ParallaxScroll Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 0, D:1) a quokka corpse (skeletalised by now) (15, -5, D:1) a +0 short sword (15, 7, D:1) a rat corpse (skeletalised by now) (16, -3, D:1) a quokka skeleton (20, -1, D:1) a bat skeleton (22, 8, D:1) a hobgoblin corpse (skeletalised by now) (24, 7, D:1) a +0 mace (30, -7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (33, -15, D:1) a +0 sling (34, -13, D:1) a +0 hand axe (38, -12, D:1) a bat corpse (skeletalised by now) (39, -19, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, -28, D:2) a bat skeleton (3, -20, D:2) a +0 leather armour (14, -20, D:2) a +0 ring mail (15, 3, D:2) a +0 leather armour (20, 0, D:2) a +0 short sword (20, 1, D:2) an adder corpse (skeletalised by now) (33, 2, D:2) a jackal corpse (skeletalised by now) (35, 8, D:2) a bat skeleton (36, -24, D:2) a +2 dagger of speed a hobgoblin corpse (skeletalised by now) (36, 12, D:2) a +0 robe (38, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (43, 7, D:2) a +0 scale mail (46, -10, D:2) a +0 club (49, 2, D:2) a +0 short sword (51, 4, D:2) a +0 dagger (59, 6, D:2) a rat skeleton (64, -6, D:2) a +0 robe (64, 16, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard skeleton (11, 13, D:3) a +0 falchion an orc corpse (skeletalised by now) (29, 3, D:3) the maw talisman of the Sea Goat {Rampage rN+ Slay+2} [maw talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (52, -15, D:3) a +0 sling (57, 2, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ucupext's Jewellery Boutique an amulet of regeneration (unknown) (300 gold) a ring of protection from cold (unknown) (250 gold) a ring of willpower (unknown) (250 gold) an amulet of wildshape (unknown) (300 gold) an amulet of dissipation (300 gold) a +6 ring of intelligence (360 gold) an amulet of wildshape (unknown) (300 gold) a ring of willpower (unknown) (250 gold) a +4 ring of slaying (unknown) (360 gold) (21, -10, D:4) a +0 dagger (30, 2, D:4) a quokka corpse (skeletalised by now) (40, 28, D:4) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, 29, D:4) a +0 club a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, -1, D:4) a +0 leather armour (51, 4, D:4) a +0 leather armour Level 5 of the Dungeon Level 6 of the Dungeon (4, -2, D:6) a black bear skeleton (32, 6, D:6) a +0 flail a +0 robe Level 7 of the Dungeon (12, 50, D:7) a +0 dagger (14, 17, D:7) a parchment of Slow (39, 52, D:7) the rimehorn talisman of Hefyep {rPois Str-5 Dex+2} [rimehorn talisman] rPois: It protects you from poison. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). (51, 0, D:7) a +0 leather armour (58, 52, D:7) a fortress talisman Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (9, 28, D:8) a +0 chain mail (11, 30, D:8) a +0 chain mail (13, 28, D:8) a +0 war axe (18, 0, D:8) a +0 flail an orc corpse (skeletalised by now) (18, 30, D:8) the +2 quarterstaff "Xoyrum" {flame, *Noise Str+3 Int+5} *Noise: It may make a loud noise when swung. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (24, 38, D:8) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (29, 37, D:8) 4 large rocks (35, 33, D:8) the +2 morningstar of the Silly God {chaos, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (36, 20, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (4, 13, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (5, 9, D:9) the +8 quarterstaff "Lurudeog" {elec, *Rage *Corrode rPois Int+8} *Rage: It berserks you when you make melee attacks (+20% chance). *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (14, -31, D:9) a +0 leather armour a +0 whip a +0 dagger a +0 chain mail a +0 dire flail an orc skeleton an orc skeleton (14, -28, D:9) a +0 leather armour a +0 short sword a +0 ring mail a +0 club an orc skeleton an orc skeleton (21, -34, D:9) a +0 leather armour (40, 14, D:9) a +0 club (46, 0, D:9) a +0 great sword (56, -16, D:9) a +0 quarterstaff Level 10 of the Dungeon (1, 27, D:10) a +0 long sword (31, 43, D:10) a +0 robe a +4 trident (49, 22, D:10) a +0 robe Level 11 of the Dungeon (28, 1, D:11) a +0 whip (33, 1, D:11) a troll corpse (skeletalised by now) (37, -28, D:11) a +0 club a +0 robe an orc corpse (skeletalised by now) (40, -29, D:11) a swamp drake corpse (skeletalised by now) (43, -27, D:11) a +0 dagger (47, 4, D:11) a yak corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (3, 5, D:12) 3 large rocks a cyclops skeleton (5, 7, D:12) the scarab talisman "Botiagol" {rF+ rN+++ Will+ Stlth-} [scarab talisman] rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. Stlth-: It makes you less stealthy. (6, 8, D:12) 4 large rocks (41, 13, D:12) a +0 war axe a +0 long sword a +0 long sword a +0 scimitar Level 13 of the Dungeon [Shop] Neukk's General Store a potion of mutation (201 gold) 4 boomerangs (168 gold) a potion of mutation (201 gold) a +4 antimagic lajatang (1407 gold) a +0 chain mail (126 gold) a +0 war axe (73 gold) a +0 pair of boots of earth (451 gold) 2 atropa-tipped darts (37 gold) a box of beasts (840 gold) [Shop] The Legendary Seis's Legendary Smithy the +3 helmet of Rolop {Snipe, *Silence rF+++ rCorr MP+6 Dex-6} (2327 gold) *Silence: It may silence you when you take damage. rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). Dex-6: It affects your dexterity (-6). It cannot be enchanted further. the +1 chain mail of Yreerof {*Corrode rC+ Dex+5} (1046 gold) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +1 kite shield of the Vanishing Beggars {rC+ rN+ Str-6 SInv} (763 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Str-6: It affects your strength (-6). SInv: It lets you see invisible. It cannot be enchanted further. the +3 kite shield of the Solstice {*Silence rN+ Str+8 Dex-4} (1260 gold) *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Str+8: It affects your strength (+8). