Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 18089486803614319511 4 Parrish93 the Magician (level 1, -1/13 HPs) Began as a Gnoll Hedge Wizard on Sept 3, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:48 (124 turns). Parrish93 the Magician (Gnoll Hedge Wizard) Turns: 124, Time: 00:01:48 Health: -1/13 AC: 5 Str: 9 XL: 1 Next: 70% Magic: 4/8 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 13/14 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 ring mail rPois . (100%) c - +0 hat rElec . (100%) d - scarf {Harm} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe c - a +0 hat (worn) d - a scarf of harm (worn) e - a +0 ring mail (worn) Scrolls c - a scroll of immolation {unknown} Potions g - a potion of magic Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 7.0 Spellcasting + Level 3.6 Conjurations + Level 0.1 Hexes + Level 2.0 Summonings + Level 2.0 Necromancy + Level 2.0 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 28% 2 Call Imp Summ 18% N/A 28% 2 Grave Claw Necr 18% 2d8 28% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You hit the jackal. You kill the jackal! The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your Summonings skill increases to level 2! Your Necromancy skill increases to level 2! Your Translocations skill increases to level 2! You hit the hobgoblin but do no damage. The jackal misses you. The jackal bites you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. The hobgoblin barely misses you. The jackal closely misses you. The jackal closely misses you. Okay, then. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal closely misses you. The jackal misses you. The jackal bites you but does no damage. x2 Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2; The jackal barely misses you. You closely miss the jackal. The jackal bites you. You die... #.###. .. PP.....## #.... .P#$......######...# #.#..............#.## ##.#.......######...#. ...........+......##.. #........######.#... #..)h....# #...##.. #..@hg...# #...#... #..#..###### #...##.. ##..#.# #...#... ##.#.## #...##.. #.#..# ###.#... #..#.####### #.##.. ##.........# #.#^.# ###.#####.####.##.. ...#####......#... You could see 2 jackals and a hobgoblin. Vanquished Creatures A jackal (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parrish93 the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 124 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_clump_double, infiniplex_forest_lined_3, infiniplex_forest_clump_tiny, infiniplex_forest_end_2, infiniplex_forest_zigzag_1, infiniplex_forest_clump_tiny, minmay_cupped Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.0 Necromancy | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Ranged Weapons | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 7.0 Conjurations | | 3.6 Hexes | | 0.1 Forgecraft | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 12 Cast: Magic Dart || 11 Armour: Ring mail || 26 Robe || 2 Dodge: Dodged || 33