ParallAxolotl the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (6, 8, D) a +0 scale mail a +0 buckler a +0 war axe (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a +2 chain mail of cold resistance (unseen) (19, 1, D) an amulet of faith (19, 16, D) a staff of earth (unseen) (19, 17, D) a ring of fire (20, 0, D) a staff of alchemy (unseen) (20, 1, D) a +0 dire flail of protection (unseen) (20, 16, D) a book of Vapours (20, 17, D) the +6 dagger of Pixidapn {distort, rC+ MP+8} rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). (unseen) (21, 1, D) an amulet of guardian spirit (21, 16, D) a wand of quicksilver (6) (21, 17, D) a wand of mindburst (8) (22, 1, D) an amulet of faith (22, 6, D) a +0 war axe a +0 plate armour (22, 16, D) the +6 trident of Codal {heavy, rElec Will+ Dex-3} Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. Will+: It increases your willpower. (unseen) (22, 17, D) a scroll of brand weapon (23, 1, D) a +3 trident of freezing (unseen) (23, 7, D) +0 shadow dragon scales a shadow dragon skeleton (23, 8, D) a +0 long sword a +0 chain mail (23, 16, D) a +6 ring of strength (23, 17, D) a +5 heavy orcbow (unseen) (23, 18, D) a +2 scale mail of cold resistance (unseen) (23, 20, D) a demonic crawler corpse (24, 0, D) a book of Minor Magic (24, 4, D) a +0 bardiche a +0 chain mail a human skeleton (24, 5, D) 3 large rocks (24, 7, D) a +1 battleaxe a +0 chain mail a +0 war axe a +0 chain mail a +2 battleaxe a +0 chain mail a +0 long sword of protection a +0 chain mail a +0 tower shield a human skeleton a human skeleton (24, 16, D) a +1 mace of holy wrath (unseen) (24, 17, D) a ring of flight (24, 18, D) a wand of flame (15) (25, 0, D) the staff of Dithmenos, Hammering {rPois Will- MP+4 Conj Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Will-: It decreases your willpower. MP+4: It affects your magic capacity (+4). Conj: It increases the power of your Conjurations spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (25, 1, D) the +1 war axe of Equivalence {protect, rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. (25, 7, D) a +0 war axe a +0 chain mail a +0 tower shield a +4 hand axe of freezing a +0 plate armour a +0 great mace a +0 chain mail a +0 arbalest 4 large rocks a human skeleton a human skeleton a stone giant skeleton (25, 16, D) a serpent talisman (25, 17, D) a staff of cold (unseen) (25, 18, D) a +4 longbow of freezing (unseen) (26, 0, D) a staff of alchemy (unseen) (26, 1, D) a +0 arbalest (26, 6, D) a +0 war axe (still there?) a +3 plate armour of positive energy (still there?) (26, 16, D) the +6 quarterstaff "Rirung" {freeze, Dex+4 SInv} Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (unseen) (26, 17, D) the ring "Zoliklo" {MP+6 Wiz Dex+5} [ring of wizardry] It improves your spell success rate. Dex+5: It affects your dexterity (+5). MP+6: It affects your magic capacity (+6). Wiz: It increases the success rate of your magical spells. (unseen) (27, 0, D) a +0 dire flail (27, 1, D) the +0 plate armour of Kileucaek {+Inv rPois Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. +Inv: It lets you turn invisible. (27, 5, D) a +0 great mace a +0 chain mail (27, 16, D) a +2 ring mail of willpower (unseen) (27, 17, D) a staff of cold (unseen) (28, 0, D) a +0 plate armour (28, 16, D) a wand of paralysis (4) (28, 17, D) a Young Poisoner's Handbook (29, 16, D) a +2 arbalest of electrocution (unseen) (29, 17, D) a +2 scale mail of poison resistance (unseen) (31, -1, D) an amulet of magic regeneration a ring of wizardry a ring of positive energy a ring of flight a +6 ring of intelligence a ring of ice a ring of ice 4 scrolls of amnesia (34, 28, D) the +6 shortbow of Fragile Peace {freeze, Will+} Will+: It increases your willpower. (unseen) (35, 16, D) a +0 dire flail a +0 dire flail (35, 29, D) a +2 chain mail of cold resistance (unseen) (36, 15, D) a +0 giant club (still there?) a +1 rapier of flaming (still there?) (36, 16, D) a +0 arbalest a kobold corpse (skeletalised by now) (36, 28, D) a +6 vampiric bardiche (36, 29, D) a +2 great mace of protection (unseen) (37, 15, D) a +5 long sword of holy wrath (still there?) a warg corpse (skeletalised by now) (still there?) (37, 16, D) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (37, 29, D) a +2 robe of positive energy (unseen) (38, 14, D) a warg corpse (skeletalised by now) (38, 15, D) +2 steam dragon scales (unseen) (38, 16, D) a +0 dagger a +0 robe (38, 18, D) 4 large rocks a stone giant corpse (skeletalised by now) (38, 34, D) a shadow dragon skeleton (39, 4, D) a merfolk skeleton (39, 5, D) a +3 spear of pain (still there?) 