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +3 helmet of Precision Catastrophes {rF- rCorr Str+7 Dex+2 Slay-4} (952 gold) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Dex+2: It affects your dexterity (+2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. the +7 plate armour "Egoorunn" {rF- EV-5 Str+4} (1855 gold) rF-: It makes you vulnerable to fire. EV-5: It affects your evasion (-5). Str+4: It affects your strength (+4). It cannot be enchanted further. the +2 helmet of the Spheres {Harm Rampage rC- Dex+4} (801 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. [Shop] Qeycib's Miraculous Elixirs a potion of cancellation (466 gold) 2 potions of mutation (933 gold) 2 potions of mutation (933 gold) a potion of berserk rage (291 gold) a potion of moonshine (58 gold) a potion of mutation (466 gold) a potion of mutation (466 gold) a potion of lignification (175 gold) 2 potions of cancellation (933 gold) a potion of berserk rage (291 gold) [Shop] Itesh's Wondrous Manuscripts a scroll of silence (553 gold) a scroll of silence (553 gold) a scroll of noise (58 gold) a scroll of immolation (233 gold) a scroll of torment (553 gold) a scroll of vulnerability (233 gold) a scroll of noise (58 gold) a scroll of torment (553 gold) a scroll of torment (553 gold) a scroll of noise (58 gold) (14, -9, D:13) a manticore skeleton (15, -9, D:13) a +0 robe a +0 dagger a human skeleton (15, -6, D:13) a troll skeleton (15, -5, D:13) a +0 robe a +0 dagger (16, -8, D:13) a +0 robe a +0 dagger of electrocution (16, -7, D:13) a +0 shortbow (17, -14, D:13) a +0 buckler (18, -3, D:13) a +0 arbalest a +0 animal skin a yaktaur skeleton a manticore skeleton (19, -23, D:13) a +0 giant club (19, -2, D:13) a +0 dagger a +0 robe a human corpse (skeletalised by now) (21, -23, D:13) a +0 animal skin a manticore skeleton (21, 2, D:13) a +0 chain mail a +0 great mace an orc skeleton (22, -16, D:13) a +0 orcbow (23, -1, D:13) a +0 shortbow a centaur skeleton (24, 0, D:13) a +0 dagger a +0 plate armour a +0 arbalest an orc skeleton (27, -20, D:13) a +0 animal skin (36, -18, D:13) a manticore corpse (skeletalised by now) (37, -12, D:13) a cyclops skeleton (37, -11, D:13) a gnoll skeleton (38, -10, D:13) a +0 animal skin (39, -11, D:13) a shapeshifter skeleton (39, -10, D:13) a howler monkey skeleton (41, -27, D:13) a +0 orcbow (51, -1, D:13) a +0 leather armour a +0 dagger a +0 shortbow an elf corpse (skeletalised by now) (54, -1, D:13) a +0 leather armour a +0 short sword a +0 shortbow an elf corpse (skeletalised by now) (56, -1, D:13) a +0 leather armour a +0 short sword a +0 shortbow an elf corpse (skeletalised by now) (60, -11, D:13) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (60, -8, D:13) a kobold skeleton (61, -9, D:13) a human skeleton (61, -7, D:13) a human skeleton (62, -8, D:13) a human skeleton Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow (4, 1, D:14) the +0 plate armour of the Tatzelwurm {Regen+ rCorr} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (20, 38, D:14) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (24, 25, D:14) a +0 shortbow a centaur corpse (skeletalised by now) (25, -2, D:14) a hell hound corpse (skeletalised by now) (26, -1, D:14) a +2 scimitar of flaming (29, 28, D:14) a +0 leather armour (59, 17, D:14) a parchment of Petrify Level 15 of the Dungeon [Shop] Hoecsips's Armour Shoppe a +0 leather armour (40 gold) a +0 plate armour (360 gold) a +0 scale mail of resonance (190 gold) the +1 leather armour "Doemeer" {rC+ Int+3 Dex+2} (630 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 ring mail (80 gold) a +0 plate armour (360 gold) a +0 leather armour (40 gold) a +0 ring mail (80 gold) (0, 0, D:15) 3 large rocks (6, -20, D:15) a +0 ring mail a +2 great sword (17, -1, D:15) a scarf of harm (23, -42, D:15) a +0 short sword a +0 longbow a +0 leather armour (23, -41, D:15) a +0 short sword a +0 robe (24, -42, D:15) a +0 short sword a +0 shortbow a +0 leather armour an elf skeleton (25, -42, D:15) a +0 long sword a +0 ring mail a +0 buckler (25, -40, D:15) a +0 scimitar a +0 robe an elf skeleton (25, -22, D:15) a +2 dagger of pain (28, -23, D:15) the +7 great sword of the Grave {valour, *Corrode Str+8} *Corrode: It may corrode you when you take damage. Str+8: It affects your strength (+8). It