Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10260529603387629733 10 Pardaillan the Magician (level 2, 0/23 HPs) Began as a Djinni Warper on Oct 12, 2026. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (36 turns). Pardaillan the Magician (Djinni Warper) Turns: 36, Time: 00:00:17 Health: 0/23 AC: 3 Str: 10 XL: 2 Next: 30% Gold: 0 EV: 10 Int: 14 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 2 darts of disjunction (quivered) Armour b - a +0 leather armour (worn) Scrolls b - a scroll of blinking Potions d - a potion of heal wounds {unknown} Skills: + Level 2.0 Fighting + Level 1.8 Short Blades * Level 1.0 Throwing + Level 1.1 Armour + Level 2.2 Dodging + Level 0.1 Stealth + Level 2.8 Spellcasting - Level 2.8 Conjurations - Level 2.8 Hexes - Level 2.8 Summonings - Level 2.8 Necromancy + Level 2.8 Translocations - Level 2.8 Forgecraft - Level 2.8 Fire Magic - Level 2.8 Ice Magic - Level 2.8 Air Magic - Level 2.8 Earth Magic - Level 2.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 20% N/A 14% 2 b - Lesser Beckoning Tloc 20% N/A 14% 2 c - Teleport Other Tloc 10% N/A 28% 3 d - Maxwell's Portable P Tloc 10% (3-9)d3 28% 3 e - Vhi's Electric Charg Tloc/Air 20% N/A 67% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 58% to hit) You throw a dart. The dart hits the gnoll. The gnoll becomes untethered in space! The gnoll blinks! The gnoll is severely wounded. The gnoll blinks! The gnoll blinks! You kill the gnoll! Your Throwing skill increases to level 1! You have reached level 2! Throw: 3 darts (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (58% to hit) You throw a dart. The dart closely misses the gnoll. The dart hits the rat. The rat becomes untethered in space! The rat blinks! You feel a bit more experienced. Throw: 2 darts (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (58% to hit) You throw a dart. The dart hits the gnoll. The gnoll becomes untethered in space! The gnoll blinks! The gnoll is lightly wounded. The gnoll blinks! The gnoll blinks! The gnoll blinks! You see here a dart of disjunction. The gnoll blinks! c - 2 darts of disjunction (gained 1) You encounter a kobold. It is wielding a +0 club. The kobold leaves your sight. You see here a dart of disjunction. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip! You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip! You die... ##'''## #....# #.#### #.# #(# #.# #######.####### .......(....... .......@..##### .......j..# ..........# ..^.......# ..........# .....$..... ...#####...# ... ...# You could see a gnoll. Vanquished Creatures A gnoll (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pardaillan the Djinni Warper began the quest for the Orb. 0 | D:1 | Pardaillan set off with the following spells memorised: | Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 26 | D:1 | Reached skill level 1 in Throwing 26 | D:1 | Reached XP level 2. HP: 12/23 MP: 0/0 36 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, nicolae_shop_targeted, basic_ecumenical_altar, minmay_misc_feat_enclosed Skill XL: | 1 | ---------------+----+----- Throwing | 1 | 1.0 Fighting | | 2.0 Short Blades | | 1.8 Armour | | 1.1 Dodging | | 2.2 Stealth | | 0.1 Spellcasting | | 2.8 Conjurations | | 2.8 Hexes | | 2.8 Summonings | | 2.8 Necromancy | | 2.8 Translocations | | 2.8 Forgecraft | | 2.8 Fire Magic | | 2.8 Ice Magic | | 2.8 Air Magic | | 2.8 Earth Magic | | 2.8 Alchemy | | 2.8 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Short sword || 5 Throw: Dart || 3 Armour: Leather armour || 4