Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7918065280778447786 20 Parrish93 the Gusty (level 2, 0/20 HPs) Began as a Draconian Air Elementalist on Sept 4, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:24 (664 turns). Parrish93 the Gusty (Draconian Air Elementalist) Turns: 664, Time: 00:05:25 Health: 0/20 AC: 5 Str: 10 XL: 2 Next: 58% Magic: 1/5 EV: 11 Int: 15 God: Gold: 75 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) e - +0 pair of boots SInv . (no amulet) Will ++... b - ring of willpower Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -3), enlightened, flying A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) c - a +1 heavy sling Armour e - a +0 pair of boots (worn) Jewellery b - a ring of willpower (worn) Scrolls c - a scroll of torment {unknown} d - a scroll of teleportation {unknown} e - a scroll of silence {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic j - a potion of brilliance {unknown} Skills: + Level 0.2 Short Blades + Level 1.8 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting * Level 1.4 Conjurations + Level 3.4 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 12% 2 Swiftness Air 11% N/A 16% 3 Airstrike Air 5% 2d(1-17) 47% 4 Ozocubu's Armour Ice 1% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The zap misses the adder. The zap hits the adder. The adder is severely wounded. The zap hits you. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You feel sick. You are too injured to fight recklessly! Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (severely wounded, 48% to hit) The zap misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The jackal bites you but does no damage. You barely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You barely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The jackal barely misses you. The adder closely misses you. The jackal closely misses you. Your magical contamination has completely faded away. You hit the adder but do no damage. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You die... ## .. .# .# ##### .# # #...####.###... #..