ParallAxolotl the Dungeon (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (13, 0, D) a +0 scale mail a +0 buckler a +0 long sword (49, 24, D) a staff of earth (unseen) (49, 36, D) the +3 arbalest of Midnight {antimagic, rC- rN+++ Will- Int+3} Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. (unseen) (49, 37, D) a +0 spear of flaming (unseen) (50, 24, D) a +2 heavy hand axe (unseen) (50, 25, D) a ring of willpower (50, 36, D) a staff of air (unseen) (50, 37, D) a +1 chain mail of fire resistance (unseen) (50, 41, D) a +0 robe a +0 quarterstaff (50, 43, D) a +0 animal skin a +0 war axe an amulet of magic regeneration (51, 24, D) a ring of ice (51, 25, D) a +2 orcbow of freezing (unseen) (51, 28, D) a +0 dire flail (51, 30, D) a +1 great mace of protection (unseen) (51, 37, D) a +2 chain mail of poison resistance (unseen) (51, 41, D) a cane toad corpse (51, 42, D) a hydra corpse (51, 43, D) a yak corpse (52, 24, D) a staff of earth (unseen) (52, 25, D) an amulet of faith (52, 30, D) a +0 great sword a +0 plate armour a caustic shrike corpse (52, 37, D) a +0 broad axe of venom (52, 42, D) a +0 robe a spriggan corpse (53, 24, D) the +2 falchion "Pytutien" {freeze, ^Fragile rPois rC+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. (unseen) (53, 25, D) a staff of earth (unseen) (53, 31, D) a +0 morningstar (53, 32, D) a +0 great mace (53, 37, D) a +2 ring mail of positive energy (unseen) (54, 24, D) a staff of death (unseen) (54, 25, D) a book of Armaments (55, 24, D) a wand of warping (7) (59, 36, D) a +4 rapier of holy wrath (unseen) (60, 36, D) a +2 robe of willpower (unseen) (60, 37, D) a staff of cold (61, 26, D) a staff of air (61, 36, D) the +1 falchion of Zeenom {venom, rF+} rF+: It protects you from fire. (61, 37, D) the +0 scale mail of Negation {rPois rF+ SInv} rF+: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. (62, 9, D) a staff of alchemy (62, 17, D) a staff of fire (62, 27, D) a +2 chain mail of positive energy (unseen) (63, 0, D) a +0 vampiric morningstar (unseen) (63, 16, D) a ring of positive energy the +9 sword of Power {lifebolt} an amulet of magic regeneration a ring of magical power the +11 mace of the Big Bang {drain, rElec Will+ Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. (63, 27, D) a +0 long sword (63, 28, D) a +0 dagger (63, 31, D) a +2 dire flail of holy wrath (63, 36, D) an amulet of reflection (64, 16, D) the +3 chain mail of Waigois {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (64, 17, D) a staff of conjuration (64, 26, D) a +0 scimitar a +1 buckler of resistance an elf corpse (skeletalised by now) (64, 27, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (65, 26, D) a +0 longbow a +0 short sword a +0 leather armour a ring of protection from fire an elf corpse (skeletalised by now) (65, 29, D) a +0 long sword a +0 leather armour (66, 28, D) an elf corpse (skeletalised by now) (69, 0, D) a staff of fire (unseen) (69, 9, D) a +0 mace (69, 36, D) a +0 pair of gloves of hurling (70, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 36, D) the +8 falchion "Vorara" {flame, rPois rF- Stlth+} rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (70, 37, D) a +3 hand axe of flaming (unseen) (70, 40, D) a +0 long sword a naga skeleton (70, 41, D) a +0 mace a naga skeleton (71, 9, D) a +2 vampiric hand axe an orc corpse (skeletalised by now) (71, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 11, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 16, D) a +3 scale mail of willpower (unseen) (71, 17, D) a staff of cold (unseen) (71, 36, D) an amulet of regeneration (71, 37, D) a +1 shortbow of electrocution (71, 40, D) a +0 whip a naga skeleton an adder skeleton a water moccasin skeleton (72, 9, D) a staff of alchemy (unseen) (72, 19, D) a +3 mace a +0 robe (72, 27, D) a +1 spectral giant club (unseen) (72, 31, D) a black bear corpse (skeletalised by now) (72, 40, D) a +0 long sword (72, 41, D) a water moccasin skeleton (73, 16, D) the +7 flail "Kiurobaz" {freeze, *Slow rElec Will+ MP+8} rElec: It insulates you from electricity. Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). *Slow: It may slow you when you take damage. (73, 17, D) a staff of fire (73, 36, D) the staff "Ismururgh" {rN+ Will++ Dex+3 Hexes Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (73, 37, D) a +7 rapier of draining (unseen) (75, 2, D) a +0 dagger a +0 shortbow a +0 leather armour