3 javelins (still there?) a +0 leather armour (still there?) a ring of positive energy (still there?) a sea snake skeleton (still there?) a sea snake skeleton (still there?) (39, 13, D) a +0 troll leather armour a troll corpse (skeletalised by now) (39, 14, D) a +0 glaive the +5 sling "Qaq Usyrph" {elec, rPois rF+ Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rPois: It protects you from poison. a +2 chain mail of fire resistance an orc corpse (skeletalised by now) (39, 15, D) a +0 dire flail a +0 plate armour a wand of roots (7) an orc corpse (skeletalised by now) (39, 16, D) a +1 battleaxe of electrocution a +0 chain mail (39, 28, D) a +4 ring mail of fire resistance (40, 4, D) a +0 rapier a +0 robe a merfolk skeleton (40, 5, D) a +4 heavy spear a javelin a +0 leather armour a merfolk skeleton (40, 6, D) a +0 rapier of holy wrath (still there?) a +0 robe (still there?) an amulet of regeneration (still there?) a merfolk skeleton (still there?) (40, 7, D) a +0 trident (40, 14, D) the +0 sling of the Well-Known Bones {flame, rF+ Str+2 SInv} Str+2: It affects your strength (+2). rF+: It protects you from fire. SInv: It lets you see invisible. (40, 15, D) the +6 quarterstaff of Chagrin {spect, rN+ Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. (unseen) (40, 16, D) a +0 giant spiked club (40, 18, D) a +0 great sword a +0 plate armour an orc corpse (skeletalised by now) (40, 29, D) a +2 robe of cold resistance (41, 0, D) a +3 flail of protection (unseen) (41, 1, D) the +8 Vampire's Tooth {megavamp} (41, 4, D) a +7 trident of flaming a +0 leather armour the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. a merfolk skeleton (41, 5, D) a +0 trident a +0 robe a merfolk skeleton (41, 14, D) a +0 shortbow of flaming (41, 15, D) a +0 arbalest a book of Dreams (41, 16, D) a +0 bardiche a +0 plate armour (41, 28, D) a staff of earth (42, 1, D) the +5 scale mail "Nuatuu" {Regen+} Regen+: It increases your rate of health regeneration. (unseen) (42, 3, D) 4 large rocks (42, 5, D) a manticore skeleton (42, 14, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, 15, D) a +2 ring mail of fire resistance (42, 28, D) 4 potions of haste (43, 15, D) a +0 mace (still there?) the ring "Fastos" {rN+ Will+ Dex+2} (still there?) [ring of willpower] Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Will+: It increases your willpower. (43, 29, D) the +1 buckler "Wyrebrel" {Rampage rPois rF+ rN+} rF+: It protects you from fire. rPois: It protects you from poison. rN+: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (44, 28, D) a staff of fire (unseen) (49, 0, D) a +1 antimagic dagger (unseen) (49, 1, D) a staff of earth (49, 37, D) a rime drake corpse (skeletalised by now) (50, 12, D) a +2 heavy shortbow (50, 13, D) an adder corpse (skeletalised by now) (50, 24, D) a +0 hand axe of venom (50, 25, D) a +1 robe of willpower (50, 37, D) the staff "Gipass" {rElec Dex+2 Necro Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (50, 42, D) a +0 robe a spriggan corpse (skeletalised by now) (51, 0, D) a +2 dagger of venom (unseen) (51, 1, D) the +0 chain mail of Death's Door {^Drain Str+3 Int+9 SInv} Str+3: It affects your strength (+3). Int+9: It affects your intelligence (+9). SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (51, 12, D) a +0 hand axe a +0 robe a naga corpse (skeletalised by now) (51, 13, D) a +0 scimitar a +0 kite shield a +0 flail (51, 15, D) a black mamba corpse (skeletalised by now) (51, 28, D) a ghoul skeleton (51, 40, D) a +0 hand axe a +0 animal skin (51, 42, D) a +2 mace of protection (still there?) a +0 robe (still there?) a ring of resist corrosion (still there?) (52, 1, D) a staff of air (52, 13, D) a +0 war axe a +0 tower shield an amulet of guardian spirit a naga corpse (skeletalised by now) (52, 24, D) a staff of fire (52, 25, D) the +5 scale mail "Trusted Companion" {Dex+5 Slay-5} Dex+5: It affects your dexterity (+5). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (unseen) (52, 27, D) +0 shadow dragon scales a shadow dragon skeleton (52, 37, D) a staff of death a wyvern corpse (skeletalised by now) (52, 42, D) a cane toad corpse (skeletalised by now) (53, 0, D) a +2 arbalest of freezing (53, 1, D) a +2 heavy falchion (53, 12, D) a +3 scale mail of cold resistance (53, 13, D) an adder corpse (skeletalised by now) (53, 14, D) a water moccasin corpse (skeletalised by now) (53, 24, D) the +0 ring mail of Somewhere Else {Harm Fly rF+ Dex-5} Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. Fly: It grants you flight. Harm: It increases damage dealt and taken. (53, 36, D) a +3 orcbow of electrocution (unseen) (53, 37, D) a staff of alchemy (unseen) (54, 0, D) a raiju corpse (skeletalised by now) (54, 12, D) a staff of conjuration (unseen) (54, 13, D) a staff of conjuration (still there?) an anaconda corpse (skeletalised by now) (still there?) (54, 25, D) a staff of fire (unseen) (54, 36, D) a staff of alchemy (unseen) (55, 0, D) a +2 plate armour of fire resistance (unseen) (55, 12, D) a staff of earth (still there?) a water moccasin corpse (skeletalised by now) (still there?) (55, 13, D) a +3 leather armour of fire resistance (unseen) (55, 24, D) a +4 vampiric hand axe (unseen) (56, 13, D) a black mamba corpse (skeletalised by now) (59, 37, D) the +11 sling of Ytosm {drain, rF- Int+3 Dex+4 Stlth+} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. (60, 36, D) a +2 falchion of holy wrath (60, 37, D) a +0 morningstar of freezing (61, 0, D) a +2 sling of flaming (unseen) (61, 16, D) a staff of fire (61, 26, D) the staff of Growth {rF+ Dex+3 Stlth+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (61, 27, D) a +0 hand axe (62, 1, D) a granite talisman (62, 9, D) the +0 quarterstaff of Peace {flame, ^Fragile rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. ^Fragile: It will be destroyed if unequipped. (62, 10, D) a +0 dagger a +0 robe (62, 13, D) a +1 short sword of venom (still there?) an elf skeleton (still there?) (62, 16, D) a +2 chain mail of cold resistance (62, 17, D) the +4 scale mail of the Bard {rN+++ rCorr MP+8 Stlth-} rN+++: It renders you almost immune to negative energy. MP+8: It affects your magic capacity (+8). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (62, 27, D) a +2 glaive of distortion (62, 28, D) a +0 whip (62, 29, D) a +0 dire flail a red draconian corpse (skeletalised by now) (62, 36, D) a +4 antimagic hand axe (unseen) (63, 0, D) a staff of fire (unseen) (63, 10, D) a +0 long sword an elf skeleton (63, 16, D) a staff of conjuration (63, 17, D) a +1 scale mail of fire resistance (63, 26, D) a +0 short sword (63, 28, D) a +0 halberd a +0 whip a draconian corpse (skeletalised by now) (63, 29, D) a +0 morningstar (63, 36, D) a staff of fire (unseen) (63, 37, D) a +0 ring mail of cold resistance (64, 10, D) a +0 rapier (64, 16, D) a +4 rapier of speed (64, 17, D) a staff of cold (64, 29, D) a +0 falchion (68, 39, D) a +0 short sword (69, 37, D) a +0 dagger a +0 ring mail (70, 9, D) a +3 dagger of speed (unseen) (70, 37, D) a staff of death (unseen) (70, 38, D) a +0 rapier a +0 leather armour (70, 42, D) a +0 dagger an elf corpse (skeletalised by now) (71, 17, D) the +5 rapier "Jaajicir" {drain, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (71, 26, D) a ring of see invisible (72, 8, D) a ring of see invisible (72, 9, D) a dragon-blood talisman (72, 12, D) a shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (72, 16, D) a staff of earth (72, 17, D) the +2 shortbow "Omyk" {drain, *Corrode rF++ Will+ SInv} rF++: It greatly protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (72, 29, D) a +0 spear a spriggan corpse (skeletalised by now) (72, 30, D) a wolf corpse (skeletalised by now) (72, 36, D) the +5 glaive of the Guard {elec, spectral} (unseen) (72, 37, D) a storm talisman (73, 1, D) the +1 ring mail "Forget-Me-Not" {rElec rPois rC- Int+2} Int+2: It affects your intelligence (+2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (73, 16, D) a +3 plate armour of poison resistance (unseen) (73, 17, D) a +6 glaive of holy wrath (unseen) (73, 30, D) a +0 rapier a +0 robe a +0 buckler (73, 31, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (73, 36, D) a +1 plate armour of cold resistance (unseen) (74, 2, D) a +0 scimitar of holy wrath a +0 scale mail an elf skeleton (74, 4, D) a +0 long sword a +0 ring mail