cannot be enchanted further. an elf skeleton (28, -22, D:15) an elf skeleton (29, -24, D:15) the +7 spear of Day {flame, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (29, -23, D:15) a +1 leather armour of fire resistance an elf skeleton (30, -24, D:15) an elf skeleton (30, -23, D:15) a +0 battleaxe an elf skeleton (31, -32, D:15) a +0 buckler a tengu skeleton (32, -23, D:15) a +0 club an orc corpse (skeletalised by now) (32, -19, D:15) a +0 club (33, -24, D:15) a +0 club an orc corpse (skeletalised by now) (33, -5, D:15) the spore talisman of Shadows and Fog {Rampage *Silence rC+ rN+} [spore talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. (34, -36, D:15) a +4 demon whip a +0 plate armour (35, -22, D:15) a +0 long sword a +0 chain mail (36, -22, D:15) a +0 battleaxe a +0 plate armour Level 1 of the Orcish Mines (57, -38, Orc:1) a +0 giant club an ogre corpse (skeletalised by now) (59, -24, Orc:1) a +0 devious dagger a +0 robe the orc corpse of Nergalle (skeletalised by now) Level 2 of the Orcish Mines [Shop] Seelut's Magic Scroll Shop a parchment of Maxwell's Portable Piledriver (167 gold) a scroll of enchant armour (160 gold) a scroll of teleportation (64 gold) a parchment of Summon Mana Viper (349 gold) a scroll of fog (86 gold) a scroll of fog (86 gold) [Shop] Oceant's Weapon Boutique a +4 morningstar of holy wrath (360 gold) a +0 great mace (110 gold) a +0 club (5 gold) a +0 club (5 gold) a +6 rapier of speed (533 gold) a +4 great sword of freezing (440 gold) 2 atropa-tipped darts (19 gold) a +0 long sword (38 gold) [Shop] Mocrigix's Jewellery Shop a ring of willpower (unknown) (375 gold) an amulet of guardian spirit (450 gold) an amulet of magic regeneration (unknown) (450 gold) a +6 ring of intelligence (540 gold) an amulet of magic regeneration (unknown) (450 gold) the ring of Oqog {rN+ Will+} (543 gold) [ring of willpower] rN+: It protects you from negative energy. Will+: It increases your willpower. a +6 ring of strength (540 gold) a +4 ring of protection (unknown) (540 gold) a ring of willpower (unknown) (375 gold) [Shop] Lekkusae's Antique Armour Shop a +8 chain mail of ponderousness (460 gold) a +0 chain mail (120 gold) a +1 leather armour of fire resistance (280 gold) a +0 ring mail (80 gold) a +0 plate armour (360 gold) a +1 chain mail of archery (300 gold) a +2 plate armour of poison resistance (640 gold) a +0 robe (18 gold) (17, -16, Orc:2) a +0 flail a +0 leather armour a +0 giant club an ogre corpse (skeletalised by now) (23, 6, Orc:2) a +0 dagger a +0 club a +0 club a +0 dagger a +0 dagger a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) Level 1 of the Elven Halls [Shop] Kushuito's Book Shop a parchment of Curse of Agony (386 gold) a parchment of Yara's Violent Unravelling (386 gold) a parchment of Dispersal (525 gold) a parchment of Petrify (273 gold) a parchment of Launch Clockwork Bee (184 gold) a parchment of Borgnjor's Revivification (877 gold) a parchment of Summon Hydra (688 gold) a parchment of Forge Blazeheart Golem (273 gold) a parchment of Haunt (688 gold) a parchment of Iskenderun's Battlesphere (273 gold) a parchment of Animate Dead (273 gold) a parchment of Summon Cactus Giant (525 gold) a parchment of Passwall (184 gold) a parchment of Awaken Armour (273 gold) [Shop] Qileb's Assorted Antiques a +0 trident (122 gold) a potion of lignification (105 gold) a potion of curing (105 gold) a staff of alchemy (875 gold) a potion of curing (105 gold) a phantom mirror (1400 gold) a wand of light (2) (294 gold) a +0 war axe (122 gold) a ring of poison resistance (700 gold) (2, 2, Elf:1) a +0 robe a +0 rapier an elf skeleton (4, 2, Elf:1) a +0 robe a +0 long sword (27, -18, Elf:1) a +0 club (49, 16, Elf:1) a +4 long sword a +0 ring mail an elf corpse (skeletalised by now) (50, 15, Elf:1) a +0 short sword a +0 ring mail (50, 16, Elf:1) a +0 short sword a +0 robe a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (55, -18, Elf:1) a +0 robe a +0 dagger (59, -11, Elf:1) a +2 partisan of venom Level 2 of the Elven Halls (20, 12, Elf:2) a +0 chain mail (30, 0, Elf:2) a +0 rapier a +0 robe an elf corpse (skeletalised by now) Level 3 of the Elven Halls (0, 0, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (1, -4, Elf:3) a +0 robe a +0 short sword (2, -4, Elf:3) a +0 robe a +0 long sword a +0 leather armour a +0 short sword a +0 shortbow (3, -4, Elf:3) a +0 long sword a +0 robe (9, 18, Elf:3) a +2 vampiric hand axe (15, 1, Elf:3) a +3 long sword of holy wrath (40, -17, Elf:3) a staff of air (40, -15, Elf:3) a +0 rapier (40, -9, Elf:3) a +1 ring mail of fire resistance (41, -18, Elf:3) a +2 chain mail of fire resistance (41, -16, Elf:3) a +0 short sword (41, -15, Elf:3) a +0 short sword (41, -11, Elf:3) a +0 short sword (41, -10, Elf:3) a +0 short sword (42, -13, Elf:3) a +0 ring mail (43, -18, Elf:3) the earth staff "Jellybane" {Str+4 Fire Earth} [staff of earth] Str+4: It affects your strength (+4). Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. (43, -17, Elf:3) a +0 dagger (43, -16, Elf:3) a +0 robe (43, -14, Elf:3) a +0 robe (43, -12, Elf:3) a +0 short sword (45, -18, Elf:3) a +0 dagger (45, -16, Elf:3) a +0 robe (46, -14, Elf:3) a +0 dagger (47, -17, Elf:3) a +0 plate armour (49, 3, Elf:3) a +0 robe a +1 short sword of venom an elf corpse (skeletalised by now) (49, 14, Elf:3) a +0 ring mail a +0 short sword a +0 robe a +0 long sword a +0 robe a staff of cold an elf skeleton (50, 10, Elf:3) a +3 orcbow of freezing a ring of positive energy the +7 triple sword of the Dancing Caecilian {protect, Will+} Will+: It increases your willpower. It cannot be enchanted further. quicksilver dragon scales an elf skeleton (50, 12, Elf:3) a +0 robe a +0 short sword an elf skeleton (50, 13, Elf:3) a +0 sling a +0 ring mail a +0 long sword a +0 scale mail a +0 robe a +0 short sword a +0 shortbow a +0 robe a +0 rapier of speed a +0 robe an orb of energy a +1 spear of venom a +3 morningstar of holy wrath an elf skeleton an elf skeleton (50, 14, Elf:3) a +0 short sword a +0 short sword a +0 ring mail a +0 short sword a +0 chain mail of command an elf skeleton (50, 16, Elf:3) a +0 robe a +0 long sword (50, 17, Elf:3) a +0 rapier a +0 leather armour a +0 rapier an elf skeleton (51, -17, Elf:3) a +0 dagger (51, -10, Elf:3) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. a +0 long sword a +0 robe an elf corpse (skeletalised by now) (51, -8, Elf:3) a +0 broad axe a +0 ring mail a +1 hand axe of draining a +0 leather armour an elf corpse (skeletalised by now) (51, 9, Elf:3) a +0 scale mail a +0 great sword (51, 12, Elf:3) a +0 leather armour a +0 robe a +0 dagger a +3 battleaxe of electrocution an elf skeleton (51, 13, Elf:3) a +0 robe a +0 robe a +1 long sword of venom a +0 shortbow a ring of magical power a +1 mace of draining 2 darts of disjunction an elf skeleton an elf skeleton (51, 15, Elf:3) a +0 robe a +0 short sword a +0 longbow (51, 21, Elf:3) a +0 ring mail a +0 dagger an elf skeleton (51, 22, Elf:3) a +0 ring mail a +0 dagger an elf skeleton (51, 23, Elf:3) a +0 robe a +0 rapier an elf skeleton (52, -10, Elf:3) a +0 long sword a +0 robe the +6 sling of Zuicouzo {drain, ^Drain rN++} ^Drain: It drains your maximum health when unequipped. rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +6 vampiric dagger a +3 leather armour of positive energy an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (52, 19, Elf:3) a +0 robe a +0 dagger of freezing an elf skeleton (52, 21, Elf:3) a +0 robe a +0 shortbow an elf skeleton (52, 23, Elf:3) a +0 ring mail a +0 dagger (52, 24, Elf:3) a +0 ring mail the +8 partisan of the Ecumenical Temple {antimagic, rElec Str+3 Dex+4} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +3 orcbow of flaming (52, 42, Elf:3) a +2 scale mail of willpower (53, -9, Elf:3) a +0 long sword a +0 leather armour a +6 ring of strength (53, -7, Elf:3) a +0 battleaxe a +0 robe a ring of protection from fire (53, 13, Elf:3) a +0 leather armour a +0 long sword (53, 22, Elf:3) a +0 robe a +0 long sword an elf skeleton (53, 23, Elf:3) a +0 leather armour a +0 longbow (54, 23, Elf:3) a +0 robe a +0 long sword an elf skeleton (55, -16, Elf:3) a +1 short sword of electrocution (55, -15, Elf:3) a +0 dagger (56, -18, Elf:3) a +3 plate armour of fire resistance (56, -16, Elf:3) a +0 long sword (56, -15, Elf:3) a +2 ring mail of cold resistance (56, -14, Elf:3) a +0 robe (57, -18, Elf:3) 28 poisoned darts (57, -17, Elf:3) a +1 hat of ice (57, -14, Elf:3) a scroll of identify (58, -16, Elf:3) a +2 vampiric spear (58, -13, Elf:3) a riddle talisman (58, -12, Elf:3) a staff of conjuration Level 1 of the Lair of Beasts (2, 33, Lair:1) a catoblepas corpse (skeletalised by now) (13, -6, Lair:1) a +0 halberd (25, 0, Lair:1) a +0 long sword (27, 1, Lair:1) a +0 flail (30, -7, Lair:1) a bullfrog corpse (skeletalised by now) (31, 3, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 20, Lair:2) a +0 ring mail (1, 12, Lair:2) a water moccasin corpse (skeletalised by now) (11, -4, Lair:2) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) a cane toad corpse (skeletalised by now) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (11, 11, Lair:2) a cane toad corpse (skeletalised by now) (27, 2, Lair:2) a +0 mace (37, -15, Lair:2) a hell hound corpse (skeletalised by now) (44, -22, Lair:2) a water moccasin skeleton (45, -15, Lair:2) a +1 leather armour of fire resistance a +0 pair of gloves a +0 scale mail of cold resistance the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. the +0 buckler of Privacy {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (46, 17, Lair:2) a polar bear corpse (skeletalised by now) (48, -14, Lair:2) a +0 longbow (48, -6, Lair:2) a cane toad skeleton (51, 18, Lair:2) a komodo dragon corpse (skeletalised by now) (53, -1, Lair:2) a wolf skeleton (56, 1, Lair:2) a wolf skeleton (58, 0, Lair:2) a black bear skeleton (65, -4, Lair:2) a black mamba corpse (skeletalised by now) (67, 8, Lair:2) a water moccasin corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a yak corpse (skeletalised by now) (0, 1, Lair:3) a yak corpse (skeletalised