Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18436523947491914382 77 ParcelVenoreNoTravel the Conjurer (level 3, -16/26 HPs) Began as a Demigod Conjurer on Mar 5, 2025. Demolished by a sleepcap (21 damage) ... on level 4 of the Dungeon. The game lasted 00:07:21 (3093 turns). ParcelVenoreNoTravel the Conjurer (DgCj) Turns: 3093, Time: 00:07:22 Health: -16/26 AC: 3 Str: 8 XL: 3 Next: 91% Magic: 4/9 EV: 2 Int: 24 God: Gold: 116 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . j - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . n - +1 hat {Will+} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ o - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: wizardry (x1) @: sleeping A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons g - a +0 whip Armour a - a +0 robe (worn) n - a +1 hat of willpower (worn) Magical Staves j - a staff of conjuration (weapon) p - a staff of air Jewellery o - a ring of wizardry (left hand) Scrolls e - a scroll of enchant weapon f - a scroll of identify k - a scroll of fear l - 2 scrolls of noise {unknown} q - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of haste d - 2 potions of brilliance h - a potion of degeneration {unknown} i - a potion of resistance {unknown} m - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 0.7 Maces & Flails + Level 1.8 Dodging + Level 1.9 Stealth + Level 2.6 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 80% 2d11 1% 1 Sting Conj/Alch 80% 1d8 1% 1 Apportation Tloc 6% N/A 4% 1 Freeze Ice 12% 1d3 4% 1 Soul Splinter Necr 12% N/A 4% 1 Summon Small Mammal Summ 12% N/A 4% 1 Hailstorm Conj/Ice 20% 3d7 6% 3 Confusing Touch Hex 3% N/A 14% 3 Frozen Ramparts Ice 6% 1d1 14% 3 Fulminant Prism Conj/Alch 10% 3d8 17% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 17% 4 Dispel Undead Necr 3% 3d7 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You climb downwards. There is a stone staircase leading up here. You feel a surge of power! The searing ray hits the sleepcap but does no damage. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The sleepcap closely misses you. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (100% to hit) You feel a surge of power! The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The sleepcap barely misses you. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... #++# #.f## #@<# #### You could see a sleepcap. Vanquished Creatures 3 adders A dart slug (D:2) 4 ribbon worms A ball python (D:3) 2 bats (D:2) 6 endoplasms (D:2) 3 giant cockroaches A goblin (D:3) 3 jackals (D:1) 5 quokkas A frilled lizard (D:2) 3 kobolds A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ParcelVenoreNoTravel the Demigod Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 483 | D:1 | You fall into a shaft and drop 1 floor! 1215 | D:2 | Reached XP level 2. HP: 10/20 MP: 0/7 1417 | D:2 | Reached skill level 4 in Conjurations 1505 | D:2 | Learned a level 2 spell: Searing Ray 1783 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 3093 | D:4 | Demolished by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_corners D:2: layout_loops_ring, basic_altar D:3: layout_basic, grunt_temple_overflow_forces_of_nature, chequers_temple_overflow_statue_of_worship D:4: layout_basic, kennysheep_nub, kennysheep_generic_room_7 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.6 Conjurations | 4 | 4.4 Fighting | | 0.1 Maces & Flails | | 0.7 Dodging | | 1.8 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Whip || 11 Staff || 2 Cast: Magic Dart || 68 Searing Ray || 13 Use: Scroll || 4 Armour: Robe || 17 Dodge: Dodged || 14