ParallAxolotl the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (6, 8, D) a +0 scale mail a +0 buckler a +0 flail (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 1, D) a +0 mace (still there?) a +0 orcbow (still there?) a +2 chain mail of cold resistance (still there?) a +2 robe of cold resistance (still there?) (20, 1, D) a +0 mace a +0 chain mail a +0 short sword a +0 chain mail an orc skeleton (21, 1, D) a +0 broad axe a +0 leather armour a wand of charming (4) an orc skeleton (21, 2, D) a +0 giant club (22, 0, D) a +4 vampiric short sword (22, 1, D) a +3 chain mail of fire resistance (unseen) (22, 3, D) a +0 halberd a +0 plate armour an orc skeleton (23, 0, D) a staff of cold (23, 1, D) a dragon-blood talisman (23, 2, D) a +0 dire flail a +0 chain mail an orc skeleton (23, 4, D) a +0 great mace (still there?) a +0 arbalest (still there?) a +1 plate armour of willpower (still there?) (23, 18, D) a +6 bardiche of pain (unseen) (24, 0, D) a staff of alchemy (24, 1, D) a +2 quarterstaff of holy wrath (24, 2, D) a +0 giant spiked club (24, 3, D) a +0 trident a +0 plate armour (24, 4, D) a staff of fire a +0 arbalest a +2 heavy long sword a +0 great mace a +0 plate armour an orc skeleton (24, 18, D) a +2 spectral giant spiked club (unseen) (25, 1, D) a +0 dagger (still there?) a +0 robe (still there?) the +7 leather armour of the Boiling Point {+Inv rElec} (still there?) rElec: It insulates you from electricity. +Inv: It lets you turn invisible. an orc skeleton (still there?) (25, 3, D) a +3 falchion of electrocution (unseen) (25, 4, D) a +0 dagger (still there?) a +2 robe (still there?) (25, 5, D) a +0 orcbow a +0 great sword a +0 chain mail a kobold skeleton (25, 18, D) a wand of flame (9) (27, 0, D) a +0 short sword (27, 1, D) a +0 battleaxe a +0 orcbow a +0 plate armour a staff of fire an orc skeleton (28, 0, D) a +0 dagger (28, 1, D) a staff of cold (29, 0, D) a +2 scale mail of fire resistance (unseen) (33, 27, D) a +6 ring of intelligence the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. a +6 ring of intelligence an amulet of faith (34, 28, D) a +0 robe of willpower (35, 0, D) the +1 robe "Vifazass" {Rampage rN++ Int+3} Int+3: It affects your intelligence (+3). rN++: It greatly protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (unseen) (36, 0, D) a +2 great sword (still there?) a +0 robe (still there?) a scroll of brand weapon (still there?) (36, 1, D) a +0 dagger (still there?) a +0 robe (still there?) a staff of air (still there?) (36, 28, D) a storm talisman (37, 1, D) a +0 giant club (37, 28, D) a +2 antimagic quarterstaff (37, 29, D) a book of Necromancy (37, 33, D) a polar bear skeleton (38, 0, D) a Trismegistus Codex (38, 1, D) the staff of Equivalence {rPois Str+4 Dex+2 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (38, 5, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (38, 14, D) a book of Storms (38, 15, D) a +1 dagger of speed (38, 28, D) a +4 chain mail of willpower (38, 33, D) a rime drake skeleton (38, 34, D) an ice dragon skeleton (39, 0, D) a +2 rapier of speed (39, 15, D) a +0 heavy shortbow (39, 28, D) the +10 chain mail of Nits {rPois Str-3 Dex+5} Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. (40, 0, D) an amulet of faith (40, 1, D) a +0 dagger a +0 robe a staff of fire a human corpse (skeletalised by now) (40, 15, D) an orb of energy (unseen) (41, 0, D) a book of Armaments (41, 2, D) a +1 flail (still there?) a +0 robe (still there?) (41, 15, D) a +0 heavy great mace (unseen) (41, 28, D) the +4 falchion of the Inferno {freeze, Int+2} Int+2: It affects your intelligence (+2). (unseen) (42, 0, D) a book of Spatial Translocations (42, 14, D) an amulet of regeneration (42, 15, D) a +2 robe of willpower (unseen) (42, 28, D) a +0 heavy battleaxe (unseen) (43, 14, D) a +2 ring mail of fire resistance (44, 28, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (unseen) (49, 0, D) the +3 arbalest of Yxont {drain, rPois rN++} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. (unseen) (49, 12, D) a +1 hand axe of electrocution (unseen) (49, 24, D) a +0 halberd of protection (unseen) (49, 36, D) a staff of air (unseen) (50, 1, D) a +2 robe of willpower (50, 12, D) a staff of earth (unseen) (50, 24, D) a +0 leather armour (51, 0, D) the staff of Bium {rC+ rCorr Ice Alchemy} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (51, 1, D) a +0 war axe of electrocution (unseen) (51, 2, D) a +0 great sword of flaming