Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 7972341759020446265 348 Pardaillan the Magician (level 6, -2/40 HPs) Began as a Djinni Hedge Wizard on Nov 3, 2026. Slain by a neqoxec (19 damage) ... summoned by the player character ... on level 4 of the Dungeon. The game lasted 00:06:38 (3449 turns). Pardaillan the Magician (Djinni Hedge Wizard) Turns: 3449, Time: 00:06:40 Health: -2/40 AC: 3 Str: 9 XL: 6 Next: 91% Gold: 227 EV: 12 Int: 17 God: SH: 5 Dex: 16 rFire + + . (33%) g - +4 spear of Saheutiu {freeze, Dex+3} rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . h - amulet of reflection Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: reflection, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 227 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom f - a +2 vampiric dagger g - the +4 spear of Saheutiu (weapon) {freeze, Dex+3} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Missiles i - 12 poisoned darts j - a throwing net Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +0 pair of gloves (worn) Jewellery e - an amulet of chemistry h - an amulet of reflection (worn) Wands b - a wand of acid (15) e - a wand of paralysis (9) Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of revelation {unknown} h - 3 scrolls of teleportation {unknown} m - 2 scrolls of blinking {unknown} x - 2 scrolls of amnesia n - 2 scrolls of enchant armour {unknown} o - a scroll of acquirement {unknown} Potions d - a potion of attraction {unknown} f - a potion of resistance {unknown} j - 2 potions of curing {unknown} k - 3 potions of moonshine {unknown} l - a potion of ambrosia {unknown} Skills: + Level 0.1 Armour + Level 3.1 Dodging + Level 2.4 Stealth * Level 5.4 Spellcasting * Level 5.4 Conjurations * Level 5.4 Hexes * Level 5.4 Summonings * Level 5.4 Necromancy * Level 5.4 Translocations * Level 5.4 Forgecraft * Level 5.4 Fire Magic * Level 5.4 Ice Magic * Level 5.4 Air Magic * Level 5.4 Earth Magic * Level 5.4 Alchemy + Level 0.1 Invocations + Level 0.1 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Blink Tloc 46% N/A 2% 2 c - Call Imp Summ 46% N/A 2% 2 d - Grave Claw Necr 46% 2d10 2% 2 e - Mephitic Cloud Conj/Alch/Air 23% N/A 4% 3 f - Kiss of Death Conj/Necr 92% 2d12 1% 1 g - Ensorcelled Hibernat Hex/Ice 46% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open translucent door here. Your cerulean imp hits Crazy Yiuf but does no damage. You swap places with your cerulean imp. Crazy Yiuf says, "Holy! Gum Hive cloud." Crazy Yiuf misses you. Your cerulean imp hits Crazy Yiuf but does no damage. You swap places with your cerulean imp. Crazy Yiuf glowers. Crazy Yiuf barely misses your cerulean imp. Your cerulean imp barely misses Crazy Yiuf. There is an open translucent door here. Reach: g) +4 spear of Saheutiu {freeze, Dex+3} Press: ? - help, Dir - move target Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak of corrosion resistance (moderately wounded, ally target, 70% to hit) You reach to attack! You hit Crazy Yiuf. You freeze Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits your cerulean imp with a +4 quarterstaff of chaos. Your cerulean imp evaporates and reforms as a neqoxec! Reach: g) +4 spear of Saheutiu {freeze, Dex+3} Press: ? - help, Dir - move target Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak of corrosion resistance (severely wounded, ally target, 70% to hit) You fail to reach past your neqoxec. Crazy Yiuf hits your neqoxec with a +4 quarterstaff of chaos! The neqoxec flies into a frenzy! The neqoxec hits you! Crazy Yiuf closely misses the neqoxec. Reach: g) +4 spear of Saheutiu {freeze, Dex+3} Press: ? - help, Dir - move target Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak of corrosion resistance (severely wounded, 70% to hit) You reach to attack! You closely miss Crazy Yiuf. Crazy Yiuf is severely wounded. The neqoxec hits you. Crazy Yiuf hits the neqoxec with a +4 quarterstaff of chaos! Crazy Yiuf freezes the neqoxec. Reach: g) +4 spear of Saheutiu {freeze, Dex+3} Press: ? - help, Dir - move target Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak of corrosion resistance (severely wounded, 70% to hit) You reach to attack! You hit Crazy Yiuf. You freeze Crazy Yiuf. Crazy Yiuf is almost dead. The neqoxec hits you! The neqoxec hits you!! You die... ####.......