ParallAxolotl the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (6, 8, D) a +0 scale mail a +0 buckler a +0 war axe (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (48, 37, D) a +4 halberd (still there?) a +10 plate armour of ponderousness (still there?) (49, 24, D) a +1 spear of venom (unseen) (50, 24, D) the +0 chain mail of Favumosm {rPois MP-9 Str-4 Dex+3} Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. MP-9: It affects your magic capacity (-9). (unseen) (50, 25, D) a +2 scale mail of fire resistance (unseen) (50, 37, D) a +2 helmet of see invisible (50, 40, D) a +0 orcbow a kobold corpse an orc corpse (50, 41, D) a +1 great sword a +0 chain mail (51, 24, D) a scroll of brand weapon (51, 25, D) a +2 cloak of stealth (unseen) (51, 36, D) a +2 heavy great mace (51, 37, D) a +2 orcbow of freezing a +0 trident a +0 chain mail (51, 38, D) 3 large rocks (51, 40, D) 6 large rocks (52, 24, D) a staff of alchemy (unseen) (52, 25, D) an amulet of faith (52, 36, D) a +0 dagger (52, 37, D) a +0 giant spiked club a +3 demon blade of freezing (52, 39, D) the +10 halberd "ETAOIN SHRDLU" {distort, ^Contam rF++ rN+ Will+} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. (52, 40, D) an ogre corpse (53, 24, D) a staff of earth (unseen) (53, 25, D) a staff of fire (unseen) (53, 30, D) a redback corpse (53, 37, D) a +0 giant club a wand of roots (7) (53, 38, D) a +0 trident a +0 plate armour (54, 24, D) a +2 pair of gloves of hurling (unseen) (54, 25, D) the +5 war axe "Giantslayer" {heavy, *Corrode Str+2 Int+9 Dex+3} Str+2: It affects your strength (+2). Int+9: It affects your intelligence (+9). Dex+3: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. (unseen) (54, 36, D) 4 potions of haste (55, 24, D) a +5 glaive of flaming (unseen) (58, 39, D) a +0 great sword of flaming (unseen) (59, 36, D) a +2 short sword of draining (unseen) (59, 37, D) a +2 leather armour of willpower (unseen) (60, 39, D) a +0 great sword of flaming (61, 0, D) a +0 leather armour of cold resistance (61, 8, D) a +2 falchion of protection (unseen) (61, 16, D) a staff of death (unseen) (61, 26, D) a +8 vampiric hand axe (unseen) (61, 27, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (61, 36, D) a +2 short sword of protection (61, 37, D) the staff "Fedyc" {rC+ MP-8 Int+3 Dex+4 Ice Earth} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. MP-8: It affects your magic capacity (-8). Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (61, 38, D) a +0 great sword of flaming (61, 41, D) a hell hog skeleton (62, 17, D) the +3 glaive of Sup Dida {heavy, Int+3 Dex+6} Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). (62, 26, D) a +0 dire flail a +0 animal skin a book of Blood (62, 27, D) a +0 dagger (still there?) a +0 robe (still there?) a staff of death (still there?) (62, 39, D) a +0 great sword of flaming a fire giant skeleton (62, 41, D) a +0 demon whip of venom (unseen) (63, 0, D) a +1 heavy broad axe (63, 8, D) a +3 leather armour of cold resistance (unseen) (63, 17, D) a +3 plate armour of willpower (63, 26, D) a +0 orcbow a centaur corpse (skeletalised by now) (63, 27, D) a +0 falchion a +0 arbalest a +0 ring mail a human corpse (skeletalised by now) (63, 28, D) a +0 antimagic arbalest (63, 36, D) a +3 flail of draining (unseen) (63, 37, D) a staff of conjuration (unseen) (63, 38, D) a +1 great sword of flaming (unseen) (64, 16, D) the +7 rapier "Xipipp" {drain, rC++ Int-4 Dex+4} Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). rC++: It greatly protects you from cold. (64, 17, D) a +1 helmet of intelligence (64, 27, D) a +0 arbalest (still there?) a staff of death (still there?) a yaktaur corpse (skeletalised by now) (still there?) (65, 26, D) a staff of air (unseen) (68, 0, D) a +1 broad axe of venom (69, 0, D) a staff of death (70, 9, D) a +3 war axe of freezing (70, 11, D) a +0 hand axe (70, 12, D) a +0 falchion a draconian skeleton (70, 36, D) a staff of earth (70, 37, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (70, 41, D) a +2 battleaxe of freezing (unseen) (71, 8, D) a staff of cold (71, 10, D) a +0 trident a draconian skeleton (71, 16, D) a staff of fire (unseen) (71, 20, D) a +3 great sword (still there?) a +0 robe (still there?) (71, 26, D) a staff of alchemy (71, 27, D) a +0 heavy flail (71, 30, D) a komodo dragon corpse (skeletalised by now) (71, 37, D) a +0 dagger an elf corpse (skeletalised by now) (72, 8, D) the +9 scimitar "Fythovur" {flame, Str+3} Str+3: It affects your strength (+3). (unseen) (72, 12, D) a +0 dire flail a +0 club a purple draconian skeleton (72, 17, D) a +2 heavy trident (unseen) (72, 26, D) the +6 falchion of Impeachment {speed, Str+2} Str+2: It affects your strength (+2). (72, 27, D) 4 potions of haste (72, 30, D) a black mamba corpse (skeletalised by now) (72, 36, D) a staff of earth (unseen) (72, 37, D) a +0 rapier a staff of conjuration (72, 40, D) a +1 glaive of freezing (73, 1, D) 4 potions of haste (73, 16, D) a +2 triple sword of holy wrath (unseen) (73, 17, D) a staff of earth (unseen) (73, 20, D) a +0 mace a +0 robe (73, 27, D) the +0 plate armour of the Untouchables {rPois rN+ Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. (73, 36, D) a staff of earth (unseen)