Seeded DCSS version 0.32-a0-1168-gdf85cb4a80 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 50 Parz the Trooper (level 3, -2/33 HPs) Began as a Mountain Dwarf Fighter on May 14, 2024. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:47 (1199 turns). Parz the Trooper (Mountain Dwarf Fighter) Turns: 1199, Time: 00:03:48 Health: -2/33 AC: 11 Str: 20 XL: 3 Next: 55% Magic: 3/3 EV: 4 Int: 8 God: Gold: 800 SH: 9 Dex: 9 Spells: 2/2 levels left rFire + . . g - +3 broad axe "Zusuodal" {pain, rPois rC+} rCold + . . f - +0 buckler {rF+} rNeg . . . i - +0 plate armour rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... k - amulet of reflection Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: reflection @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 800 gold pieces. Inventory: Hand Weapons g - the +3 broad axe "Zusuodal" (weapon) {pain, rPois rC+} (You acquired it on level 1 of the Dungeon) rC+: It protects you from cold. rPois: It protects you from poison. Armour f - a +0 buckler of fire resistance (worn) i - a +0 plate armour (worn) Jewellery k - an amulet of reflection (around neck) Scrolls a - a scroll of enchant armour {unknown} c - a scroll of blinking {unknown} e - 2 scrolls of poison {unknown} h - a scroll of identify {unknown} j - a scroll of noise {unknown} Potions d - a potion of might Skills: * Level 3.8 Fighting * Level 3.6 Axes + Level 3.5 Armour + Level 3.5 Shields * Level 0.5 Necromancy You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History No target in view! No target in view! No target in view! You miss something. You hear some strange, mumbled words. You are confused. You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! Something hits you but does no damage. You bump into the rock wall. Something hits you. You're too confused to move! You bump into the rock wall. Something hits you but does no damage. You bump into the rock wall. Something hits you. You feel less confused. You miss something. Something hits you! You closely miss something. Something hits you. You miss something. Something hits you! You miss something. Something hits you but does no damage. You barely miss something. Something hits you but does no damage. You slash something! Something hits you. * * * LOW HITPOINT WARNING * * * You barely miss something. Something hits you but does no damage. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. Something hits you but does no damage. You miss something. Something hits you but does no damage. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. Something hits you but does no damage. You closely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... #.# #.# #.# #.# .# #.# #.# .⌠ #.# #.# .# #.# #.# .## ##.#####.# .⌠ #......#.##.#####. #....".#.#.{.....[ #......#.#@# #......#.#.# ####.....#.# #.....#.# #.....#.# ###.#.#.# #.#.#.# #.#.#.# #######.#.#.#+## There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 2 ball pythons 2 bats (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) 4 kobolds (D:1) 2 quokkas (D:1) 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parz the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 56 | D:1 | Identified 3 scrolls of acquirement 56 | D:1 | Acquired 729 gold pieces 58 | D:1 | Acquired the +3 broad axe "Zusuodal" {pain, rPois rC+} 60 | D:1 | Acquired a +0 buckler of fire resistance 93 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 316 | D:1 | Reached XP level 3. HP: 33/33 MP: 3/3 1168 | D:2 | Noticed Sigmund 1199 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, amcnicky_mini_corridor_feature, minmay_splitting_lines, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.6 Fighting | | 3.8 Armour | | 3.5 Shields | | 3.5 Necromancy | | 0.5 Action || total ---------------------------++------- Melee: War axe || 10 Broad axe || 94 Use: Scroll || 3 Armour: Scale mail || 44 Plate armour || 50 Dodge: Dodged || 40 Block: Buckler || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1246 | 1039 | 207 | 0 | 755 | 2 | 623.0 | Dungeon | 1246 | 1039 | 207 | 0 | 755 | 2 | 623.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1103 daAuts D:2: 142 daAuts