Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17554136392881170604 56 Parrish93 the Chiller (level 3, -9/24 HPs) Began as a Merfolk Ice Elementalist on Sept 7, 2026. Mangled by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (12 damage) ... on level 2 of the Dungeon. The game lasted 00:10:39 (1277 turns). Parrish93 the Chiller (Merfolk Ice Elementalist) Turns: 1277, Time: 00:10:40 Health: -9/24 AC: 4 Str: 8 XL: 3 Next: 97% Magic: 2/6 EV: 11 Int: 16 God: Gold: 146 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-9 -> -25) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) e - a +0 falchion Armour a - a +0 robe c - a +0 leather armour (worn) d - a +0 cloak (worn) f - a +0 ring mail Talismans g - an inkwell talisman Scrolls c - a scroll of immolation {unknown} e - a scroll of vulnerability {unknown} h - 3 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} k - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Armour + Level 2.9 Dodging + Level 3.2 Stealth * Level 2.5 Spellcasting * Level 0.2 Summonings * Level 4.9 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 3% 1 b - Summon Ice Beast Ice/Summ 10% N/A 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 11% 3 Ozocubu's Armour Ice 17% N/A 11% 3 Jinxbite Hex 4% 2d2 41% 2 Ignite Poison Fire/Alch 2% N/A 96% 4 Rimeblight Ice/Necr 4% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Summon Ice Beast (extremely dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (fire blocked by a runed translucent door) There's something in the way. Okay, then. You open the door. You swap places with your ice beast. Crazy Yiuf hits your ice beast with a +2 quarterstaff of chaos! Your ice beast seems to grow stronger. Your ice beast hits Crazy Yiuf. Your ice beast freezes Crazy Yiuf! Crazy Yiuf hits your ice beast with a +2 quarterstaff of chaos! Your ice beast seems to speed up. Your ice beast barely misses Crazy Yiuf. Crazy Yiuf hits your ice beast with a +2 quarterstaff of chaos! Lightning courses through your ice beast!! Your ice beast dies! Your ice beast disappears in a puff of smoke! Crazy Yiuf hits you with a +2 quarterstaff of chaos. Crazy Yiuf freezes you. You freeze Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You are lethally poisoned! You are too injured to fight recklessly! You hit Crazy Yiuf but do no damage. Crazy Yiuf is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You die... ..# #.#.####..##.. .## #.#>......###. ## #.#.#####.# #. # #####.....# #. # ####### #. ## ######## ## .## ##.#..#.### ### ##. ..#####...PP.#..##..⌠# ### ##.. ...##......P####@j...# #.# ##... ....#.#..#.## ###..)# #.####.... ...>'...#### ### #....'.... ....##### #.####.... ...## #....##... ..## #########.##.###.. .## #.........##.# ##. ## #.........##.# ## ###### #.†.......# You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) 3 dart slugs A ribbon worm (D:2) 2 endoplasms (D:1) 3 hobgoblins (D:1) 3 jackals (D:2) 3 ball pythons 3 bats (D:1) 3 frilled lizards (D:1) 3 goblins 5 kobolds 3 rats 33 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) An endoplasm (D:2) A kobold (D:2) 3 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parrish93 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 783 | D:2 | Reached XP level 3. HP: 21/24 MP: 3/6 793 | D:2 | Learned a level 3 spell: Summon Ice Beast 1267 | D:2 | Encountered Crazy Yiuf 1277 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_corners D:2: layout_loops_corners, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Fighting | | 0.1 Short Blades | | 0.1 Armour | | 0.1 Dodging | | 2.9 Spellcasting | | 2.5 Summonings | | 0.2 Ice Magic | | 4.9 Action || total ---------------------------++------- Attack: Normal || 89 Melee: Dagger || 87 Unarmed || 2 Cast: Freeze || 31 Summon Ice Beast || 3 Drink: Curing || 1 Stab: Sleeping || 1 Armour: Robe || 18 Leather armour || 23 Ring mail || 70 Dodge: Dodged || 58