Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7395000060133729151 11 Pardaillan the Magician (level 2, 0/23 HPs) Began as a Djinni Warper on Oct 12, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (234 turns). Pardaillan the Magician (Djinni Warper) Turns: 234, Time: 00:00:47 Health: 0/23 AC: 3 Str: 10 XL: 2 Next: 40% Gold: 32 EV: 10 Int: 14 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 4 darts of disjunction (quivered) Armour b - a +0 leather armour (worn) Scrolls b - a scroll of blinking c - a scroll of fog {unknown} d - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} Skills: + Level 2.0 Fighting + Level 1.8 Short Blades * Level 1.0 Throwing + Level 1.1 Armour + Level 2.2 Dodging + Level 0.1 Stealth + Level 2.8 Spellcasting - Level 2.8 Conjurations - Level 2.8 Hexes - Level 2.8 Summonings - Level 2.8 Necromancy + Level 2.8 Translocations - Level 2.8 Forgecraft - Level 2.8 Fire Magic - Level 2.8 Ice Magic - Level 2.8 Air Magic - Level 2.8 Earth Magic - Level 2.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 20% N/A 14% 2 b - Lesser Beckoning Tloc 20% N/A 14% 2 c - Teleport Other Tloc 10% N/A 28% 3 d - Maxwell's Portable P Tloc 10% (3-9)d3 28% 3 e - Vhi's Electric Charg Tloc/Air 20% N/A 67% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat twitches its whiskers. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... #### #######... #######........ #.@hr...####.####. #..#####!...†...... ....#####J........# #...##.............# ##.................# #... .....#..######## #.##+++##.##......#### #.#.....#.####.......### #.#.....#.# #....####.. You could see a jackal and a rat. Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:1) A bat (D:1) 3 goblins (D:1) 3 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pardaillan the Djinni Warper began the quest for the Orb. 0 | D:1 | Pardaillan set off with the following spells memorised: | Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 68 | D:1 | Reached skill level 1 in Throwing 68 | D:1 | Reached XP level 2. HP: 13/23 MP: 0/0 122 | D:1 | Found a faded altar of an unknown god. 231 | D:1 | HP: 1/23 [jackal (2)] 234 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, hangedman_glass_teeth, roderic_lattice_a, st_stairs_3 Skill XL: | 1 | ---------------+----+----- Throwing | 1 | 1.0 Fighting | | 2.0 Short Blades | | 1.8 Armour | | 1.1 Dodging | | 2.2 Stealth | | 0.1 Spellcasting | | 2.8 Conjurations | | 2.8 Hexes | | 2.8 Summonings | | 2.8 Necromancy | | 2.8 Translocations | | 2.8 Forgecraft | | 2.8 Fire Magic | | 2.8 Ice Magic | | 2.8 Air Magic | | 2.8 Earth Magic | | 2.8 Alchemy | | 2.8 Action || total ---------------------------++------- Attack: Normal || 59 Melee: Short sword || 59 Cast: Blink || 1 Armour: Leather armour || 46 Dodge: Dodged || 36