# #....# #..##.....## ....###....# ♣....♣ #..........# ###........# ♣...♣♣ #####...[.## # #######.## ♣♣.♣♣ ##...## # #.# ♣.♣♣ ##.## # #.# ♣♣.♣ #.# # #.# ♣.♣♣ #.# # #.# ♣♣.♣ #.#### # #.# ##@## #..... # #.# #.3.# ###### # #.# #.j.# ###### #.## #..)# .....####..# ##### ####.#.....# ##.#..###.### ###### ##### ##.###.# #...# #....# #.... #.## #>###.#.###.##<# #.### You could see Crazy Yiuf and a neutral neqoxec (summoned, frenzied). Vanquished Creatures A black bear (D:4) A bombardier beetle (D:3) A jelly (D:4) An orc priest (D:3) An orc wizard (D:3) A scorpion zombie (D:2) 2 adders 4 gnolls (D:3) 3 ribbon worms (D:2) 2 adder zombies (D:2) 6 dart slugs 3 endoplasms 6 hobgoblins An orc (D:3) 2 quokkas 10 ball pythons A ball python zombie (D:2) 3 bats 3 frilled lizards 9 goblins A jackal zombie (D:2) 7 kobolds 7 rats 76 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:3) A quokka (D:4) An endoplasm (D:4) 3 creatures vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pardaillan the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Pardaillan set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 129 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 440 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 440 | D:1 | Learned a level 1 spell: Kiss of Death 1125 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1304 | D:2 | Identified the +4 spear of Saheutiu {freeze, Dex+3} 1563 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/0 1563 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2138 | D:3 | Reached skill level 5 in Spellcasting 2138 | D:3 | Reached skill level 5 in Conjurations 2138 | D:3 | Reached skill level 5 in Hexes 2138 | D:3 | Reached skill level 5 in Summonings 2138 | D:3 | Reached skill level 5 in Necromancy 2138 | D:3 | Reached skill level 5 in Translocations 2138 | D:3 | Reached skill level 5 in Forgecraft 2138 | D:3 | Reached skill level 5 in Fire Magic 2138 | D:3 | Reached skill level 5 in Ice Magic 2138 | D:3 | Reached skill level 5 in Air Magic 2138 | D:3 | Reached skill level 5 in Earth Magic 2138 | D:3 | Reached skill level 5 in Alchemy 2138 | D:3 | Reached XP level 6. HP: 35/40 MP: 0/0 2934 | D:4 | Encountered a black bear 2943 | D:4 | Killed a black bear 3435 | D:4 | Encountered Crazy Yiuf 3449 | D:4 | Slain by a neqoxec Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_rooms D:2: layout_loops_ring, serial_undead, serial_undead_f, serial_undead_a, serial_undead_c, minmay_tetromino_o4 D:3: layout_loops_corners D:4: layout_loops_ring, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.4 Conjurations | 4 5 | 5.4 Hexes | 4 5 | 5.4 Summonings | 4 5 | 5.4 Necromancy | 4 5 | 5.4 Translocations | 4 5 | 5.4 Forgecraft | 4 5 | 5.4 Fire Magic | 4 5 | 5.4 Ice Magic | 4 5 | 5.4 Air Magic | 4 5 | 5.4 Earth Magic | 4 5 | 5.4 Alchemy | 4 5 | 5.4 Stealth | 2 | 2.4 Dodging | 3 | 3.1 Armour | | 0.1 Invocations | | 0.1 Evocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 65 || 65 Melee: Spear | | 65 || 65 Cast: Magic Dart | 90 | 67 || 157 Call Imp | 1 | 13 || 14 Ensorcelled Hiber | | 3 || 3 Read: Amnesia | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 7 | 15 || 22 Dodge: Dodged | 9 | 25 || 34