Seeded DCSS version 0.32-a0-995-gb4a59205af (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 60 Parz the Caller (level 4, -5/27 HPs) Began as an Octopode Summoner on Apr 22, 2024. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:07:45 (1515 turns). Parz the Caller (Octopode Summoner) Turns: 1515, Time: 00:07:45 Health: -5/27 AC: 1 Str: 7 XL: 4 Next: 4% Magic: 7/8 EV: 12 Int: 17 God: Gold: 71 SH: 5 Dex: 14 Spells: 7/8 levels left rFire . . . i - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . c - amulet of reflection rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: reflection @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons h - a +0 short sword i - a +0 dagger (weapon) Armour l - the +1 hat of Cudaff {Int+2 Stlth+} (You acquired it on level 1 of the Dungeon) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. Jewellery c - an amulet of reflection (around mantle) k - a +6 ring of dexterity Scrolls b - a scroll of noise {unknown} d - a scroll of enchant armour {unknown} e - a scroll of blinking {unknown} f - 2 scrolls of poison {unknown} g - a scroll of immolation {unknown} j - 3 scrolls of identify {unknown} m - a scroll of fear {unknown} n - a scroll of summoning {unknown} Potions a - a potion of magic Skills: + Level 2.2 Dodging + Level 3.4 Stealth + Level 0.1 Unarmed Combat + Level 2.8 Spellcasting + Level 4.6 Summonings You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 36% N/A 4% 2 Call Canine Familiar Summ 18% N/A 9% 3 Kiss of Death Conj/Necr 8% 2d6 19% 1 Confusing Touch Hex 2% N/A 47% 3 Summon Blazeheart Golem Fire/Summ 10% N/A 56% 4 Summon Lightning Spire Summ/Air 10% N/A 56% 4 Dispel Undead Necr 2% 3d7 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Something barely misses your quokka. Your quokka appears confused. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A magic dart appears from out of thin air! The magic dart hits your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat closely misses something. Your bat hits something. Something barely misses your bat. Something closely misses your bat. Your bat closely misses something. Your bat hits something. Something closely misses your bat. Your bat completely misses something. Your bat hits something but does no damage. Your bat barely misses something. Your bat hits something but does no damage. Your bat barely misses something. Something hits you! Your bat hits something. Your rat disappears in a puff of smoke! Your bat hits something but does no damage. Your bat misses something. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat closely misses something. Your bat barely misses something. Something hits you! * * * LOW HITPOINT WARNING * * * Your bat closely misses something. Your bat barely misses something. x2 You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. The puff of flame hits your bat! Your bat dies! Your bat's corpse disappears in a puff of smoke! Your bat misses something. You hit something. Your bat completely misses something. Your bat hits something but does no damage. Something hits you! You die... ..........# #....... .########.# #....... .#.#....#.# #.# #....... .#.#.##.#.# ###.# #......# .#......#.# ..#.# #......# .#.#.##<#.# #.#.# #......# .#........# #.#.# #.####.. .#........#######.#.# ##.####.. .#...........).§@{#.# #........ .#.######.########b.#####..§....# .#.# #.# ##.##............ .#†# #.# #⌠.⌠#####........ .#.# #.# ##.##......)..... .#.# #.# ##.########...... ##.# #.# #⌠.⌠# #...... #.# #. ##.## #...... #.# ##.## #...... You could see a friendly bat (summoned). Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) A ball python (D:1) An endoplasm (D:2) A giant cockroach (D:1) 3 goblins A hobgoblin (D:2) 3 jackals (D:1) 3 kobolds A quokka (D:1) A bat (D:1) A frilled lizard (D:2) 4 rats 22 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:1) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins 2 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) A rat (D:1) 17 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parz the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 208 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 444 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1073 | D:1 | Identified 3 scrolls of acquirement 1073 | D:1 | Acquired a +6 ring of dexterity 1075 | D:1 | Acquired the +1 hat of Cudaff {Int+2 Stlth+} 1077 | D:1 | Acquired the +3 kite shield "Qolirerph" {rElec rF++ Int+2 | Dex+3} 1280 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/8 1479 | D:2 | Noticed Sigmund 1515 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, amcnicky_mini_corridor_feature, minmay_splitting_lines, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Dodging | | 2.2 Unarmed Combat | | 0.1 Spellcasting | | 2.8 Summonings | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Constrict | 13 | 2 || 15 Tentacles | 7 | 3 || 10 Dagger | 13 | 7 || 20 Short sword | 6 | || 6 Cast: Summon Small Mamm | 41 | 7 || 48 Use: Scroll | 3 | || 3 Stab: Sleeping | 9 | || 9 Armour: Skin | 18 | 5 || 23 Dodge: Dodged | 21 | 3 || 24 Block: Other | 4 | 2 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1513 | 1421 | 92 | 50 | 852 | 2 | 756.5 | Dungeon | 1513 | 1421 | 92 | 50 | 852 | 2 | 756.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1090 daAuts D:2: 423 daAuts