by now) (31, 22, Lair:3) a cane toad corpse (skeletalised by now) (53, 5, Lair:3) a scroll of noise (61, -16, Lair:3) a black mamba corpse (skeletalised by now) (62, -18, Lair:3) a polar bear corpse (skeletalised by now) Level 4 of the Lair of Beasts (6, -8, Lair:4) a bullfrog corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (6, -7, Lair:4) a bullfrog corpse (skeletalised by now) (39, 14, Lair:4) an elephant corpse (skeletalised by now) (47, 26, Lair:4) a komodo dragon skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) a rime drake corpse (skeletalised by now) Level 1 of the Swamp (1, 18, Swamp:1) a +0 antimagic quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (8, 39, Swamp:1) a +0 falchion (11, 32, Swamp:1) a human skeleton (15, 25, Swamp:1) a +0 rapier a +0 robe (15, 26, Swamp:1) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (15, 27, Swamp:1) a +0 spear (16, 38, Swamp:1) a scroll of noise (23, 24, Swamp:1) a +1 flail of protection (26, 19, Swamp:1) a hydra skeleton (27, 2, Swamp:1) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. the +6 flail of the Bouncing Eyes {holy, Str+2 Int+4 Stlth+} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +4 quarterstaff "Impslayer" {heavy, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. Level 2 of the Swamp (1, -1, Swamp:2) a +0 dagger (3, 6, Swamp:2) a +0 robe a +2 spectral quarterstaff (10, 10, Swamp:2) a hydra skeleton (12, 10, Swamp:2) a hydra skeleton (40, 7, Swamp:2) a goliath frog corpse (skeletalised by now) Level 3 of the Swamp (10, -20, Swamp:3) a bunyip corpse (skeletalised by now) (11, 13, Swamp:3) a bunyip corpse (skeletalised by now) Level 4 of the Swamp (0, 0, Swamp:4) a +0 war axe of flaming a +0 robe of poison resistance a ring of protection from fire (2, 1, Swamp:4) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (5, -6, Swamp:4) a scroll of noise (5, -2, Swamp:4) a swamp dragon corpse (skeletalised by now) a lindwurm corpse (skeletalised by now) (6, -4, Swamp:4) a +0 spear of flaming a +2 robe of fire resistance a +0 buckler a ring of poison resistance a +1 spear of flaming a +2 robe of fire resistance a +0 buckler a ring of poison resistance a spriggan corpse (skeletalised by now) (6, -3, Swamp:4) a swamp dragon corpse (skeletalised by now) (6, 1, Swamp:4) a +1 spear of flaming a +0 robe of fire resistance a +0 buckler a spriggan corpse (skeletalised by now) (7, -4, Swamp:4) a bog body skeleton (9, 5, Swamp:4) a +0 great sword (25, 26, Swamp:4) a +0 pair of gloves of parrying (46, 7, Swamp:4) a +0 shortbow Level 1 of the Spider Nest Level 2 of the Spider Nest (1, -1, Spider:2) a +0 leather armour (31, 17, Spider:2) a +0 helmet Level 3 of the Spider Nest Level 4 of the Spider Nest (56, 6, Spider:4) an orb of guile Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (22, 4, Slime:5) the +1 great mace of Irock {heavy, rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (24, 5, Slime:5) the +2 whip of Zin's Scorn {protect, rPois rC++ Dex-2 Stlth+} rPois: It protects you from poison. rC++: It greatly protects you from cold. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 1 of the Vaults (0, 0, Vaults:1) a +0 scale mail a human corpse (skeletalised by now) (2, -32, Vaults:1) a +0 falchion a +0 scale mail (5, -6, Vaults:1) a +0 spear (16, -6, Vaults:1) a lindwurm corpse (skeletalised by now) (17, 12, Vaults:1) a +0 arbalest (17, 13, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (17, 14, Vaults:1) a +0 arbalest (23, 2, Vaults:1) a scroll of identify (23, 3, Vaults:1) a +0 spear (24, 2, Vaults:1) a parchment of Enfeeble (24, 3, Vaults:1) a +0 robe (33, -46, Vaults:1) a +0 dire flail a +0 animal skin (35, -12, Vaults:1) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (36, -45, Vaults:1) a +1 arbalest of freezing (37, -17, Vaults:1) a +0 great mace a +0 leather armour (37, -16, Vaults:1) a +0 troll leather armour a deep troll skeleton (38, -45, Vaults:1) a +0 arbalest a +0 scale mail (40, -41, Vaults:1) a +0 arbalest (41, -26, Vaults:1) a +0 scale mail a +2 antimagic flail a human skeleton (42, -42, Vaults:1) a +0 great mace a +0 ring mail (42, -41, Vaults:1) a +0 rapier (42, -31, Vaults:1) a deep troll skeleton (43, -28, Vaults:1) a +0 troll leather armour a +0 morningstar a +0 scale mail a human skeleton a deep troll skeleton (51, -21, Vaults:1) the serpent talisman of Sitrifua {Harm Int+3 Dex+3} [serpent talisman] Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (52, -44, Vaults:1) a +0 falchion a +0 arbalest a +0 scale mail (65, -45, Vaults:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (66, -46, Vaults:1) a +0 troll leather armour a +0 troll leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (66, -44, Vaults:1) a +0 dire flail a +0 leather armour a human corpse (skeletalised by now) Level 2 of the Vaults [Shop] Xaheew's Distillery a potion of haste (271 gold) a potion of heal wounds (217 gold) a potion of haste (271 gold) [Shop] Luffaem's Book Emporium a parchment of Slow (88 gold) a parchment of Freezing Cloud (404 gold) a