skeleton
(52, -50, D)
  a +2 dagger of freezing
  a +0 shortbow
  a +0 leather armour
  a +0 short sword
(52, -49, D)
  a +0 rapier
  a +0 rapier
  a +0 leather armour
  an elf corpse (skeletalised by now)
(52, -48, D)
  a +0 long sword
(52, -38, D)
  a staff of cold (still there?)
  a hell hog skeleton (still there?)
(52, -37, D)
  a salamander skeleton
(52, -35, D)
  a hell hog skeleton
(52, -25, D)
  a +0 longbow
  a +0 leather armour
  the +8 whip of Idiel {venom, MP+8}
    MP+8:       It affects your magic capacity (+8).
  an elf corpse (skeletalised by now)
(52, -24, D)
  a +0 rapier
  a +0 rapier
  a +0 leather armour
  an elf corpse (skeletalised by now)
(52, -13, D)
  the +0 plate armour of Gluttony {rC+}
    rC+:        It protects you from cold.
(52, -11, D)
  a +2 spear of venom (still there?)
  2 silver javelins (still there?)
  a +0 leather armour (still there?)
  a merfolk skeleton (still there?)
(52, -10, D)
  a +0 shortbow
  a centaur skeleton
(53, -50, D)
  a +0 long sword
  a +2 dagger of electrocution
  an elf corpse (skeletalised by now)
(53, -49, D)
  a +1 whip of flaming
(53, -38, D)
  a +0 heavy war axe
(53, -26, D)
  the +5 spear of the Stopping Coward {flame, MP-5 Dex+5}
    Dex+5:      It affects your dexterity (+5).
    MP-5:       It affects your magic capacity (-5).
(53, -25, D)
  a +4 battleaxe of flaming
  a +4 shortbow
  a +0 dagger
  a +0 leather armour
  an elf corpse (skeletalised by now)
(53, -24, D)
  a +0 longbow
  a +0 leather armour
  an elf corpse (skeletalised by now)
(53, -21, D)
  an elf corpse (skeletalised by now)
(53, -18, D)
  an elf corpse (skeletalised by now)
(53, -13, D)
  a +0 scimitar of freezing
  (unseen)
(53, -11, D)
  a +0 arbalest
(53, -9, D)
  a +0 shortbow (still there?)
  a +4 falchion of electrocution (still there?)
(54, -49, D)
  a +6 scimitar of venom
(54, -37, D)
  a +0 great sword of flaming
  a fire giant skeleton
(54, -26, D)
  a +0 long sword
  the +5 giant spiked club of Amorality {vamp, rC+ Stlth+}
    rC+:        It protects you from cold.
    Stlth+:     It makes you more stealthy.
(54, -25, D)
  a +0 helmet of intelligence
(54, -24, D)
  a +0 shortbow
  a +0 scale mail
  an elf corpse (skeletalised by now)
(54, -14, D)
  a +0 leather armour
(54, -13, D)
  a +3 chain mail of cold resistance
  (unseen)
(55, -50, D)
  a +0 short sword
  the +3 greatsling "Punk" {acid, rCorr}
    rCorr:      It protects you from acid and corrosion.
  an elf corpse (skeletalised by now)
(55, -49, D)
  a granite talisman
(55, -37, D)
  the +7 ring mail of Qazlal's Indignation {rN+ Regen+ Int-2 Slay+3}
    Int-2:      It affects your intelligence (-2).
    Slay+3:     It affects your accuracy & damage with ranged weapons and melee
    (+3).
    rN+:        It protects you from negative energy.
    Regen+:     It increases your rate of health regeneration.
  (unseen)
(55, -26, D)
  the +4 quarterstaff of Fundamental Breach {antimagic, Int+3}
    Int+3:      It affects your intelligence (+3).
  a +0 leather armour
  a +0 short sword
(56, -50, D)
  a +0 short sword
  a +0 shortbow
  a +5 arbalest of freezing
(56, -49, D)
  an amulet of magic regeneration
(56, -48, D)
  a +0 short sword
  a +0 chain mail
  an elf corpse (skeletalised by now)
(56, -38, D)
  a +1 helmet of intelligence
(56, -37, D)
  a +1 sling of freezing
  (unseen)
(56, -26, D)
  a +4 halberd of flaming
  a +0 ring mail
  a +0 vampiric dagger
  an elf corpse (skeletalised by now)
(57, -24, D)
  a +0 long sword
(60, -14, D)
  the +5 dagger of Extermination {holy, rF+ Will+ Str+2}
    Str+2:      It affects your strength (+2).
    rF+:        It protects you from fire.
    Will+:      It increases your willpower.
  (unseen)
(61, -14, D)
  the +3 glaive of Cowardice {elec, rCorr Dex+2}
    Dex+2:      It affects your dexterity (+2).
    rCorr:      It protects you from acid and corrosion.
(61, -13, D)
  a +0 great sword of flaming
  the staff of Qoybag {+Blink rN+ Summ Earth}
    [staff of earth]
    
