Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9360078433446395226 23 Parrish93 the Grasshopper (level 2, 0/3 HPs) Began as a Felid Warper on Sept 5, 2026. Constricted to death by a ball python (1 damage) ... on level 2 of the Dungeon. The game lasted 00:04:13 (500 turns). Parrish93 the Grasshopper (Felid Warper) Turns: 500, Time: 00:04:13 Health: 0/3 AC: 0 Str: 7 XL: 2 Next: 75% Magic: 6/6 EV: 4 Int: 16 God: Gold: 34 SH: 0 Dex: 15 Spells: 3/5 levels left Lives: 0 Deaths: 1 rFire + + . (33%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois x (150%) b - scarab talisman rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.20/turn MPRegen 0.10/turn %: no passive effects @: scarab-form, constricted A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, small, (claws 1), (fangs 3), see invisible, (shaggy fur 1), (stealthy paws), no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - the +7 trident of Guat {vamp, rC+ Str-3 Int+3 SInv} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. Talismans b - a scarab talisman (worn) Scrolls b - a scroll of blinking c - a scroll of amnesia {unknown} d - a scroll of fog {unknown} e - 2 scrolls of identify {unknown} h - a scroll of fear {unknown} j - a scroll of immolation {unknown} Potions f - a potion of moonshine {unknown} k - a potion of berserk rage {unknown} Skills: + Level 2.1 Fighting + Level 3.2 Dodging + Level 1.1 Stealth + Level 2.3 Unarmed Combat * Level 2.2 Spellcasting * Level 5.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 34% N/A 4% 2 Maxwell's Portable Pile Tloc 17% (3-9)d3 8% 3 Teleport Other Tloc 17% N/A 8% 3 Shock Conj/Air 4% 1d3 21% 1 Ozocubu's Armour Ice 1% N/A 52% 3 Vhi's Electric Charge Tloc/Air 18% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) (You have sharp claws.) (You have razor-sharp teeth.) You have supernaturally acute vision. (SInv) (You are covered in fur. (AC +1)) (Your paws help you pounce on unaware monsters.) You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History * * * LOW HITPOINT WARNING * * * You scratch the endoplasm. You bite the endoplasm. The endoplasm is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm freezes you. You are frozen. You die... You rejoin the land of the living... Found a scarab talisman. Found a stone staircase leading up. Found a fizzy clear potion. You see here a scarab talisman. b - a scarab talisman You begin transforming. You continue transforming. x3 You turn into a gleaming scarab beetle. A tiny sun coalesces beside you. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. k - a fizzy clear potion You swap places with your solar ember. You swap places with your solar ember. You encounter a ball python. You swap places with your solar ember. You swap places with your solar ember. The helpless ball python fails to defend itself. You hit the ball python. The ball python is moderately wounded. Your solar ember glows brighter. The ball python completely misses you. The ball python misses you. The ball python closely misses you. x2 You barely miss the ball python. The ball python is moderately wounded. The ball python bites you. The ball python closely misses you. You closely miss the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python completely misses you. The ball python constricts you. You die... .# #.P.#PPP# #####..# .###################.###### .....................###..# .###################.....## .# #P.P#.P.# #..##.###.# .# ######### #..#.# #.# .###### ### ##...# #.# ##.... ##....###...## #.# #..... .##.....SB*### ..# .....#........##### .## #.# .#..#### . ..##....... ..#....# .....# ###### ### P.P You could see a ball python and a friendly solar ember (minion, charged). Vanquished Creatures An adder (D:2) A dart slug (D:2) A hobgoblin (D:1) 3 jackals (D:2) 2 ball pythons 2 bats A frilled lizard (D:2) 3 goblins 3 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parrish93 the Felid Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 291 | D:1 | You fall into a shaft and drop 1 floor! 308 | D:2 | Identified the +7 trident of Guat {vamp, rC+ Str-3 Int+3 | SInv} 337 | D:2 | Reached XP level 2. HP: 10/15 MP: 6/6 412 | D:2 | Reached skill level 1 in Stealth 412 | D:2 | Reached skill level 5 in Translocations 413 | D:2 | Frozen to death by an endoplasm 413 | D:2 | Lost a life (0 lives remaining) 424 | D:2 | Learned a level 2 spell: Blink 500 | D:2 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring D:2: layout_rooms, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_1, aquarium_window_corridor_1, aquarium_view_2g, aquarium_view_2e, basic_altar, minmay_misc_feat_secret_circle, minmay_rat_gold_closets Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.1 Translocations | 5 | 5.0 Fighting | | 2.1 Dodging | | 3.2 Unarmed Combat | | 2.3 Spellcasting | | 2.2 Action || total ---------------------------++------- Attack: Normal || 49 Melee: Unarmed || 49 Bite || 4 Stab: Sleeping || 2 Armour: None || 25 Dodge: Dodged || 53 Form: Scarab || 1