Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2020153242815230773 18 Pardaillan the Magician (level 2, 0/23 HPs) Began as a Djinni Warper on Oct 5, 2026. Slain by a goblin ... wielding a +2 dagger of electrocution (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (592 turns). Pardaillan the Magician (Djinni Warper) Turns: 592, Time: 00:00:42 Health: 0/23 AC: 3 Str: 10 XL: 2 Next: 90% Gold: 63 EV: 10 Int: 14 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles d - 4 poisoned darts Armour b - a +0 leather armour (worn) Scrolls b - a scroll of blinking c - a scroll of poison {unknown} Skills: + Level 2.1 Fighting + Level 1.9 Short Blades * Level 1.1 Throwing + Level 1.1 Armour + Level 2.3 Dodging * Level 1.0 Stealth + Level 2.9 Spellcasting + Level 2.9 Conjurations + Level 2.9 Hexes + Level 2.9 Summonings + Level 2.9 Necromancy + Level 2.9 Translocations + Level 2.9 Forgecraft + Level 2.9 Fire Magic + Level 2.9 Ice Magic + Level 2.9 Air Magic + Level 2.9 Earth Magic + Level 2.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 20% N/A 14% 2 b - Lesser Beckoning Tloc 20% N/A 14% 2 c - Teleport Other Tloc 10% N/A 26% 3 d - Maxwell's Portable P Tloc 10% (3-9)d3 26% 3 e - Vhi's Electric Charg Tloc/Air 20% N/A 65% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +2 dagger of electrocution (45% to hit) You throw a dart. The dart completely misses the goblin. The dart closely misses the frilled lizard. The dart barely misses the hobgoblin. The hobgoblin shouts! The goblin closely misses you. You encounter a kobold. It is wielding a +0 dagger. The kobold shouts! Throw: 3 darts (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +2 dagger of electrocution (45% to hit) You throw a dart. The dart barely misses the goblin. The dart hits the frilled lizard. The frilled lizard becomes untethered in space! The frilled lizard blinks! You kill the frilled lizard! The goblin hits you with a +2 dagger of electrocution. Throw: 2 darts (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +2 dagger of electrocution (45% to hit) You throw a dart. The dart closely misses the goblin. The dart hits the hobgoblin. The hobgoblin becomes untethered in space! The hobgoblin blinks! The hobgoblin is severely wounded. The hobgoblin blinks! You kill the hobgoblin! The goblin hits you with a +2 dagger of electrocution. * * * LOW HITPOINT WARNING * * * Your Stealth skill increases to level 1! The goblin attacks as it pursues you! The goblin barely misses you. The kobold leaves your sight. Throw: dart (disjunct) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +2 dagger of electrocution (45% to hit) You throw a dart. The dart barely misses the goblin. The dart closely misses the goblin. The goblin hits you with a +2 dagger of electrocution. You die... #........####### ######.### #.# #.# #.# ######## #.# #....... .######.##### #.###### .......†....#############.# #####.....#....@gg......#.# #### ##...########.#.###.#.# #... ##.## #.# #.# #.## #.# #(. #.#####( #.# #g.. #..##(.( #+# #.§.. ##.'.... #K##†# ####..( #.. .. ###. #(# ## ## You could see 2 goblins. Vanquished Creatures 2 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) 5 ball pythons (D:1) A bat (D:1) 5 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pardaillan the Djinni Warper began the quest for the Orb. 0 | D:1 | Pardaillan set off with the following spells memorised: | Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 200 | D:1 | Reached XP level 2. HP: 22/23 MP: 0/0 419 | D:1 | Reached skill level 1 in Throwing 590 | D:1 | Reached skill level 1 in Stealth 592 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_corners, chequers_ecumenical_altar_simple_redux Skill XL: | 1 2 | ---------------+-------+----- Throwing | 1 | 1.1 Stealth | 1 | 1.0 Fighting | | 2.1 Short Blades | | 1.9 Armour | | 1.1 Dodging | | 2.3 Spellcasting | | 2.9 Conjurations | | 2.9 Hexes | | 2.9 Summonings | | 2.9 Necromancy | | 2.9 Translocations | | 2.9 Forgecraft | | 2.9 Fire Magic | | 2.9 Ice Magic | | 2.9 Air Magic | | 2.9 Earth Magic | | 2.9 Alchemy | | 2.9 Action || total ---------------------------++------- Attack: Normal || 62 Melee: Short sword || 62 Throw: Dart || 4 Stab: Sleeping || 1 Armour: Leather armour || 36 Dodge: Dodged || 24