Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 17678893906248068616 0 Patoropollo the Ducker (level 1, 18/18 HPs) Began as a Human Monk on Nov 20, 2025. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Patoropollo the Ducker (Human Monk) Turns: 1, Time: 00:00:07 Health: 18/18 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia Skills: + Level 3.0 Fighting + Level 3.0 Maces & Flails + Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, Patoropollo the Human Monk. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You have escaped! . # .. ♣♣♣ ♣♣ .. .~~♣≈≈♣♣♣♣≈♣~~# ♣≈~~~~~~~~~≈♣ ♣~~~~~~~~~≈♣ ♣~~~~@~~~~≈♣ ♣~~~~~~~~~♣♣ ♣≈~~~~~~~~~♣ .~~≈≈♣♣≈♣♣≈♣~~# ..~♣♣ ♣♣♣ ♣♣ .# .. . . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Patoropollo the Human Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_corners, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_clump_curved, infiniplex_forest_clump_C, infiniplex_forest_clump_medium, infiniplex_forest_clump_small, infiniplex_forest_end_2, infiniplex_forest_end_3, serial_shops, shop