Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 17480525912142014788 21 PeaceFool the Magician (level 3, -2/25 HPs) Began as a Djinni Fire Elementalist on Nov 9, 2025. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:06:41 (1142 turns). PeaceFool the Magician (Djinni Fire Elementalist) Turns: 1142, Time: 00:06:42 Health: -2/25 AC: 4 Str: 7 XL: 3 Next: 5% Gold: 53 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . d - +0 cloak rCorr . j - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons c - a +0 club Armour a - a +0 robe (worn) d - a +0 cloak (worn) j - a +0 pair of gloves (worn) Scrolls e - a scroll of enchant armour {unknown} f - 4 scrolls of identify {unknown} k - a scroll of noise {unknown} Potions g - a potion of lignification {unknown} h - a potion of ambrosia {unknown} i - a potion of might {unknown} Skills: - Level 2.2 Dodging - Level 1.6 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft + Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Shock Conj/Air 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The dart slug's fire resistance burns away. * * * LOW HITPOINT WARNING * * * You hear a shout! x2 The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a +0 spear and quivering 2 throwing nets. The dart slug is no longer more vulnerable to fire. Found a flail. It was a potion of heal wounds. You feel much better. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is lightly wounded. The gnoll's fire resistance burns away. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! The gnoll is severely wounded. The dart slug launches a dart at you. The slug dart misses you. The gnoll hits you from afar with a +0 spear. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the dart slug. You kill the dart slug! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Shock wells up from within. Spell assigned to 'f'. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... .$..#..##..#####.## ....j.!†..........# ....#..#....####.. ....#.##.##.<>.# ..........#...# .)..###.#...†## ##....jj#..#... #..#..v......... #..#...@...#.?...# #....v..+...#.# #.......#.#.#.# ##.####.# #. )# #. .# ## You could see 2 gnolls. Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) 3 hobgoblins 5 ball pythons 2 frilled lizards (D:1) 6 goblins (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PeaceFool the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | PeaceFool set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 450 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 1130 | D:2 | HP: 1/21 [gnoll/+0 halberd (6)] 1142 | D:2 | Reached XP level 3. HP: 8/25 MP: 0/0 1142 | D:2 | Learned a level 1 spell: Shock 1142 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, chequers_serial_rivers_marsh, moated_statue D:2: layout_basic, uniq_sigmund Skill XL: | | ---------------+-+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Cast: Foxfire || 21 Scorch || 14 Use: Scroll || 1 Potion || 1 Armour: Robe || 11 Dodge: Dodged || 4