Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18436523947491914382 (custom seed) 77 ParcelVenoreNoTravel the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on Mar 5, 2025. Slain by a sleepcap (10 damage) ... on level 3 of the Dungeon. The game lasted 00:04:57 (2930 turns). ParcelVenoreNoTravel the Conjurer (DgCj) Turns: 2930, Time: 00:04:58 Health: -1/26 AC: 3 Str: 8 XL: 3 Next: 91% Magic: 5/9 EV: 2 Int: 24 God: Gold: 116 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . j - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . n - +1 hat {Will+} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ p - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: wizardry (x1) @: sleeping A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons g - a +0 whip Armour a - a +0 robe (worn) n - a +1 hat of willpower (worn) Magical Staves j - a staff of conjuration (weapon) o - a staff of air Jewellery p - a ring of wizardry (left hand) Scrolls e - a scroll of enchant weapon {unknown} f - 5 scrolls of identify {unknown} i - a scroll of fear {unknown} l - a scroll of noise q - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of haste {unknown} d - 2 potions of brilliance {unknown} h - a potion of degeneration {unknown} k - a potion of resistance {unknown} m - a potion of heal wounds {unknown} Skills: + Level 1.8 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 84% 2d11 1% 1 Sting Conj/Alch 84% 1d8 1% 1 Apportation Tloc 4% N/A 4% 1 Freeze Ice 8% 1d3 4% 1 Soul Splinter Necr 8% N/A 4% 1 Summon Small Mammal Summ 8% N/A 4% 1 Hailstorm Conj/Ice 21% 3d7 5% 3 Confusing Touch Hex 2% N/A 14% 3 Frozen Ramparts Ice 4% 1d1 14% 3 Fulminant Prism Conj/Alch 10% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 16% 4 Dispel Undead Necr 2% 3d7 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A sleepcap is nearby! You feel a surge of power! The magic dart hits the sleepcap but does no damage. The sleepcap releases spores at you. Unknown command. A sleepcap is nearby! You feel a surge of power! The magic dart hits the sleepcap. The sleepcap is lightly damaged. The sleepcap barely misses you. Unknown command. A sleepcap is nearby! You feel a surge of power! The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. The sleepcap releases spores at you but does no damage. Unknown command. You feel a surge of power! The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you. You wake up. The sleepcap releases spores at you! You climb upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! As you read the scroll labelled UMNAEMUOGUE, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You die... #.###.......#........ #.###.......#######.. #...'..)....'........ #####.......######..# ########........# #........# #......#.# ##### ##........ #..@# #.#.###.. #..f# #.#...... #...########.####### #.).......[...#....# #..........#........ ###........+.##..### #........###†..... #........'.....### #........####### You could see a sleepcap. Vanquished Creatures 3 adders A dart slug (D:2) 4 ribbon worms A ball python (D:3) 2 bats (D:2) 6 endoplasms (D:2) 3 giant cockroaches A goblin (D:3) 3 jackals (D:1) 5 quokkas A frilled lizard (D:2) 3 kobolds A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ParcelVenoreNoTravel the Demigod Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 984 | D:2 | Reached skill level 4 in Conjurations 1128 | D:2 | Reached XP level 2. HP: 20/20 MP: 0/7 1322 | D:2 | Learned a level 2 spell: Searing Ray 1691 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/8 2930 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_corners D:2: layout_loops_ring, basic_altar D:3: layout_basic, grunt_temple_overflow_forces_of_nature, chequers_temple_overflow_statue_of_worship D:4: layout_basic, kennysheep_nub, kennysheep_generic_room_7 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.7 Spellcasting | 2 | 2.4 Dodging | | 1.8 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Whip || 3 Staff || 7 Cast: Magic Dart || 95 Searing Ray || 1 Use: Scroll || 1 Armour: Robe || 14 Dodge: Dodged || 5