    Base accuracy: +5  Base damage: 5  Base attack delay: 1.2
    This weapon's minimum attack delay (0.6) is reached at skill level 12.
    
    rN+:        It protects you from negative energy.
    +Blink:     It lets you blink.
    Summ:       It increases the power of your Summonings spells.
    Earth:      It increases the power of your Earth spells.
    
    It falls into the 'Staves' category. It is a one-handed weapon.
(61, -9, D)
  a hell hound corpse (skeletalised by now)
(61, -8, D)
  a hell hog corpse (skeletalised by now)
(62, -24, D)
  a +5 vampiric morningstar
(62, -14, D)
  a +2 spear of venom
(62, -13, D)
  a +2 kite shield of reflection
(62, -12, D)
  a +2 great sword of flaming
(63, -50, D)
  the +8 shortbow of False Hope {freeze, Will++}
    Will++:     It greatly increases your willpower.
(63, -48, D)
  a black bear corpse (skeletalised by now)
(63, -46, D)
  a +0 short sword
  a +0 robe
(63, -41, D)
  a +4 ring mail of cold resistance
  (unseen)
(63, -33, D)
  a +4 dagger of speed
(63, -23, D)
  a +0 mace of protection
(63, -14, D)
  a +0 heavy spear
(64, -50, D)
  a +2 leather armour of cold resistance
(64, -46, D)
  a wolf corpse (skeletalised by now)
(64, -42, D)
  a +0 helmet of intelligence
(64, -39, D)
  an adder corpse (skeletalised by now)
(64, -33, D)
  a +2 scale mail of poison resistance
(64, -24, D)
  a staff of cold
(64, -23, D)
  a staff of cold
(64, -13, D)
  a staff of air
(65, -34, D)
  a staff of earth
(65, -24, D)
  a +2 scimitar of holy wrath
(66, -24, D)
  a +5 arbalest of freezing
(69, -50, D)
  a staff of fire
(69, -47, D)
  a +0 scimitar
  a +0 robe
(70, -14, D)
  a +2 falchion of protection
  (unseen)
(71, -30, D)
  a +0 long sword
  a +0 chain mail
  an orc corpse (skeletalised by now)
(71, -8, D)
  a jackal corpse (skeletalised by now)
(72, -42, D)
  a staff of air
(72, -34, D)
  a +3 short sword of electrocution
(72, -33, D)
  a staff of air
(72, -8, D)
  a polar bear corpse (skeletalised by now)
(73, -42, D)
  a staff of alchemy
  (unseen)
(73, -33, D)
  a staff of cold
  (unseen)
(73, -31, D)
  a +0 short sword
  a +0 club
  a +0 leather armour
(73, -30, D)
  a +2 short sword of venom
  an orc corpse (skeletalised by now)
(73, -23, D)
  the +0 scale mail "Xerigrue" {Int+3}
    Int+3:      It affects your intelligence (+3).
(73, -14, D)
  a +0 spectral quarterstaff
  (unseen)
(74, -48, D)
  a +0 trident
  3 boomerangs
(74, -34, D)
  the +7 short sword "Dragonslayer" {venom, Fly Will+}
    Will+:      It increases your willpower.
    Fly:        It grants you flight.
  (unseen)
(74, -33, D)
  a staff of fire
  (unseen)
(74, -31, D)
  a +0 trident
  a +0 ring mail
(74, -24, D)
  a staff of alchemy
(74, -23, D)
  a +2 war axe of electrocution
(74, -14, D)
  a staff of fire
  (unseen)
(75, -48, D)
  a +0 trident
(75, -31, D)
  a +0 club
  a boomerang