a fire giant skeleton (51, 5, D) a +1 demon whip of electrocution (unseen) (51, 13, D) an amulet of magic regeneration (51, 18, D) a cane toad skeleton (51, 20, D) a rime drake skeleton (51, 25, D) an amulet of guardian spirit (51, 26, D) a +0 longbow a +0 leather armour an elf skeleton (51, 27, D) a +0 long sword a +0 ring mail an elf skeleton (51, 28, D) a +0 rapier (51, 29, D) a +0 rapier a +0 rapier a +3 plate armour of cold resistance an elf skeleton (51, 37, D) a +0 antimagic quarterstaff (unseen) (52, -1, D) a hell hog skeleton (52, 0, D) a +0 chain mail of positive energy (52, 1, D) a +5 longbow of draining (52, 2, D) a salamander skeleton (52, 3, D) a +2 demon whip of pain (52, 12, D) a storm talisman (52, 13, D) a +1 flail of protection (unseen) (52, 16, D) a polar bear skeleton (52, 17, D) a cane toad skeleton a bullfrog skeleton (52, 19, D) a water moccasin skeleton (52, 28, D) a +0 longbow the +4 chain mail "Huqog" {*Corrode rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (52, 29, D) a +3 short sword of speed a +2 mace of protection (52, 36, D) the +4 scimitar "Ciridghu" {freeze, rCorr Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (52, 37, D) a ring of see invisible (53, 0, D) a +0 demon whip (53, 1, D) a +2 dagger of venom (53, 2, D) a +1 demon whip of freezing (unseen) (53, 13, D) a storm talisman (53, 17, D) a wolf skeleton (53, 18, D) a cane toad skeleton (53, 24, D) a +0 leather armour (53, 25, D) a +0 rapier (still there?) the Disquisition on Hexing (still there?) Spells Type Level a - Jinxbite Hexes 2 b - Dazzling Flash Hexes/Fire 3 c - Inner Flame Hexes/Fire 3 an elf skeleton (still there?) (54, 12, D) a +3 scale mail of poison resistance (54, 24, D) a dragon-blood talisman (54, 25, D) a +0 long sword (still there?) a +0 chain mail (still there?) a staff of death (still there?) an elf skeleton (still there?) (54, 36, D) a +2 short sword of protection (unseen) (55, 0, D) a +0 great sword of flaming (unseen) (55, 1, D) a +2 battleaxe of electrocution (still there?) a +2 chain mail of cold resistance (still there?) a fire giant skeleton (still there?) (55, 24, D) a +2 leather armour of cold resistance (unseen) (55, 25, D) a +1 long sword of holy wrath (still there?) a +0 shortbow (still there?) (59, 36, D) the staff "Ili Zumn" {rF+ rC+ Will+ rCorr Dex+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (59, 37, D) a staff of death (unseen) (60, 37, D) a staff of fire (unseen) (61, 0, D) a staff of conjuration (61, 8, D) a staff of alchemy (unseen) (61, 26, D) the +7 longbow of Collusion {heavy, +Blink rN+} rN+: It protects you from negative energy. +Blink: It lets you blink. (unseen) (61, 37, D) a staff of conjuration (unseen) (62, 8, D) a +0 battleaxe of flaming (62, 9, D) a staff of cold (62, 17, D) a +1 heavy great sword (62, 26, D) a +3 mace of protection (63, 0, D) a staff of alchemy (unseen) (63, 17, D) a staff of earth (63, 19, D) a cane toad skeleton (63, 20, D) a wolf skeleton (63, 27, D) a +1 crystal plate armour (unseen) (63, 36, D) the +7 morningstar "Aceicwiva" {chaos, Int+6} Int+6: It affects your intelligence (+6). (63, 37, D) a granite talisman (64, 16, D) the +10 dagger "Xeptavuf" {speed, Stlth+} Stlth+: It makes you more stealthy. (64, 17, D) a +1 plate armour of fire resistance (unseen) (64, 21, D) a bullfrog skeleton (64, 22, D) an iguana skeleton (64, 26, D) a staff of conjuration (64, 27, D) a +2 heavy falchion (unseen) (65, 26, D) a ring of see invisible (67, 0, D) a +2 plate armour of cold resistance (69, 0, D) the +7 hand axe of Zudax {freeze, Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (69, 36, D) a staff of earth (70, 8, D) the death talisman "Qavysipu" {Dex+5} [talisman of death] Dex+5: It affects your dexterity (+5). (unseen) (70, 36, D) the +3 buckler of the Mind {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (70, 37, D) a +3 dagger of protection (71, 8, D) a +2 robe of fire resistance (71, 10, D) a +0 trident a boomerang (71, 22, D) a +0 great mace a +0 plate armour (71, 26, D) a +0 buckler of cold resistance (71, 27, D) a staff of fire (72, 8, D) a +2 scimitar of holy wrath (unseen) (72, 10, D) a +0 trident a boomerang (72, 11, D) a +0 trident 2 boomerangs (72, 12, D) a +0 trident (72, 20, D) a +0 arbalest (72, 36, D) a +3 long sword of flaming (72, 37, D) a +0 great mace of holy wrath (73, 1, D) a +2 trident of distortion (73, 16, D) a staff of death (unseen) (73, 21, D) a +0 bardiche a +0 chain mail