parchment of Dragon's Call (1144 gold) a parchment of Nazja's Percussive Tempering (404 gold) a parchment of Mercury Arrow (127 gold) a parchment of Fulminant Prism (286 gold) a parchment of Scorch (127 gold) a parchment of Gell's Gavotte (550 gold) a parchment of Chain Lightning (1144 gold) a parchment of Shatter (1144 gold) a parchment of Metabolic Englaciation (404 gold) a parchment of Summon Hydra (721 gold) a parchment of Ignition (919 gold) a parchment of Momentum Strike (127 gold) a parchment of Fulsome Fusillade (919 gold) a parchment of Maxwell's Capacitive Coupling (919 gold) a parchment of Arcjolt (404 gold) (0, 0, Vaults:2) a +4 war axe (still there?) the +4 dagger of Destiny {venom, *Noise Will+ Int+3} (still there?) *Noise: It may make a loud noise when swung. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (13, 21, Vaults:2) a +0 leather armour (14, -4, Vaults:2) 4 stones a +4 morningstar of draining a +2 chain mail of poison resistance a +0 kite shield (38, -12, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (39, -14, Vaults:2) a +2 vampiric great sword a +0 arbalest a +0 chain mail a human corpse (skeletalised by now) (39, -13, Vaults:2) a +0 arbalest (39, -12, Vaults:2) a +0 arbalest (44, 20, Vaults:2) a +0 mace a +0 scale mail (44, 21, Vaults:2) a +0 great mace a +0 scale mail a +0 mace a +0 ring mail a +2 long sword of holy wrath a +0 chain mail a +0 tower shield a +0 arbalest a human corpse (skeletalised by now) (44, 22, Vaults:2) a +2 heavy war axe a +0 arbalest a +0 scale mail a +2 arbalest of electrocution a +0 arbalest a human corpse (skeletalised by now) (46, -6, Vaults:2) a +0 heavy battleaxe a +0 chain mail (47, 3, Vaults:2) a +0 arbalest (48, 0, Vaults:2) a +0 morningstar a +0 ring mail a human corpse (skeletalised by now) (48, 30, Vaults:2) a +1 long sword of freezing (49, -2, Vaults:2) an orb of mesmerism (54, -6, Vaults:2) a +0 scimitar (60, -21, Vaults:2) a +2 pair of gloves Level 3 of the Vaults (0, 0, Vaults:3) a +0 sling (3, -40, Vaults:3) a +1 antimagic arbalest a yaktaur skeleton (3, -32, Vaults:3) a +0 arbalest a yaktaur skeleton (4, -19, Vaults:3) a +0 scale mail a +0 mace (5, -21, Vaults:3) a +0 chain mail a +1 heavy great mace (8, -9, Vaults:3) a +2 morningstar of holy wrath a +0 scale mail a +0 dire flail a +0 scale mail a human corpse (skeletalised by now) (18, -2, Vaults:3) the +8 plate armour "Meafirgh" {Death, rF+ Int+5 Slay-2} rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It cannot be enchanted further. (19, -37, Vaults:3) the fire staff of Hacking and Slashing {rF+ rC+ rN+ Will+ Str-4 Fire} [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Str-4: It affects your strength (-4). Fire: It increases the power of your Fire spells. the conjuration staff "Echoron" {rElec Str-5 Dex-3 Conj Air} [staff of conjuration] rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Dex-3: It affects your dexterity (-3). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. (32, -21, Vaults:3) a +0 falchion a +0 scale mail (55, -14, Vaults:3) a +0 scale mail (67, -36, Vaults:3) a +0 club Level 4 of the Vaults [Shop] Wuixzyh's Armour Shoppe (Shop contents are unknown) [Shop] Dutuent's Book Emporium a parchment of Disjunction (668 gold) a parchment of Arcjolt (294 gold) a parchment of Freezing Cloud (294 gold) a parchment of Silence (294 gold) a parchment of Airstrike (208 gold) a parchment of Lehudib's Crystal Spear (668 gold) a parchment of Static Discharge (92 gold) a parchment of Sculpt Simulacrum (400 gold) a parchment of Haunt (524 gold) a parchment of Curse of Agony (294 gold) a parchment of Vampiric Draining (140 gold) [Shop] Gozag's Platinum Reserve the alchemy staff "Bitep" {rPois Str+5 Alch} (4250 gold) [staff of alchemy] rPois: It protects you from poison. Str+5: It affects your strength (+5). Alch: It increases the power of your Alchemy spells. the ring of Lopa {rF- AC+4 Str+2 Int+3} (4650 gold) [ring of protection] rF-: It makes you vulnerable to fire. AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). the +0 pair of gloves "Zaogg" {Harm Will+} (1710 gold) Harm: It increases damage dealt and taken. Will+: It increases your willpower. It cannot be enchanted further. the +3 short sword "Kolot" {heavy, rElec rC+ Int-4} (3300 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). It cannot be enchanted further. the alchemy staff of Lust {rPois Int+2 Forge Air Alch} (4740 gold) [staff of alchemy] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. the amulet of Inuo {Faith Dex+4} (5540 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+4: It affects your dexterity (+4). the ring of Zienufef {rC+ Dex+6 Stlth+} (5280 gold) [ring of dexterity] rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. the fire staff "Ijideec" {rF+ Dex+4 Fire} (4040 gold) [staff of fire] rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. the +0 robe "Uxadad" {Will+ Int+5 Dex-5} (1350 gold) Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +1 plate armour of Hopscotch {Int+3} (3630 