ParallAxolotl the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 7, D) 3 scrolls of blinking a +0 robe an orb of light 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +10 dark maul {heavy} the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a wand of paralysis (6) (49, 37, D) 4 scrolls of enchant armour (50, 36, D) a +2 leather armour of willpower (unseen) (50, 37, D) a talisman of death (50, 39, D) a hell hog corpse (51, 36, D) a +6 ring of strength (51, 37, D) a staff of fire (unseen) (51, 38, D) a +3 great sword of flaming (still there?) a fire giant corpse (still there?) (51, 42, D) a +2 great sword of flaming (still there?) a fire giant corpse (still there?) (52, 36, D) a +2 scale mail of willpower (unseen) (52, 37, D) a +1 double sword of holy wrath (unseen) (52, 42, D) a +0 great sword of flaming (unseen) (53, 36, D) a book of Annihilations (53, 37, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (unseen) (54, 36, D) the ring "Juod Ini" {rPois rF- AC+4 Int+2 Stlth+} [ring of protection] AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (unseen) (59, 36, D) the +4 halberd "Qemobuxt" {drain, rN+ Dex+2} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. (59, 37, D) a +1 sling of freezing (unseen) (60, 36, D) the +4 quarterstaff of Flawed Execution {flame, rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (61, 0, D) the +6 falchion "Orb Guardian's Doom" {freeze, rC+ Int+2 Dex+2 Stlth-} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Stlth-: It makes you less stealthy. (61, 4, D) a +4 whip (still there?) an orc corpse (skeletalised by now) (still there?) (61, 9, D) a +0 club a +0 leather armour an orc skeleton (61, 26, D) a staff of air (61, 37, D) a staff of earth (61, 41, D) a +0 giant club a +0 giant club (61, 42, D) a +0 troll leather armour a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a troll skeleton a two-headed ogre skeleton (62, 0, D) the +7 shortbow "Ofig" {freeze, +Blink rPois} rPois: It protects you from poison. +Blink: It lets you blink. (62, 1, D) a +2 helmet of see invisible (62, 2, D) a +3 whip (62, 3, D) a +0 dagger of venom (62, 8, D) a +2 great mace of protection (62, 10, D) a +0 hand axe a +0 flail a +0 leather armour (62, 11, D) a +0 club (62, 16, D) the +7 quarterstaff of Departure {pain, rElec Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (62, 17, D) a +3 chain mail of poison resistance (unseen) (62, 26, D) a +0 orcbow of freezing (62, 27, D) a river rat corpse (skeletalised by now) (62, 36, D) the +1 shortbow "Mytwid" {freeze, Str+6} Str+6: It affects your strength (+6). (62, 40, D) 4 large rocks (62, 41, D) 3 large rocks (62, 42, D) a +0 giant club a +0 giant spiked club 5 large rocks a stone giant skeleton (63, 3, D) a +0 short sword an orc corpse (skeletalised by now) (63, 8, D) a +4 hand axe of electrocution (63, 26, D) a +1 glaive of flaming a river rat corpse (skeletalised by now) (63, 27, D) a dragon-blood talisman a wolf corpse (skeletalised by now) (63, 41, D) a +0 great sword of flaming (still there?) a fire giant skeleton (still there?) (64, 16, D) a staff of fire (64, 21, D) a shapeshifter skeleton (64, 26, D) a staff of death (64, 27, D) a +0 dagger of venom (unseen) (64, 28, D) a cane toad corpse (skeletalised by now) (65, 27, D) a komodo dragon corpse (skeletalised by now) (66, 25, D) a +1 hat (67, 0, D) a +3 chain mail of positive energy (unseen) (68, 0, D) the +7 sceptre of Torment {pain, torment} (69, 36, D) a +3 leather armour of cold resistance (unseen) (70, 8, D) the +0 scale mail of Ymuqicvor {Rampage rC+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. (70, 9, D) a +1 shortbow of flaming (70, 36, D) the +8 crystal plate armour of Teonebij {Int+6} Int+6: It affects your intelligence (+6). (71, 11, D) an iguana corpse (skeletalised by now) (71, 16, D) a +2 dagger of speed (unseen) (71, 26, D) the +6 trident of Tyoquese {speed, ^Contam rPois Will+ Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. (71, 36, D) a staff of air (71, 37, D) the +0 mask of the Dragon {Will+ Slay+3 SInv} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. SInv: It lets you see invisible. (72, 8, D) a +0 arbalest of draining (72, 9, D) a +0 sling of freezing (72, 16, D) a +7 heavy morningstar (72, 25, D) 5 large rocks a cyclops corpse (skeletalised by now) (72, 26, D) a +0 shortbow a staff of earth a centaur corpse (skeletalised by now) (72, 28, D) a +0 shortbow a centaur corpse (skeletalised by now) (72, 29, D) 5 large rocks (72, 36, D) the storm talisman of Vexation {rC- rN++ Str+3} [storm talisman] Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. (72, 37, D) a +3 scale mail of fire resistance (73, 1, D) the staff of Kuajit {Fly rN+ Will- Dex+2 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Will-: It decreases your willpower. Fly: It grants you flight. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (73, 2, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (73, 16, D) the +6 plate armour of Gigrofin {rF+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. (73, 17, D) the +0 plate armour "Ehude" {rN+ Will+ Regen+ Str-3} Str-3: It affects your strength (-3). rN+: It protects you from negative energy. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (73, 27, D) a +0 arbalest a +2 heavy hand axe a yaktaur corpse (skeletalised by now) (73, 37, D) a +0 flail of protection (74, 2, D) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (75, 26, D) a +0 shortbow a centaur corpse (skeletalised by now)