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring of Loah {rPois rC+ Str-3 Int+5 Dex-5} (2990 gold) [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). the amulet "Idaresyr" {+Blink rPois RegenMP+} (4820 gold) [amulet of magic regeneration] +Blink: It lets you blink. rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. the ring of Ypsout {MP+9 SInv} (3120 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. the +3 whip of the Lettuce {freeze, Stlth+} (2930 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 spear "Boipsoup" {holy, Str+3 Int+6} (5630 gold) Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the serpent talisman "Aghed" {-Tele Fly Dex-4 Stlth+} (1500 gold) [serpent talisman] -Tele: It prevents most forms of teleportation. Fly: It grants you flight. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. the +2 leather armour of the Bouncing Friends {+Blink rC+} (3300 gold) +Blink: It lets you blink. rC+: It protects you from cold. It cannot be enchanted further. the +5 ring mail of the Last Thieving Ears {Harm rPois Regen+ Str-2} (3600 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). It cannot be enchanted further. the +1 robe of Fortification {Str+3 Int+2 Stlth+} (2620 gold) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the sanguine talisman of the Okapi {Fly rF+ rN+} (11170 gold) [sanguine talisman] Fly: It grants you flight. rF+: It protects you from fire. rN+: It protects you from negative energy. [Shop] Hiapnee's Armour Boutique an orb of guile (442 gold) the +4 ring mail "Tobiobb" {rElec Str+6} (860 gold) rElec: It insulates you from electricity. Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 scale mail (68 gold) a +0 robe (15 gold) a +0 leather armour (34 gold) a +0 leather armour of poison resistance (102 gold) a +3 scale mail of cold resistance (442 gold) the +1 leather armour "Wyoqafuj" {Int+2 Dex+4} (452 gold) Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (4, 0, Vaults:4) a +0 morningstar a +0 scale mail (10, -12, Vaults:4) a +0 flail a +0 scale mail a human corpse (skeletalised by now) (10, -8, Vaults:4) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (11, -9, Vaults:4) a +0 war axe of venom a +0 chain mail a human corpse (skeletalised by now) (13, -6, Vaults:4) a +0 plate armour (20, -15, Vaults:4) a +0 morningstar a +0 leather armour (22, -17, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (22, -16, Vaults:4) a +1 arbalest of flaming (23, -16, Vaults:4) a +0 arbalest (24, -18, Vaults:4) a +0 dagger a +0 robe (25, -19, Vaults:4) a +1 dire flail of protection a +0 scale mail a +0 dagger a +0 robe a human corpse (skeletalised by now) a human corpse (skeletalised by now) (26, -20, Vaults:4) a +0 arbalest (29, -6, Vaults:4) a +0 long sword a +0 scale mail (29, -4, Vaults:4) a +0 morningstar a +0 ring mail a +0 long sword a +0 chain mail a human skeleton (30, 33, Vaults:4) a +0 mace a +2 leather armour of cold resistance a human corpse (skeletalised by now) (31, 33, Vaults:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (57, -8, Vaults:4) a +0 scale mail Level 1 of the Realm of Zot (10, -16, Zot:1) a +2 chain mail of cold resistance (unseen) (45, -14, Zot:1) a scroll of poison Level 2 of the Realm of Zot (2, -4, Zot:2) a ghost moth corpse (3, -3, Zot:2) a +0 war axe a black draconian corpse (3, 16, Zot:2) a parchment of Alistair's Walking Alembic (11, 10, Zot:2) a +0 short sword (12, 10, Zot:2) a +0 halberd a +0 mace a +0 long sword a +0 cloak a +0 trident a red draconian corpse (12, 11, Zot:2) a +0 battleaxe a red draconian corpse (13, 7, Zot:2) a +3 long sword a +1 cloak of air (13, 10, Zot:2) a sun moth corpse (13, 11, Zot:2) a +0 short sword a red draconian corpse (14, -3, Zot:2) a +2 heavy mace (unseen) (14, 7, Zot:2) a +0 dagger a +0 cloak of stealth (14, 8, Zot:2) a +1 cloak of air a +0 long sword a +0 cloak a +1 scimitar of flaming a red draconian corpse (14, 10, Zot:2) a +0 scimitar a red draconian corpse (15, 8, Zot:2) a +0 cloak (15, 10, Zot:2) a +0 long sword +0 storm dragon scales a storm dragon corpse (16, 10, Zot:2) a +0 long sword Level 3 of the Realm of Zot (0, 0, Zot:3) a scroll of blinking (2, 2, Zot:3) a +0 spear (7, 8, Zot:3) a moth of wrath corpse (11, -7, Zot:3) 2 scrolls of identify Level 1 of the Depths (0, 0, Depths:1) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (0, 1, Depths:1) an ugly thing corpse (skeletalised by now) (1, 0, Depths:1) a chonchon corpse (skeletalised by now) a chonchon corpse (skeletalised by now) (2, 1, Depths:1) an ugly thing corpse (skeletalised by now) (11, 6, Depths:1) a +0 shortbow of flaming a salamander corpse (skeletalised by now) (15, 3, Depths:1) a +0 trident a +0 robe (15, 6, Depths:1) a chonchon corpse (skeletalised by now) (22, 33, Depths:1) a +0 trident a +0 sling a ring of protection from fire a +0 battleaxe a +0 quarterstaff a +0 robe a salamander corpse (skeletalised by now) (26, 18, Depths:1) the +5 demon whip "Mostriz" {freeze, rPois rF+ rN+ Str-5} rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). It cannot be enchanted further. a +0 chain mail a +5 long sword of flaming a +0 plate armour a human corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (27, 17, Depths:1) a +0 spear (44, 29, Depths:1) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (45, 28, Depths:1) a +0 troll leather armour an iron troll corpse (skeletalised by now) (51, 34, Depths:1) a scroll of acquirement 66 gold pieces (51, 35, Depths:1) 20 gold pieces (51, 36, Depths:1) 19 gold pieces (51, 37, Depths:1) 13 gold pieces (51, 38, Depths:1) 16 gold pieces (52, 34, Depths:1) 18 gold pieces (52, 35, Depths:1) 11 gold pieces (53, 34, Depths:1) 14 gold pieces (53, 37, Depths:1) 23 gold pieces (53, 38, Depths:1) 33 gold pieces (54, 34, Depths:1) 19 gold pieces (54, 36, Depths:1) 20 gold pieces (54, 37, Depths:1) 12 gold pieces (54, 38, Depths:1) 20 gold pieces Level 2 of the Depths [Shop] Ysyj Ytz's Book Boutique a parchment of Flame Wave (312 gold) a parchment of Summon Ice Beast (211 gold) a parchment of Enfeeble (787 gold) a parchment of Alistair's Intoxication (441 gold) a parchment of Confusing Touch (211 gold) a parchment of Starburst (600 gold) a parchment of Fortress Blast (600 gold) a parchment of Eringya's Noxious Bog (600 gold) a parchment of Call Imp (139 gold) a parchment of Passwall (211 gold) a parchment of Detonation Catalyst (441 gold) a parchment of Alistair's Walking Alembic (441 gold) a parchment of Death Channel (600 gold) [Shop] Eckegul's Antique Weapon Emporium a +0 trident (154 gold) the +11 dagger "Trog's Righteous Fury" {drain, rF+ rC+ Dex+2} (3687 gold) rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 orcbow (176 gold) a +0 hand axe (132 gold) a +0 falchion (132 gold) a +2 rapier of venom (818 gold) a +0 broad axe (396 gold) the +1 rapier "Bys Wigh" {vamp, rF++ Stlth-} (1962 gold) rF++: It greatly protects you from fire. Stlth-: It makes you less stealthy. It cannot be enchanted further. (0, 0, Depths:2) a +4 heavy quarterstaff a +0 heavy quarterstaff a +0 club (0, 1, Depths:2) a staff of cold a +0 club (34, 52, Depths:2) a very ugly thing corpse (skeletalised by now) (36, 58, Depths:2) a scroll of noise (46, 19, Depths:2) a chonchon corpse (skeletalised by now) (48, 28, Depths:2) a +0 long sword a +0 robe a +0 troll leather armour a +0 troll leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (49, 28, Depths:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (50, 27, Depths:2) a +0 cloak of poison resistance a +0 battleaxe of freezing 2 large rocks an ice dragon corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (51, 28, Depths:2) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) Level 3 of the Depths (0, 0, Depths:3) a scroll of fog (49, 45, Depths:3) a +1 battleaxe of freezing Level 4 of the Depths [Shop] Vilehiyc's One-of-a-Kind Rings a +8 ring of intelligence (1430 gold) the ring "Kuitaimn" {rCorr AC+4 Str+4 Int+4} (1700 gold) [ring of protection] rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). a +2 ring of dexterity (unknown) (78 gold) a +3 ring of evasion (260 gold) the ring of Xom's Recklessness {Fly rF+ EV+8} (2446 gold) [ring of evasion] Fly: It grants you flight. rF+: It protects you from fire. EV+8: It affects your evasion (+8). the ring "Qoituown" {rElec rPois HP+10 Str+6} (2137 gold) [ring of strength] rElec: It insulates you from electricity. rPois: It protects you from poison. HP+10: It affects your health (+10). Str+6: It affects your strength (+6). [Shop] Qarasas's Antique Weapon Emporium a +0 battleaxe (420 gold) a +0 flail (147 gold) a +4 mace of protection (1075 gold) a +2 war axe of electrocution (869 gold) a +0 rapier (231 gold) a +0 scimitar (252 gold) the +7 partisan "Asecoidde" {vamp, rPois Dex+3} (3087 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +5 halberd (1302 gold) a +2 falchion of holy wrath (730 gold) a +0 war axe (147 gold) a +0 glaive (420 gold) [Shop] Depe's Antique Armour Shoppe a +0 helmet of ice (860 gold) a +0 plate armour (720 gold) the +4 plate armour of Diwkiocauqon {Death, rN+ Regen+} (2108 gold) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 ring mail (160 gold) a +0 robe (36 gold) a +0 robe (36 gold) a +0 plate armour of fire resistance (1000 gold) [Shop] Zaocliychu's Weapon Emporium a +0 club (10 gold) a +0 arbalest (150 gold) a +0 scimitar (120 gold) a +0 club (10 gold) a +3 falchion (400 gold) a +0 halberd (80 gold) 4 atropa-tipped darts (72 gold) a +1 whip of electrocution (264 gold) (0, 0, Depths:4) 4 datura-tipped darts (2, -11, Depths:4) a +0 leather armour a +0 trident a merfolk corpse (skeletalised by now) (21, -25, Depths:4) a +2 battleaxe of freezing (31, -30, Depths:4) a +0 cloak of corrosion resistance a +0 dagger a +0 halberd a green draconian corpse (skeletalised by now) a red draconian corpse (skeletalised by now) (33, -29, Depths:4) 4 large rocks a stone giant corpse (skeletalised by now) (38, -23, Depths:4) the +0 leather armour of Cunon {Harm rC- Str+6} Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). It cannot be enchanted further. (46, -1, Depths:4) a sanguine talisman